Player Matchup

Ra
Ra
DNGarri
Ra
Level 11
God Stats
1W - 5L
1,247 SR
Queue Stats
51W - 50L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
KingGleezyyy
Hou Yi
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 64L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
Nysroogh
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,260 Elo+
Party 1
Freya
Freya
Tenrho
Freya
Level 16
God Stats
1W - 5L
1,443 SR
Queue Stats
77W - 85L
1,384 Elo+
Party 1
Nemesis
Nemesis
shrekswampy
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,439 Elo+
Solo
Team Averages
Level 14
1,438 SR
1,369 Elo+

VS

Team Averages
Level 22
1,490 SR
1,475 Elo+
Neith
Neith
CoachTT
Neith
Level 25
God Stats
178W - 199L
1,487 SR
Queue Stats
244W - 300L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
Faze_Spax69
Gilgamesh
Level 22
God Stats
11W - 13L
1,608 SR
Queue Stats
144W - 111L
1,516 Elo+
Party 2
Rama
Rama
Ice Cold Mocha
Rama
Level 23
God Stats
19W - 12L
1,663 SR
Queue Stats
177W - 154L
1,528 Elo+
Party 2
Khepri
Khepri
ShadowOfAzreal
Khepri
Level 23
God Stats
71W - 68L
1,452 SR
Queue Stats
489W - 502L
1,407 Elo+
Solo
Ymir
Ymir
xFydo
Ymir
Level 19
God Stats
11W - 4L
1,237 SR
Queue Stats
74W - 59L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
10,292
936
17,154
19,586
7,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
0 / 4 / 1
8,865
806
6,073
8,390
2,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Nysroogh
Sun Wukong
15
0 / 9 / 2
9,467
861
8,899
23,712
16,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
Tenrho
Freya
16
1 / 7 / 2
10,014
910
14,336
18,989
7,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
shrekswampy
Nemesis
15
3 / 11 / 1
10,038
913
6,083
19,001
7,348
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoachTT
Neith
18
10 / 1 / 19
12,600
1,145
22,474
9,346
5,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Faze_Spax69
Gilgamesh
19
16 / 0 / 17
13,006
1,182
25,287
12,379
7,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 1 / 20
11,945
1,086
21,688
13,108
6,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 1 / 33
11,003
1,000
4,443
10,529
12,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
xFydo
Ymir
18
3 / 2 / 27
10,805
982
8,964
12,125
13,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
155
5
Kills
39
39
Deaths
5
10
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Neith
CoachTT
Neith
10
1
19
19.5
L
1
8
4
0.38
W
Gilgamesh
Faze_Spax69
Gilgamesh
16
0
17
24.5
W
9
1
20
19
L
Hou Yi
0
4
1
0.13
L
Sun Wukong
Nysroogh
Sun Wukong
0
9
2
0.11
W
1
1
33
17.5
L
Freya
Tenrho
Freya
1
7
2
0.29
L
Nemesis
shrekswampy
Nemesis
3
11
1
0.32
W
Ymir
xFydo
Ymir
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,545
Damage
82,856
89,678
Taken
57,487
41,868
Mitigated
46,348
10,308
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CoachTT
Neith
22,474
10,331
0
3,356
9,346
5,273
0
6,199
3,147
0
49,197
L
17,154
645
1,819
3,059
19,586
7,419
0
2,883
16,703
47,243
0
W
Gilgamesh
Faze_Spax69
Gilgamesh
25,287
6,313
0
1,240
12,379
7,567
0
5,421
6,958
0
42,290
W
21,688
17,371
0
608
13,108
6,815
0
7,618
5,490
0
48,029
L
Hou Yi
6,073
2,027
0
0
8,390
2,757
0
1,629
6,761
0
14,079
L
Sun Wukong
Nysroogh
Sun Wukong
8,899
2,084
0
566
23,712
16,910
0
2,598
21,114
0
28,457
W
4,443
151
0
53
10,529
12,921
0
6,236
4,153
12,460
0
L
Freya
Tenrho
Freya
14,336
4,908
0
3,673
18,989
7,434
0
3,446
15,543
32,266
0
L
Nemesis
shrekswampy
Nemesis
6,083
1,892
0
1,191
19,001
7,348
0
2,851
16,150
0
12,796
W
Ymir
xFydo
Ymir
8,964
752
0
223
12,125
13,772
0
6,016
5,942
19,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,676
Gold Earned
59,359
171
Minions Killed
212
5
Camps Cleared
4
791,026
Distance Traveled
1,002,634
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,600
1,145
72
7
1
174,325
0
L
Ra
10,292
936
74
7
0
184,812
1
W
Gilgamesh
13,006
1,182
42
4
0
236,510
0
W
Rama
11,945
1,086
56
5
0
205,248
0
L
Hou Yi
8,865
806
16
1
0
117,257
0
L
Sun Wukong
9,467
861
37
3
4
167,354
2
W
Khepri
11,003
1,000
22
2
2
200,687
1
L
Freya
10,014
910
32
3
1
185,505
0
L
Nemesis
10,038
913
12
1
0
136,098
0
W
Ymir
10,805
982
20
2
1
185,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role