Player Matchup

Cabrakan
Cabrakan
Ayzhr
Cabrakan
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 48L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
Ghostpebbles
Baron Samedi
Level 11
God Stats
11W - 13L
1,569 SR
Queue Stats
49W - 36L
1,600 Elo+
Solo
Bastet
Bastet
GlizzyGodEric
Bastet
Level 18
God Stats
9W - 16L
1,461 SR
Queue Stats
171W - 138L
1,659 Elo+
Party 1
Janus
Janus
InCryptedS
Janus
Level 29
God Stats
6W - 10L
1,065 SR
Queue Stats
204W - 166L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
XxLaw_GamingxX
Danzaburou
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
231W - 219L
1,484 Elo+
Party 1
Team Averages
Level 26
1,419 SR
1,542 Elo+

VS

Team Averages
Level 12
1,454 SR
1,385 Elo+
Ravana
Ravana
Edscargot
Ravana
Level 11
God Stats
4W - 4L
1,619 SR
Queue Stats
15W - 14L
1,560 Elo+
Solo
Scylla
Scylla
Johnkaido
Scylla
Level 7
God Stats
0W - 4L
1,332 SR
Queue Stats
255W - 241L
1,449 Elo+
Solo
Neith
Neith
RoyalTee1989
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,194 Elo+
Solo
Sylvanus
Sylvanus
Squido56
Sylvanus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Cupid
Cupid
aManNowDead
Cupid
Level 28
God Stats
67W - 43L
1,320 SR
Queue Stats
808W - 755L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ayzhr
Cabrakan
17
0 / 4 / 4
12,499
481
5,811
20,429
32,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Ghostpebbles
Baron Samedi
17
3 / 3 / 4
11,949
460
16,988
16,380
9,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 6 / 2
13,151
506
5,300
20,505
9,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
19
5 / 6 / 2
13,216
508
13,643
21,007
8,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
XxLaw_GamingxX
Danzaburou
20
9 / 0 / 5
18,339
705
13,003
20,618
10,157
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Edscargot
Ravana
20
3 / 4 / 6
12,039
463
12,206
16,843
11,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Johnkaido
Scylla
5
0 / 0 / 2
7,205
277
795
2,261
684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 11 / 4
10,692
411
6,503
18,092
6,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Squido56
Sylvanus
3
0 / 3 / 1
6,698
258
163
5,714
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
12 / 4 / 2
14,680
565
19,635
23,624
13,132
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
22
Kills
16
19
Deaths
22
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Ayzhr
Cabrakan
0
4
4
0.5
L
Ravana
Edscargot
Ravana
3
4
6
1.5
W
Baron Samedi
Ghostpebbles
Baron Samedi
3
3
4
1.67
W
5
6
2
1
W
Janus
5
6
2
1
L
Scylla
Johnkaido
Scylla
0
0
2
1
L
1
11
4
0.27
L
Sylvanus
Squido56
Sylvanus
0
3
1
0.17
W
Danzaburou
XxLaw_GamingxX
Danzaburou
9
0
5
11.5
L
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,745
Damage
39,302
98,939
Taken
66,534
69,180
Mitigated
33,472
38,592
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Ayzhr
Cabrakan
5,811
419
0
7,249
20,429
32,136
3,883
834
19,595
56,028
0
L
Ravana
Edscargot
Ravana
12,206
2,864
0
2,388
16,843
11,156
0
8,798
7,877
0
89,856
W
Baron Samedi
Ghostpebbles
Baron Samedi
16,988
548
3,808
5,324
16,380
9,645
2,246
1,324
15,056
62,009
0
W
5,300
1,903
0
3,427
20,505
9,198
3,946
0
20,505
0
63,085
W
Janus
13,643
1,100
156
6,709
21,007
8,044
591
2,481
18,400
96,122
0
L
Scylla
Johnkaido
Scylla
795
0
0
0
2,261
684
0
1,347
812
9,932
0
L
6,503
2,568
0
2,746
18,092
6,802
616
7,275
10,691
0
56,431
L
Sylvanus
Squido56
Sylvanus
163
78
0
0
5,714
1,698
0
4,063
1,527
319
24
W
Danzaburou
XxLaw_GamingxX
Danzaburou
13,003
6,641
0
11,919
20,618
10,157
6,246
1,174
19,444
0
165,931
L
19,635
12,057
0
1,944
23,624
13,132
550
14,736
8,794
0
106,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,154
Gold Earned
51,314
690
Minions Killed
408
0
Camps Cleared
0
2,281,066
Distance Traveled
1,588,054
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,499
481
101
4
0
430,814
9
L
Ravana
12,039
463
138
5
0
461,327
1
W
Baron Samedi
11,949
460
96
4
0
450,011
2
W
Bastet
13,151
506
102
4
0
492,946
1
W
Janus
13,216
508
167
6
0
443,465
1
L
Scylla
7,205
277
18
1
0
362,533
0
L
Neith
10,692
411
94
4
0
294,195
1
L
Sylvanus
6,698
258
2
0
0
58,843
0
W
Danzaburou
18,339
705
224
9
0
463,830
0
L
Cupid
14,680
565
156
6
0
411,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role