Player Matchup

Fenrir
Fenrir
Scoped in Koopa
Fenrir
Level 124
God Stats
11W - 2L
1,412 SR
Queue Stats
54W - 28L
1,546 Elo+
Party 2
Tiamat
Tiamat
Spinmastaj
Tiamat
Level 147
God Stats
5W - 1L
1,791 SR
Queue Stats
99W - 56L
1,707 Elo+
Party 2
Athena
Athena
UltraChrislive
Athena
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,733 Elo+
Party 2
Team Averages
Level 117
1,568 SR
1,662 Elo+

VS

Team Averages
Level 96
1,711 SR
1,709 Elo+
Chang'e
Chang'e
Far2Quick4U69
Chang'e
Level 86
God Stats
19W - 5L
1,724 SR
Queue Stats
267W - 168L
1,688 Elo+
Party 1
Loki
Loki
FatalDreamer
Loki
Level 99
God Stats
9W - 5L
1,673 SR
Queue Stats
286W - 170L
1,703 Elo+
Party 1
Gilgamesh
Gilgamesh
Shermanator53
Gilgamesh
Level 104
God Stats
33W - 11L
1,738 SR
Queue Stats
283W - 138L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
9,288
581
6,348
12,231
9,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Spinmastaj
Tiamat
13
2 / 5 / 4
10,026
627
12,962
11,215
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 7 / 3
10,669
667
11,215
15,790
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
7 / 4 / 10
11,466
717
9,712
10,323
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 11
10,794
675
9,710
9,641
3,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Shermanator53
Gilgamesh
16
9 / 0 / 9
12,171
761
11,466
22,777
13,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
6
Kills
19
19
Deaths
6
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
7
4
10
3
W
3
2
11
4.25
L
1
7
5
0.5
W
Gilgamesh
Shermanator53
Gilgamesh
9
0
9
13.5
L
Tiamat
Spinmastaj
Tiamat
2
5
4
0.8
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
30,888
39,236
Taken
42,741
31,170
Mitigated
20,679
5,508
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
9,712
951
4,564
3,254
10,323
3,686
873
6,064
4,259
48,254
0
W
9,710
3,134
0
643
9,641
3,284
1,046
6,312
3,329
0
40,589
L
6,348
1,135
0
640
12,231
9,202
0
3,960
8,011
0
22,196
W
Gilgamesh
Shermanator53
Gilgamesh
11,466
2,124
0
7,977
22,777
13,709
1,106
11,881
10,896
0
55,447
L
Tiamat
Spinmastaj
Tiamat
12,962
1,256
0
2,104
11,215
7,259
105
1,474
9,627
56,969
0
L
11,215
2,668
0
2,764
15,790
14,709
50
3,599
11,847
33,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
34,431
164
Minions Killed
213
0
Camps Cleared
0
883,150
Distance Traveled
897,097
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,466
717
84
5
0
283,197
1
W
Loki
10,794
675
55
3
0
301,470
0
L
Fenrir
9,288
581
23
1
0
294,153
3
W
Gilgamesh
12,171
761
74
5
0
312,430
4
L
Tiamat
10,026
627
106
7
0
284,366
6
L
Athena
10,669
667
35
2
0
304,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role