Player Matchup

Ra
Ra
AmericanRangerE
Ra
Level 29
God Stats
6W - 6L
1,690 SR
Queue Stats
38W - 28L
1,639 Elo+
Party 1
Ymir
Ymir
MandatedBody136
Ymir
Level 106
God Stats
6W - 1L
1,732 SR
Queue Stats
42W - 35L
1,638 Elo+
Party 1
Kali
Kali
NickFury2000AD
Kali
Level 145
God Stats
5W - 3L
1,582 SR
Queue Stats
34W - 26L
1,634 Elo+
Party 1
Mulan
Mulan
TrickyNixon1974
Mulan
Level 137
God Stats
1W - 0L
1,768 SR
Queue Stats
44W - 39L
1,607 Elo+
Party 1
Team Averages
Level 104
1,693 SR
1,630 Elo+

VS

Team Averages
Level 33
1,289 SR
1,169 Elo+
Tiamat
Tiamat
Cephalon_Sev
Tiamat
Level 20
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 2
Hades
Hades
DracoHawk
Hades
Level 18
God Stats
0W - 5L
1,337 SR
Queue Stats
0W - 6L
1,169 Elo+
Party 2
Gilgamesh
Gilgamesh
Genesis2031
Gilgamesh
Level 28
God Stats
0W - 1L
1,073 SR
Queue Stats
0W - 8L
1,169 Elo+
Party 2
Hun Batz
Hun Batz
Master_Rand
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,400
1,050
6,592
3,850
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 14
8,291
1,036
4,898
8,682
7,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 9
8,868
1,109
7,472
8,247
3,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 0 / 9
9,052
1,132
7,568
6,469
3,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 6 / 0
5,357
670
1,491
7,682
4,872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
DracoHawk
Hades
10
0 / 4 / 0
5,555
694
3,645
6,746
3,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Genesis2031
Gilgamesh
11
1 / 6 / 0
5,986
748
4,657
10,021
8,536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Master_Rand
Hun Batz
9
0 / 7 / 0
5,525
691
3,453
10,224
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
22
Kills
1
1
Deaths
23
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Tiamat
0
6
0
0
L
Hades
DracoHawk
Hades
0
4
0
0
L
Gilgamesh
Genesis2031
Gilgamesh
1
6
0
0.17
W
3
1
14
10
L
Hun Batz
Master_Rand
Hun Batz
0
7
0
0
W
7
0
9
11.5
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
13,246
27,248
Taken
34,673
17,221
Mitigated
19,614
10,780
Healing
2,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,592
568
1,609
1,778
3,850
1,630
1,989
1,795
2,030
32,052
0
L
Tiamat
1,491
97
0
506
7,682
4,872
0
3,222
4,322
5,825
0
L
Hades
DracoHawk
Hades
3,645
157
0
747
6,746
3,208
0
4,907
1,696
11,036
0
L
Gilgamesh
Genesis2031
Gilgamesh
4,657
793
0
238
10,021
8,536
0
993
9,024
0
17,831
W
4,898
666
0
1,259
8,682
7,764
1,190
1,974
6,708
15,049
0
L
Hun Batz
Master_Rand
Hun Batz
3,453
822
0
692
10,224
2,998
0
2,162
7,960
0
15,647
W
7,472
3,502
0
4,680
8,247
3,836
2,317
836
7,365
0
29,469
W
7,568
1,579
0
1,454
6,469
3,991
234
994
5,400
0
19,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
22,423
161
Minions Killed
68
12
Camps Cleared
3
677,845
Distance Traveled
459,585
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,400
1,050
68
9
3
159,114
4
L
Tiamat
5,357
670
5
1
0
121,078
0
L
Hades
5,555
694
17
2
1
125,198
0
L
Gilgamesh
5,986
748
24
3
1
105,756
1
W
Ymir
8,291
1,036
28
4
1
148,852
1
L
Hun Batz
5,525
691
22
3
1
107,553
0
W
Kali
8,868
1,109
43
5
4
189,417
2
W
Mulan
9,052
1,132
22
3
4
180,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role