Player Matchup

Olorun
Olorun
BYRD123456
Olorun
Level 24
God Stats
0W - 2L
1,488 SR
Queue Stats
16W - 15L
1,426 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ewilke
Kumbhakarna
Level 26
God Stats
11W - 6L
1,823 SR
Queue Stats
25W - 18L
1,462 Elo+
Party 2
Pele
Pele
HungryPanda25
Pele
Level 47
God Stats
15W - 7L
1,717 SR
Queue Stats
107W - 81L
1,548 Elo+
Solo
Apollo
Apollo
Kitchenatorzzzz
Apollo
Level 33
God Stats
37W - 42L
1,545 SR
Queue Stats
115W - 131L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Lidos
Cthulhu
Level 82
God Stats
1W - 1L
1,845 SR
Queue Stats
11W - 9L
1,474 Elo+
Party 2
Team Averages
Level 42
1,684 SR
1,472 Elo+

VS

Team Averages
Level 104
1,468 SR
1,452 Elo+
Ra
Ra
Carrdiackid
Ra
Level 143
God Stats
11W - 13L
1,586 SR
Queue Stats
348W - 343L
1,426 Elo+
Solo
Athena
Athena
MGS_BingeGods
Athena
Level 127
God Stats
11W - 9L
1,442 SR
Queue Stats
585W - 528L
1,504 Elo+
Party 1
Susano
Susano
MGS_GalacticCal
Susano
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
487W - 453L
1,479 Elo+
Party 1
Apollo
Apollo
MGS_PageBaked
Apollo
Level 49
God Stats
2W - 3L
1,312 SR
Queue Stats
15W - 30L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
XxGalaxy_PixelxX
Gilgamesh
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 73L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BYRD123456
Olorun
9
1 / 2 / 0
4,987
554
1,362
4,799
1,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
Ewilke
Kumbhakarna
8
4 / 2 / 3
5,622
625
4,282
5,912
3,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 2
5,419
602
2,998
6,488
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 5
5,163
574
4,565
7,922
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Lidos
Cthulhu
7
0 / 3 / 0
4,253
473
1,965
4,885
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,562
729
3,059
3,907
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 1
6,743
749
4,790
5,059
2,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 3 / 2
4,944
549
3,012
6,658
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 2 / 0
5,362
596
2,802
6,043
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
7
0 / 4 / 3
4,783
531
4,433
6,185
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
10
10
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
BYRD123456
Olorun
1
2
0
0.5
W
1
0
2
2
L
Kumbhakarna
Ewilke
Kumbhakarna
4
2
3
2.75
L
2
1
2
3
L
2
2
5
2.25
L
Cthulhu
Lidos
Cthulhu
0
3
0
0
W
6
0
1
6.5
W
0
3
2
0.33
W
3
2
0
1.5
W
Gilgamesh
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,172
Damage
18,096
30,006
Taken
27,852
11,525
Mitigated
10,489
10,087
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BYRD123456
Olorun
1,362
839
0
1,542
4,799
1,766
0
1,631
3,044
26,000
0
W
3,059
311
46
2,435
3,907
1,369
693
734
3,173
41,009
0
L
Kumbhakarna
Ewilke
Kumbhakarna
4,282
741
0
583
5,912
3,134
376
0
5,912
15,053
0
L
2,998
955
318
3,113
6,488
1,872
0
1,587
4,813
0
27,649
L
4,565
2,898
0
3,563
7,922
2,068
0
1,616
6,266
0
24,736
L
Cthulhu
Lidos
Cthulhu
1,965
262
0
968
4,885
2,685
0
2,763
2,122
11,735
0
W
4,790
2,055
0
2,511
5,059
2,979
26
1,512
3,247
29,156
0
W
3,012
573
0
1,896
6,658
1,960
0
1,019
5,614
0
20,161
W
2,802
1,239
0
1,487
6,043
1,668
224
1,766
4,277
0
18,921
W
Gilgamesh
4,433
1,062
0
814
6,185
2,513
57
2,253
3,932
0
13,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
28,394
210
Minions Killed
278
0
Camps Cleared
0
867,410
Distance Traveled
893,558
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,987
554
59
7
0
169,024
1
W
Ra
6,562
729
105
12
0
183,427
4
L
Kumbhakarna
5,622
625
13
1
0
207,424
0
L
Pele
5,419
602
62
7
0
199,762
4
L
Apollo
5,163
574
48
5
0
155,154
3
L
Cthulhu
4,253
473
28
3
0
136,046
2
W
Athena
6,743
749
74
8
0
177,156
2
W
Susano
4,944
549
46
5
0
178,867
0
W
Apollo
5,362
596
30
3
0
174,637
0
W
Gilgamesh
4,783
531
23
3
0
179,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role