Player Matchup

Gilgamesh
Gilgamesh
BABY RACCOON109
Gilgamesh
Level 108
God Stats
29W - 33L
1,406 SR
Queue Stats
1,473W - 1,529L
1,367 Elo+
Solo
Izanami
Izanami
I Noodle II
Izanami
Level 116
God Stats
15W - 7L
1,288 SR
Queue Stats
267W - 308L
1,410 Elo+
Solo
Hercules
Hercules
WrierBobcat7863
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,233 Elo+
Solo
Vulcan
Vulcan
XMAJSX
Vulcan
Level 49
God Stats
1W - 2L
1,758 SR
Queue Stats
9W - 14L
1,392 Elo+
Solo
Kukulkan
Kukulkan
cozicanwin
Kukulkan
Level 109
God Stats
145W - 134L
1,471 SR
Queue Stats
719W - 703L
1,437 Elo+
Solo
Team Averages
Level 86
1,485 SR
1,368 Elo+

VS

Team Averages
Level 81
1,496 SR
1,448 Elo+
Gilgamesh
Gilgamesh
AidanBossTime
Gilgamesh
Level 85
God Stats
6W - 9L
1,621 SR
Queue Stats
71W - 58L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
MCGambit06
Sun Wukong
Level 105
God Stats
13W - 12L
1,509 SR
Queue Stats
32W - 32L
1,366 Elo+
Solo
Nemesis
Nemesis
Stackable Box
Nemesis
Level 51
God Stats
2W - 0L
1,645 SR
Queue Stats
30W - 28L
1,486 Elo+
Party 1
Tiamat
Tiamat
The Killtrigger
Tiamat
Level 89
God Stats
16W - 20L
1,198 SR
Queue Stats
257W - 271L
1,433 Elo+
Solo
Bacchus
Bacchus
Thiffany_Wilson
Bacchus
Level 77
God Stats
13W - 10L
1,505 SR
Queue Stats
289W - 311L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BABY RACCOON109
Gilgamesh
15
0 / 2 / 1
9,976
907
982
5,557
2,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
I Noodle II
Izanami
16
1 / 7 / 6
10,099
918
13,438
17,827
6,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
2 / 3 / 4
9,866
897
8,257
16,503
13,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
XMAJSX
Vulcan
16
2 / 4 / 6
10,337
940
16,230
12,317
5,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
cozicanwin
Kukulkan
15
3 / 2 / 2
9,786
890
16,989
10,737
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

161

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AidanBossTime
Gilgamesh
17
9 / 2 / 7
12,069
1,097
20,651
13,720
9,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
MCGambit06
Sun Wukong
17
4 / 3 / 6
10,425
948
9,459
14,774
13,449
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
16
2 / 3 / 7
9,980
907
12,375
13,137
5,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 0 / 12
10,178
925
10,070
7,680
4,742
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 12
11,590
1,054
6,790
14,570
15,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
8
Kills
18
18
Deaths
8
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AidanBossTime
Gilgamesh
9
2
7
6.25
L
Gilgamesh
BABY RACCOON109
Gilgamesh
0
2
1
0.25
L
Izanami
I Noodle II
Izanami
1
7
6
0.57
W
Sun Wukong
MCGambit06
Sun Wukong
4
3
6
2.33
W
Nemesis
2
3
7
1.83
W
1
0
12
7
W
2
0
12
8
L
Hercules
2
3
4
1.33
L
Vulcan
XMAJSX
Vulcan
2
4
6
1.25
L
Kukulkan
cozicanwin
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,896
Damage
59,345
62,941
Taken
63,881
32,299
Mitigated
48,619
7,384
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AidanBossTime
Gilgamesh
20,651
5,063
0
1,152
13,720
9,554
0
8,312
5,408
0
42,498
L
Gilgamesh
BABY RACCOON109
Gilgamesh
982
240
0
95
5,557
2,648
0
1,258
4,299
0
10,397
L
Izanami
I Noodle II
Izanami
13,438
7,618
348
342
17,827
6,803
0
5,128
12,699
0
37,614
W
Sun Wukong
MCGambit06
Sun Wukong
9,459
1,297
0
969
14,774
13,449
0
7,622
7,152
150
37,360
W
Nemesis
12,375
4,309
0
2,757
13,137
5,436
0
5,091
8,046
0
20,666
W
10,070
207
0
2,150
7,680
4,742
0
4,291
3,389
19,430
0
W
6,790
628
279
4,200
14,570
15,438
0
7,903
6,667
23,399
0
L
Hercules
8,257
3,249
876
3,998
16,503
13,338
0
5,432
11,071
0
19,329
L
Vulcan
XMAJSX
Vulcan
16,230
7,960
726
999
12,317
5,288
0
2,559
9,758
39,315
0
L
Kukulkan
cozicanwin
Kukulkan
16,989
1,881
0
0
10,737
4,222
0
2,483
8,254
29,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
54,242
183
Minions Killed
216
8
Camps Cleared
7
868,362
Distance Traveled
1,075,309
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,069
1,097
52
5
3
219,555
0
L
Gilgamesh
9,976
907
21
2
5
117,002
0
L
Izanami
10,099
918
53
5
1
154,650
0
W
Sun Wukong
10,425
948
72
7
1
203,553
3
W
Nemesis
9,980
907
19
2
2
220,740
0
W
Tiamat
10,178
925
31
3
1
220,812
0
W
Bacchus
11,590
1,054
42
4
0
210,649
0
L
Hercules
9,866
897
28
3
2
203,265
1
L
Vulcan
10,337
940
50
5
0
196,722
1
L
Kukulkan
9,786
890
31
3
0
196,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role