Player Matchup

Ymir
Ymir
DaddyTyrone8
Ymir
Level 44
God Stats
15W - 6L
1,761 SR
Queue Stats
31W - 28L
1,528 Elo+
Party 1
Scylla
Scylla
DeadShotFishy
Scylla
Level 101
God Stats
1W - 0L
1,223 SR
Queue Stats
28W - 26L
1,517 Elo+
Party 1
Neith
Neith
LaZyDuCk13
Neith
Level 7
God Stats
1W - 2L
1,299 SR
Queue Stats
1W - 2L
1,319 Elo+
Party 1
Chaac
Chaac
Luckychris02
Chaac
Level 89
God Stats
2W - 2L
1,455 SR
Queue Stats
10W - 16L
1,529 Elo+
Party 1
Ao Kuang
Ao Kuang
x5Foot7Mustangx
Ao Kuang
Level 103
God Stats
6W - 10L
1,362 SR
Queue Stats
23W - 27L
1,498 Elo+
Party 1
Team Averages
Level 69
1,420 SR
1,478 Elo+

VS

Team Averages
Level 73
1,564 SR
1,466 Elo+
Da Ji
Da Ji
Alorik Ok
Da Ji
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 53L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
ArBoK11
Kukulkan
Level 29
God Stats
2W - 4L
1,410 SR
Queue Stats
16W - 15L
1,338 Elo+
Party 3
Olorun
Olorun
Nutorious B
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,405 Elo+
Party 2
Anubis
Anubis
Quantum Death
Anubis
Level 115
God Stats
0W - 1L
1,900 SR
Queue Stats
41W - 45L
1,486 Elo+
Party 2
Odin
Odin
brtkiler
Odin
Level 120
God Stats
2W - 4L
1,510 SR
Queue Stats
108W - 129L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
9,821
893
4,023
7,275
4,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 2 / 8
10,421
947
4,932
5,773
1,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
1 / 3 / 3
9,467
861
3,117
5,783
2,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 0 / 9
10,777
980
9,712
8,382
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
16
8 / 1 / 2
11,559
1,051
10,236
7,779
2,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

240

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alorik Ok
Da Ji
15
3 / 6 / 1
9,796
891
6,506
11,736
4,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ArBoK11
Kukulkan
15
2 / 1 / 2
9,913
901
7,571
4,172
1,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
14
0 / 0 / 2
8,594
781
1,035
33
17
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 3
9,365
851
8,779
5,972
3,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
16
2 / 3 / 4
10,159
924
8,580
12,291
11,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
13
Kills
7
7
Deaths
13
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Alorik Ok
Da Ji
3
6
1
0.58
L
Kukulkan
ArBoK11
Kukulkan
2
1
2
3
W
2
1
7
5.5
W
1
2
8
2.5
W
Neith
1
3
3
0.83
W
1
0
9
5.5
L
Olorun
0
0
2
1
L
0
3
3
0.5
L
Odin
2
3
4
1.33
W
Ao Kuang
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
32,471
34,992
Taken
34,204
15,865
Mitigated
21,694
7,518
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Alorik Ok
Da Ji
6,506
1,817
0
140
11,736
4,883
0
7,638
4,098
0
14,753
L
Kukulkan
ArBoK11
Kukulkan
7,571
151
0
0
4,172
1,840
0
2,441
1,731
30,904
0
W
4,023
442
0
0
7,275
4,201
0
6,558
717
16,839
0
W
4,932
728
438
850
5,773
1,613
0
1,264
4,509
41,323
0
W
Neith
3,117
1,371
0
439
5,783
2,297
0
763
5,020
0
11,034
W
9,712
1,701
0
3,902
8,382
5,245
0
4,674
3,708
377
27,736
L
Olorun
1,035
183
241
0
33
17
0
0
33
2,369
0
L
8,779
158
0
1,897
5,972
3,090
0
3,070
2,902
39,844
0
L
Odin
8,580
1,541
0
0
12,291
11,864
0
6,419
5,564
0
25,876
W
Ao Kuang
10,236
2,004
0
1,889
7,779
2,509
0
4,126
3,653
23,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
47,827
226
Minions Killed
194
10
Camps Cleared
5
945,126
Distance Traveled
983,649
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,796
891
29
3
4
173,976
2
L
Kukulkan
9,913
901
69
6
0
187,684
0
W
Ymir
9,821
893
26
2
0
195,164
0
W
Scylla
10,421
947
110
10
3
165,547
1
W
Neith
9,467
861
22
2
0
157,189
1
W
Chaac
10,777
980
45
4
0
210,966
0
L
Olorun
8,594
781
2
0
1
220,627
1
L
Anubis
9,365
851
51
5
0
174,811
0
L
Odin
10,159
924
43
4
0
226,551
0
W
Ao Kuang
11,559
1,051
23
2
7
216,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role