Player Matchup

Merlin
Merlin
Bloody Cell
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Messah706
Cthulhu
Level 14
God Stats
3W - 5L
1,566 SR
Queue Stats
23W - 23L
1,476 Elo+
Solo
Hachiman
Hachiman
Xx-Kxy-xX
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,281 Elo+
Solo
Hercules
Hercules
cryptic-horizon1
Hercules
Level 27
God Stats
20W - 16L
1,771 SR
Queue Stats
297W - 300L
1,625 Elo+
Solo
Heimdallr
Heimdallr
vinnasaur
Heimdallr
Level 7
God Stats
7W - 11L
1,419 SR
Queue Stats
16W - 20L
1,477 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,440 Elo+

VS

Team Averages
Level 21
1,622 SR
1,452 Elo+
Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Coppock95
Thor
Level 28
God Stats
31W - 31L
1,518 SR
Queue Stats
163W - 164L
1,366 Elo+
Solo
Danzaburou
Danzaburou
Kazadrei
Danzaburou
Level 15
God Stats
9W - 6L
1,492 SR
Queue Stats
29W - 23L
1,492 Elo+
Solo
Sol
Sol
WSRusher
Sol
Level 29
God Stats
7W - 3L
1,751 SR
Queue Stats
33W - 39L
1,490 Elo+
Solo
Chernobog
Chernobog
Yuliie9593
Chernobog
Level 14
God Stats
6W - 6L
1,846 SR
Queue Stats
207W - 235L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 7 / 12
15,056
886
15,835
18,703
9,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Messah706
Cthulhu
20
2 / 4 / 17
16,555
974
23,939
33,523
51,339
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Xx-Kxy-xX
Hachiman
20
3 / 8 / 12
14,795
870
14,121
22,134
10,778
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

20
20 / 4 / 10
18,977
1,116
44,973
31,923
46,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
vinnasaur
Heimdallr
20
3 / 7 / 14
15,563
915
18,802
22,994
12,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
7 / 0 / 10
16,635
979
27,187
21,524
20,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
20
0 / 15 / 14
14,301
841
6,241
33,275
15,134
Danzaburou
Kazadrei
Danzaburou
20
5 / 5 / 13
16,787
987
30,971
22,433
9,960
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
17 / 7 / 9
19,406
1,142
41,899
32,534
12,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Yuliie9593
Chernobog
20
1 / 3 / 12
15,245
897
18,148
15,585
6,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
88
30
Kills
30
30
Deaths
30
65
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
0
10
12
L
Merlin
2
7
12
1.14
W
Thor
0
15
14
0.47
W
Danzaburou
Kazadrei
Danzaburou
5
5
13
2.3
L
Cthulhu
Messah706
Cthulhu
2
4
17
2.63
W
17
7
9
3.07
L
Hachiman
Xx-Kxy-xX
Hachiman
3
8
12
1.13
W
Chernobog
Yuliie9593
Chernobog
1
3
12
2.33
L
20
4
10
6.25
L
Heimdallr
vinnasaur
Heimdallr
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,670
Damage
124,446
129,277
Taken
125,351
130,641
Mitigated
65,034
16,822
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
27,187
1,990
0
3,164
21,524
20,367
0
5,706
15,818
0
54,983
L
Merlin
15,835
1,932
0
0
18,703
9,155
0
6,498
12,205
39,564
0
W
Thor
6,241
904
0
0
33,275
15,134
0
8,658
24,617
0
12,179
W
Danzaburou
Kazadrei
Danzaburou
30,971
14,635
0
4,104
22,433
9,960
0
8,406
14,027
0
59,254
L
Cthulhu
Messah706
Cthulhu
23,939
1,983
2,579
0
33,523
51,339
0
12,030
21,493
56,678
0
W
41,899
9,344
153
11,418
32,534
12,786
0
12,599
19,935
76,173
0
L
Hachiman
Xx-Kxy-xX
Hachiman
14,121
7,862
0
330
22,134
10,778
0
8,248
13,886
0
37,924
W
Chernobog
Yuliie9593
Chernobog
18,148
8,437
0
695
15,585
6,787
0
4,405
11,180
0
66,014
L
44,973
19,298
0
9,468
31,923
46,951
0
9,803
22,120
0
55,681
L
Heimdallr
vinnasaur
Heimdallr
18,802
11,933
0
4,445
22,994
12,418
0
5,320
17,674
0
62,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,946
Gold Earned
82,374
334
Minions Killed
329
8
Camps Cleared
13
1,438,494
Distance Traveled
1,702,072
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,635
979
61
4
4
450,404
1
L
Merlin
15,056
886
60
4
0
238,036
3
W
Thor
14,301
841
11
1
1
266,893
0
W
Danzaburou
16,787
987
67
4
4
354,469
1
L
Cthulhu
16,555
974
72
4
1
328,845
0
W
Sol
19,406
1,142
88
5
1
300,786
0
L
Hachiman
14,795
870
63
4
1
246,028
2
W
Chernobog
15,245
897
102
6
3
329,520
0
L
Hercules
18,977
1,116
23
1
0
353,567
0
L
Heimdallr
15,563
915
116
7
6
272,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role