Player Matchup

Izanami
Izanami
AaliyahStarkey
Izanami
Level 25
God Stats
4W - 4L
1,524 SR
Queue Stats
5W - 6L
1,347 Elo+
Party 2
King Arthur
King Arthur
DownwardMist9
King Arthur
Level 43
God Stats
9W - 11L
1,626 SR
Queue Stats
65W - 55L
1,376 Elo+
Solo
Ganesha
Ganesha
DuckyTrash1234
Ganesha
Level 78
God Stats
1W - 0L
1,313 SR
Queue Stats
51W - 42L
1,520 Elo+
Party 2
Janus
Janus
FleshFeeder824
Janus
Level 159
God Stats
3W - 1L
1,510 SR
Queue Stats
25W - 36L
1,526 Elo+
Party 2
Kali
Kali
GruntyFire02
Kali
Level 65
God Stats
17W - 5L
1,699 SR
Queue Stats
41W - 29L
1,336 Elo+
Party 2
Team Averages
Level 74
1,534 SR
1,421 Elo+

VS

Team Averages
Level 54
1,457 SR
1,422 Elo+
Raijin
Raijin
Flowers1828
Raijin
Level 146
God Stats
20W - 19L
1,551 SR
Queue Stats
192W - 160L
1,560 Elo+
Party 1
Ganesha
Ganesha
FreakinDavey
Ganesha
Level 35
God Stats
1W - 2L
1,267 SR
Queue Stats
137W - 156L
1,378 Elo+
Solo
Hun Batz
Hun Batz
IM A HOLLOW
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 20L
1,378 Elo+
Party 1
Freya
Freya
SnakeVenom158
Freya
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
TheRamFam75
Danzaburou
Level 62
God Stats
1W - 4L
1,465 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,759
487
7,142
10,577
3,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DownwardMist9
King Arthur
17
3 / 0 / 2
10,366
576
4,230
10,576
5,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 13
9,588
533
9,857
17,956
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
16 / 1 / 5
11,663
648
18,543
9,382
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
7 / 5 / 4
9,721
540
8,408
14,082
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
6 / 4 / 2
9,437
524
12,075
14,116
6,029
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
FreakinDavey
Ganesha
11
0 / 5 / 8
6,729
374
5,027
12,583
4,573
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
IM A HOLLOW
Hun Batz
12
2 / 6 / 3
7,422
412
7,354
14,818
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 7 / 3
7,128
396
2,468
10,600
3,689
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
TheRamFam75
Danzaburou
11
3 / 8 / 4
7,397
411
10,119
12,342
3,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
30
Kills
14
14
Deaths
30
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
King Arthur
DownwardMist9
King Arthur
3
0
2
4
W
1
4
13
1.88
W
16
1
5
18.5
L
Raijin
6
4
2
1.75
L
Ganesha
FreakinDavey
Ganesha
0
5
8
0.8
W
7
5
4
1.8
L
Hun Batz
IM A HOLLOW
Hun Batz
2
6
3
0.58
L
3
7
3
0.64
L
Danzaburou
TheRamFam75
Danzaburou
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,180
Damage
37,043
62,573
Taken
64,459
33,319
Mitigated
23,021
16,510
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,142
4,585
560
2,779
10,577
3,385
3,286
2,979
7,598
0
44,492
W
King Arthur
DownwardMist9
King Arthur
4,230
648
0
3,023
10,576
5,377
1,859
3,770
6,806
0
62,273
W
9,857
822
0
2,356
17,956
14,266
725
6,352
11,604
33,782
0
W
18,543
1,167
114
3,105
9,382
3,299
236
2,481
6,901
88,706
0
L
Raijin
12,075
1,258
0
2,304
14,116
6,029
0
3,276
10,840
60,366
0
L
Ganesha
FreakinDavey
Ganesha
5,027
688
747
1,701
12,583
4,573
0
7,167
5,416
22,478
0
W
8,408
5,273
0
4,573
14,082
6,992
0
3,692
10,390
0
48,309
L
Hun Batz
IM A HOLLOW
Hun Batz
7,354
3,121
0
1,308
14,818
4,899
0
7,179
7,639
0
36,106
L
2,468
1,324
0
2,375
10,600
3,689
0
5,279
5,321
16,368
3,510
L
Danzaburou
TheRamFam75
Danzaburou
10,119
4,809
0
1,828
12,342
3,831
0
5,499
6,843
0
36,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,097
Gold Earned
38,113
515
Minions Killed
288
0
Camps Cleared
0
1,756,174
Distance Traveled
1,505,043
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,759
487
121
7
0
306,614
0
W
King Arthur
10,366
576
129
7
0
336,580
1
W
Ganesha
9,588
533
17
1
0
332,027
2
W
Janus
11,663
648
152
8
0
412,120
4
L
Raijin
9,437
524
106
6
0
275,241
3
L
Ganesha
6,729
374
9
1
0
328,526
3
W
Kali
9,721
540
96
5
0
368,833
0
L
Hun Batz
7,422
412
68
4
0
314,865
0
L
Freya
7,128
396
32
2
0
302,458
0
L
Danzaburou
7,397
411
73
4
0
283,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role