Player Matchup

Zeus
Zeus
Leoncio22
Zeus
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 56L
1,205 Elo+
Solo
Nemesis
Nemesis
Magma_heat86
Nemesis
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 29L
1,474 Elo+
Solo
Neith
Neith
Thiaozika
Neith
Level 4
God Stats
2W - 1L
1,797 SR
Queue Stats
3W - 5L
1,617 Elo+
Party 2
Athena
Athena
XYoRHaNnMvX
Athena
Level 21
God Stats
8W - 6L
1,737 SR
Queue Stats
97W - 92L
1,485 Elo+
Solo
Ra
Ra
omega6115
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Party 2
Team Averages
Level 13
1,607 SR
1,429 Elo+

VS

Team Averages
Level 26
1,416 SR
1,438 Elo+
Chernobog
Chernobog
Milondas
Chernobog
Level 23
God Stats
2W - 2L
1,393 SR
Queue Stats
9W - 7L
1,422 Elo+
Party 1
King Arthur
King Arthur
SoulfactoryX
King Arthur
Level 37
God Stats
5W - 1L
1,609 SR
Queue Stats
18W - 18L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
WolfFootprints
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,517 Elo+
Party 1
Terra
Terra
mordoC666
Terra
Level 17
God Stats
1W - 2L
1,204 SR
Queue Stats
22W - 33L
1,324 Elo+
Party 1
Poseidon
Poseidon
xHylian
Poseidon
Level 25
God Stats
1W - 1L
1,372 SR
Queue Stats
13W - 6L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 9 / 3
8,237
392
8,029
12,681
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Magma_heat86
Nemesis
16
1 / 5 / 3
9,976
475
3,208
15,150
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Thiaozika
Neith
14
3 / 9 / 6
9,783
466
13,584
13,260
4,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
10 / 4 / 5
12,063
574
15,779
32,178
24,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 13 / 8
9,510
453
8,171
14,641
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Milondas
Chernobog
18
6 / 5 / 7
11,256
536
14,467
12,941
4,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
SoulfactoryX
King Arthur
17
12 / 2 / 5
11,684
556
15,490
17,896
15,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
WolfFootprints
Sun Wukong
16
11 / 2 / 10
11,793
562
16,893
16,318
10,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
mordoC666
Terra
14
1 / 3 / 10
8,965
427
5,585
13,417
10,059
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
xHylian
Poseidon
17
10 / 5 / 10
11,451
545
17,602
12,061
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
17
Kills
40
40
Deaths
17
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
9
3
0.28
L
Nemesis
Magma_heat86
Nemesis
1
5
3
0.5
W
Chernobog
Milondas
Chernobog
6
5
7
1.9
W
King Arthur
SoulfactoryX
King Arthur
12
2
5
7.25
L
Neith
Thiaozika
Neith
3
9
6
0.67
W
Sun Wukong
WolfFootprints
Sun Wukong
11
2
10
8
L
Athena
10
4
5
3.13
W
Terra
mordoC666
Terra
1
3
10
2
L
2
13
8
0.46
W
Poseidon
xHylian
Poseidon
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,771
Damage
70,037
87,910
Taken
72,633
42,735
Mitigated
44,550
19,091
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,029
2,147
0
1,860
12,681
3,964
138
3,655
8,588
33,296
0
L
Nemesis
Magma_heat86
Nemesis
3,208
433
0
780
15,150
5,674
331
2,368
12,442
0
59,952
W
Chernobog
Milondas
Chernobog
14,467
9,907
0
1,170
12,941
4,900
4,102
4,928
7,807
0
76,539
W
King Arthur
SoulfactoryX
King Arthur
15,490
1,580
0
5,426
17,896
15,308
72
7,994
9,485
110
63,136
L
Neith
Thiaozika
Neith
13,584
8,217
0
2,387
13,260
4,219
1,175
2,658
10,276
0
43,145
W
Sun Wukong
WolfFootprints
Sun Wukong
16,893
5,751
876
5,411
16,318
10,142
731
4,221
11,903
0
46,519
L
Athena
15,779
3,568
0
12,594
32,178
24,013
20
7,552
24,292
49,630
0
W
Terra
mordoC666
Terra
5,585
1,771
2,868
3,893
13,417
10,059
84
6,475
6,695
16,422
0
L
8,171
573
633
837
14,641
4,865
232
5,919
8,288
27,278
0
W
Poseidon
xHylian
Poseidon
17,602
2,065
0
1,250
12,061
4,141
765
6,857
4,764
67,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,569
Gold Earned
55,149
324
Minions Killed
450
0
Camps Cleared
0
1,802,483
Distance Traveled
1,818,069
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,237
392
55
3
0
301,614
10
L
Nemesis
9,976
475
100
5
0
409,692
1
W
Chernobog
11,256
536
126
6
0
327,401
0
W
King Arthur
11,684
556
122
6
0
376,489
6
L
Neith
9,783
466
59
3
0
321,555
2
W
Sun Wukong
11,793
562
61
3
0
390,449
0
L
Athena
12,063
574
58
3
0
407,390
3
W
Terra
8,965
427
19
1
0
370,335
1
L
Ra
9,510
453
52
2
0
362,232
0
W
Poseidon
11,451
545
122
6
0
353,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role