Player Matchup

Nu Wa
Nu Wa
BrendanF18
Nu Wa
Level 68
God Stats
2W - 4L
1,622 SR
Queue Stats
237W - 198L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
CuzinEdwin
Jormungandr
Level 18
God Stats
9W - 5L
1,690 SR
Queue Stats
9W - 5L
1,598 Elo+
Party 1
Hachiman
Hachiman
Jipgod
Hachiman
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 105L
1,546 Elo+
Party 1
Arachne
Arachne
Seendoo
Arachne
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 228L
1,548 Elo+
Party 1
Chaac
Chaac
lil Blum
Chaac
Level 26
God Stats
94W - 61L
1,671 SR
Queue Stats
167W - 151L
1,642 Elo+
Party 1
Team Averages
Level 53
1,596 SR
1,577 Elo+

VS

Team Averages
Level 71
1,658 SR
1,553 Elo+
Bellona
Bellona
Dominic119gow
Bellona
Level 149
God Stats
3W - 1L
1,778 SR
Queue Stats
123W - 112L
1,605 Elo+
Party 3
Fenrir
Fenrir
EPRGPokeyAphid
Fenrir
Level 30
God Stats
17W - 14L
1,558 SR
Queue Stats
86W - 73L
1,634 Elo+
Party 3
Skadi
Skadi
Fernact
Skadi
Level 29
God Stats
46W - 38L
1,563 SR
Queue Stats
172W - 190L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
JATA18
Zhong Kui
Level 85
God Stats
7W - 8L
1,704 SR
Queue Stats
360W - 360L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
SkyKittygirl
Jormungandr
Level 62
God Stats
28W - 21L
1,684 SR
Queue Stats
310W - 301L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
4 / 3 / 3
11,122
556
15,988
14,629
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
CuzinEdwin
Jormungandr
15
2 / 2 / 4
8,401
420
5,492
8,433
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Jipgod
Hachiman
15
0 / 2 / 4
8,608
430
9,599
9,766
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Seendoo
Arachne
15
2 / 4 / 1
9,351
468
4,881
17,608
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
lil Blum
Chaac
16
0 / 8 / 5
9,824
491
10,575
20,032
16,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
11 / 2 / 3
12,968
648
18,333
22,089
16,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 5
10,070
504
5,534
12,187
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Fernact
Skadi
13
1 / 1 / 0
8,071
404
3,657
9,721
3,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
JATA18
Zhong Kui
18
4 / 2 / 0
11,128
556
12,523
15,769
10,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
SkyKittygirl
Jormungandr
14
0 / 2 / 3
8,018
401
6,554
14,216
7,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
8
Kills
19
19
Deaths
8
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
3
3
1.83
L
Jormungandr
CuzinEdwin
Jormungandr
2
2
4
2
W
Bellona
11
2
3
6.25
W
3
1
5
5.5
W
Skadi
Fernact
Skadi
1
1
0
1
W
Zhong Kui
JATA18
Zhong Kui
4
2
0
2
L
Hachiman
Jipgod
Hachiman
0
2
4
1
L
Arachne
Seendoo
Arachne
2
4
1
0.63
W
Jormungandr
SkyKittygirl
Jormungandr
0
2
3
0.75
L
Chaac
lil Blum
Chaac
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,535
Damage
46,601
70,468
Taken
73,982
36,566
Mitigated
43,927
21,461
Healing
24,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
15,988
4,489
0
2,596
14,629
5,370
304
8,667
5,962
87,727
0
L
Jormungandr
CuzinEdwin
Jormungandr
5,492
1,215
0
1,781
8,433
5,260
0
4,300
4,133
35,387
0
W
Bellona
18,333
8,175
0
5,504
22,089
16,281
354
3,881
18,016
0
69,064
W
5,534
1,183
0
1,965
12,187
6,632
363
2,520
9,535
0
58,267
W
Skadi
Fernact
Skadi
3,657
1,124
0
1,905
9,721
3,047
1,291
3,384
6,209
0
48,200
W
Zhong Kui
JATA18
Zhong Kui
12,523
1,139
0
9,797
15,769
10,189
884
7,062
8,319
86,138
0
L
Hachiman
Jipgod
Hachiman
9,599
4,928
0
2,694
9,766
3,158
0
3,143
6,623
0
58,094
L
Arachne
Seendoo
Arachne
4,881
2,892
0
9,056
17,608
6,020
80
1,742
15,866
0
59,416
W
Jormungandr
SkyKittygirl
Jormungandr
6,554
731
1,212
3,933
14,216
7,778
315
3,718
10,423
32,791
0
L
Chaac
lil Blum
Chaac
10,575
1,588
0
5,334
20,032
16,758
0
1,225
18,807
0
63,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
50,255
546
Minions Killed
540
0
Camps Cleared
0
1,800,217
Distance Traveled
1,887,023
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,122
556
167
8
0
340,335
5
L
Jormungandr
8,401
420
64
3
0
381,694
0
W
Bellona
12,968
648
125
6
0
371,028
4
W
Fenrir
10,070
504
107
5
0
412,999
5
W
Skadi
8,071
404
80
4
0
381,302
5
W
Zhong Kui
11,128
556
164
8
0
349,968
4
L
Hachiman
8,608
430
96
5
0
357,985
5
L
Arachne
9,351
468
104
5
0
390,908
3
W
Jormungandr
8,018
401
64
3
0
371,726
4
L
Chaac
9,824
491
115
6
0
329,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role