Player Matchup

Nox
Nox
ForbiddenALARIE
Nox
Level 123
God Stats
34W - 40L
1,500 SR
Queue Stats
503W - 704L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
JiVeTuRkEy1224
Kukulkan
Level 36
God Stats
8W - 14L
1,330 SR
Queue Stats
318W - 497L
1,296 Elo+
Party 2
Vulcan
Vulcan
Jk_Charlie
Vulcan
Level 26
God Stats
7W - 5L
1,670 SR
Queue Stats
81W - 64L
1,571 Elo+
Party 4
Gilgamesh
Gilgamesh
Sleepinglion25
Gilgamesh
Level 97
God Stats
41W - 23L
1,555 SR
Queue Stats
129W - 99L
1,572 Elo+
Party 4
Izanami
Izanami
cyr1h_Two
Izanami
Level 22
God Stats
34W - 29L
1,572 SR
Queue Stats
80W - 81L
1,525 Elo+
Party 4
Team Averages
Level 61
1,526 SR
1,456 Elo+

VS

Team Averages
Level 39
1,499 SR
1,406 Elo+
Zeus
Zeus
Andress77
Zeus
Level 61
God Stats
45W - 28L
1,636 SR
Queue Stats
904W - 940L
1,409 Elo+
Party 3
Thor
Thor
AssassinJoe_1
Thor
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 71L
1,455 Elo+
Party 1
Yemoja
Yemoja
FORSEP
Yemoja
Level 33
God Stats
1W - 4L
1,333 SR
Queue Stats
552W - 637L
1,345 Elo+
Party 3
Da Ji
Da Ji
Gradyray
Da Ji
Level 11
God Stats
2W - 3L
1,524 SR
Queue Stats
4W - 6L
1,426 Elo+
Party 1
Merlin
Merlin
Smokeandarrow1
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 16
10,479
1,048
2,667
5,683
2,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
0 / 2 / 8
9,126
913
1,954
5,161
1,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Jk_Charlie
Vulcan
17
4 / 4 / 14
10,998
1,100
18,650
11,252
4,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Sleepinglion25
Gilgamesh
18
16 / 2 / 9
13,860
1,386
21,998
14,859
13,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
cyr1h_Two
Izanami
18
5 / 0 / 15
11,044
1,104
6,152
7,336
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

237

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
1 / 4 / 6
10,432
1,043
15,120
10,605
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 2
9,631
963
6,049
13,082
6,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
FORSEP
Yemoja
16
0 / 2 / 4
10,386
1,039
2,290
8,036
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Gradyray
Da Ji
15
4 / 13 / 3
10,345
1,035
12,191
16,966
8,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 2 / 3
9,955
996
6,187
7,632
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
27
Kills
9
9
Deaths
27
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
4
6
1
L
2
6
2
0.5
L
Yemoja
FORSEP
Yemoja
0
2
4
1
W
2
1
16
10
L
Da Ji
Gradyray
Da Ji
4
13
3
0.42
W
Kukulkan
0
2
8
2
W
Vulcan
Jk_Charlie
Vulcan
4
4
14
2.75
W
Gilgamesh
Sleepinglion25
Gilgamesh
16
2
9
10.25
L
2
2
3
1.75
W
Izanami
cyr1h_Two
Izanami
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,421
Damage
41,837
44,291
Taken
56,321
24,985
Mitigated
29,135
6,622
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
15,120
1,431
0
0
10,605
4,195
0
5,330
5,275
59,772
0
L
6,049
786
0
0
13,082
6,697
0
5,500
7,582
0
19,328
L
Yemoja
FORSEP
Yemoja
2,290
446
1,332
1,529
8,036
7,050
0
4,539
3,497
18,932
0
W
2,667
356
243
950
5,683
2,243
0
3,370
2,313
15,141
0
L
Da Ji
Gradyray
Da Ji
12,191
2,662
0
161
16,966
8,098
0
4,139
12,827
0
22,313
W
Kukulkan
1,954
183
0
12
5,161
1,854
0
1,779
3,382
8,131
0
W
Vulcan
Jk_Charlie
Vulcan
18,650
4,013
465
1,812
11,252
4,471
0
6,968
4,284
37,043
0
W
Gilgamesh
Sleepinglion25
Gilgamesh
21,998
7,510
0
2,445
14,859
13,651
0
7,244
7,615
0
34,700
L
6,187
133
0
0
7,632
3,095
0
3,763
3,869
23,057
0
W
Izanami
cyr1h_Two
Izanami
6,152
4,810
0
695
7,336
2,766
0
4,236
3,100
0
34,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,507
Gold Earned
50,749
194
Minions Killed
210
8
Camps Cleared
9
1,008,727
Distance Traveled
879,182
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,432
1,043
89
9
2
188,528
0
L
Thor
9,631
963
26
3
2
174,535
0
L
Yemoja
10,386
1,039
41
4
0
155,904
0
W
Nox
10,479
1,048
36
4
2
198,802
0
L
Da Ji
10,345
1,035
13
1
5
188,801
2
W
Kukulkan
9,126
913
20
2
0
169,473
1
W
Vulcan
10,998
1,100
46
5
2
211,276
0
W
Gilgamesh
13,860
1,386
26
3
4
230,824
1
L
Merlin
9,955
996
41
4
0
171,414
0
W
Izanami
11,044
1,104
66
7
0
198,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role