Player Matchup

Pele
Pele
FatLarz
Pele
Level 28
God Stats
7W - 4L
1,658 SR
Queue Stats
93W - 77L
1,609 Elo+
Solo
Guan Yu
Guan Yu
GorillaManStan
Guan Yu
Level 15
God Stats
28W - 17L
1,600 SR
Queue Stats
30W - 19L
1,649 Elo+
Party 1
Rama
Rama
Hitmandan17
Rama
Level 11
God Stats
3W - 0L
1,682 SR
Queue Stats
39W - 8L
1,991 Elo+
Party 1
Scylla
Scylla
Pruz420
Scylla
Level 49
God Stats
14W - 11L
1,669 SR
Queue Stats
169W - 154L
1,595 Elo+
Party 1
Cabrakan
Cabrakan
REDAEC
Cabrakan
Level 26
God Stats
23W - 16L
1,686 SR
Queue Stats
189W - 174L
1,682 Elo+
Solo
Team Averages
Level 26
1,659 SR
1,705 Elo+

VS

Team Averages
Level 18
1,608 SR
1,540 Elo+
Ares
Ares
ChevalCR9899
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,345 Elo+
Solo
Neith
Neith
Manilowpehz
Neith
Level 29
God Stats
38W - 35L
1,703 SR
Queue Stats
117W - 96L
1,583 Elo+
Solo
Artio
Artio
NoxJsnake
Artio
Level 17
God Stats
7W - 4L
1,834 SR
Queue Stats
45W - 26L
1,696 Elo+
Solo
Nemesis
Nemesis
hzw123456
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,575 Elo+
Solo
Scylla
Scylla
jordanminu123
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
FatLarz
Pele
12
5 / 0 / 0
6,750
675
3,107
6,032
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 6
5,677
568
2,291
6,352
3,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 0 / 1
7,417
742
6,206
7,007
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Pruz420
Scylla
12
2 / 0 / 2
6,533
653
2,797
2,944
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
REDAEC
Cabrakan
11
2 / 2 / 3
6,535
654
8,208
7,898
4,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,570
457
1,141
7,244
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 1
4,641
464
5,590
4,709
1,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
NoxJsnake
Artio
10
2 / 3 / 0
5,693
569
4,496
11,655
6,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
hzw123456
Nemesis
8
0 / 4 / 1
4,780
478
994
8,878
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
5,906
591
470
4,023
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Pele
FatLarz
Pele
5
0
0
5
W
1
1
6
4
W
6
0
1
6.5
L
0
1
1
0.5
L
Artio
NoxJsnake
Artio
2
3
0
0.67
W
Scylla
Pruz420
Scylla
2
0
2
3
W
Cabrakan
REDAEC
Cabrakan
2
2
3
1.75
L
Nemesis
hzw123456
Nemesis
0
4
1
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
12,691
30,233
Taken
36,509
12,223
Mitigated
14,494
15,535
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,141
38
0
884
7,244
3,190
0
0
7,244
6,776
0
W
Pele
FatLarz
Pele
3,107
582
0
2,836
6,032
1,877
0
162
5,870
0
38,394
W
2,291
344
630
2,764
6,352
3,082
304
693
5,659
0
14,959
W
6,206
5,881
0
4,591
7,007
2,057
814
448
6,559
0
56,611
L
5,590
2,264
0
2,317
4,709
1,142
0
0
4,709
0
29,941
L
Artio
NoxJsnake
Artio
4,496
658
194
4,389
11,655
6,738
0
7,023
4,592
26,416
0
W
Scylla
Pruz420
Scylla
2,797
323
0
1,318
2,944
767
0
406
2,474
32,076
0
W
Cabrakan
REDAEC
Cabrakan
8,208
1,462
0
3,396
7,898
4,440
0
4,334
3,564
37,641
0
L
Nemesis
hzw123456
Nemesis
994
318
0
2,126
8,878
2,328
0
2,124
6,704
0
20,843
L
470
82
0
951
4,023
1,096
0
1,552
2,255
32,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
25,590
360
Minions Killed
249
0
Camps Cleared
0
1,005,606
Distance Traveled
937,152
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,570
457
18
2
0
210,621
4
W
Pele
6,750
675
73
7
0
246,552
3
W
Guan Yu
5,677
568
20
2
0
200,742
0
W
Rama
7,417
742
117
12
0
190,052
1
L
Neith
4,641
464
49
5
0
154,174
1
L
Artio
5,693
569
61
6
0
174,155
1
W
Scylla
6,533
653
72
7
0
196,582
4
W
Cabrakan
6,535
654
78
8
0
171,678
2
L
Nemesis
4,780
478
37
4
0
209,160
1
L
Scylla
5,906
591
84
8
0
189,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role