Player Matchup

Hun Batz
Hun Batz
FlashCamBam33
Hun Batz
Level 96
God Stats
4W - 5L
1,125 SR
Queue Stats
171W - 185L
1,465 Elo+
Party 2
Thoth
Thoth
HorangaloxSykes
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 120L
1,445 Elo+
Party 2
Anhur
Anhur
Nasty Clarity
Anhur
Level 9
God Stats
1W - 2L
1,537 SR
Queue Stats
25W - 20L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
Nasty Klarity
Sun Wukong
Level 54
God Stats
1W - 1L
1,833 SR
Queue Stats
180W - 200L
1,447 Elo+
Party 2
Ymir
Ymir
Nasty Voidz
Ymir
Level 11
God Stats
7W - 6L
1,566 SR
Queue Stats
51W - 45L
1,391 Elo+
Party 2
Team Averages
Level 47
1,512 SR
1,452 Elo+

VS

Team Averages
Level 40
1,741 SR
1,572 Elo+
Chernobog
Chernobog
AntiVirerss
Chernobog
Level 17
God Stats
2W - 0L
1,855 SR
Queue Stats
49W - 32L
1,563 Elo+
Party 1
Hel
Hel
Cristoforus
Hel
Level 43
God Stats
4W - 1L
1,542 SR
Queue Stats
116W - 95L
1,598 Elo+
Solo
Odin
Odin
Midrandir
Odin
Level 61
God Stats
25W - 14L
1,736 SR
Queue Stats
161W - 138L
1,590 Elo+
Party 1
Ymir
Ymir
Sanzkritt
Ymir
Level 13
God Stats
11W - 7L
1,705 SR
Queue Stats
21W - 13L
1,576 Elo+
Party 1
Loki
Loki
mole935
Loki
Level 68
God Stats
4W - 0L
1,866 SR
Queue Stats
219W - 182L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FlashCamBam33
Hun Batz
10
0 / 3 / 0
5,533
461
2,675
8,804
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 0
5,448
454
4,134
5,884
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 0
4,951
413
1,938
6,545
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Nasty Klarity
Sun Wukong
9
0 / 4 / 0
5,446
454
2,188
9,232
4,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 0
5,396
450
1,607
6,081
3,967
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AntiVirerss
Chernobog
11
6 / 0 / 1
7,505
625
7,705
6,077
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 2
7,417
618
3,644
5,746
1,772
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
14
8 / 0 / 0
8,615
718
7,961
6,941
4,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
10
1 / 0 / 6
7,182
599
2,176
4,433
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Loki
mole935
Loki
11
0 / 0 / 4
6,700
558
2,173
4,432
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AntiVirerss
Chernobog
6
0
1
6.5
W
0
0
2
1
L
Hun Batz
FlashCamBam33
Hun Batz
0
3
0
0
L
0
2
0
0
W
Odin
8
0
0
8
L
0
3
0
0
L
Sun Wukong
Nasty Klarity
Sun Wukong
0
4
0
0
L
0
3
0
0
W
Ymir
1
0
6
4
W
Loki
mole935
Loki
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,542
Damage
23,659
36,546
Taken
27,629
14,212
Mitigated
11,807
6,183
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AntiVirerss
Chernobog
7,705
4,565
0
2,780
6,077
1,626
0
939
5,138
0
47,564
W
3,644
0
1,723
3,372
5,746
1,772
0
2,226
3,122
44,661
0
L
Hun Batz
FlashCamBam33
Hun Batz
2,675
440
0
2,086
8,804
2,957
0
1,151
7,653
0
33,939
L
4,134
340
0
419
5,884
1,747
0
2,458
3,426
24,429
0
W
Odin
7,961
1,609
0
1,000
6,941
4,620
84
951
5,882
126
50,049
L
1,938
1,288
0
597
6,545
1,475
0
330
6,215
0
16,563
L
Sun Wukong
Nasty Klarity
Sun Wukong
2,188
276
0
1,532
9,232
4,066
0
1,198
8,034
0
27,181
L
1,607
109
0
1,549
6,081
3,967
28
809
5,272
16,708
0
W
Ymir
2,176
494
0
1,458
4,433
2,627
0
631
3,802
15,694
0
W
Loki
mole935
Loki
2,173
311
0
2,590
4,432
1,162
0
439
3,944
0
38,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,774
Gold Earned
37,419
249
Minions Killed
416
0
Camps Cleared
0
1,088,608
Distance Traveled
1,205,512
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,505
625
90
8
0
219,816
0
W
Hel
7,417
618
110
9
0
261,632
1
L
Hun Batz
5,533
461
68
6
0
236,743
4
L
Thoth
5,448
454
52
4
0
212,340
4
W
Odin
8,615
718
114
10
0
239,871
3
L
Anhur
4,951
413
43
4
0
206,252
2
L
Sun Wukong
5,446
454
57
5
0
233,902
2
L
Ymir
5,396
450
29
2
0
199,371
2
W
Ymir
7,182
599
28
2
0
234,085
0
W
Loki
6,700
558
74
6
0
250,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role