Player Matchup

Ares
Ares
GGEASYNOOBS1VS1
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,563 Elo+
Party 2
Apollo
Apollo
Santiska
Apollo
Level 17
God Stats
7W - 3L
1,914 SR
Queue Stats
75W - 64L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XanXus11
Tsukuyomi
Level 16
God Stats
10W - 5L
1,684 SR
Queue Stats
69W - 69L
1,565 Elo+
Party 2
Scylla
Scylla
lv ok vl
Scylla
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
santihazevp
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,532 Elo+
Solo
Team Averages
Level 16
1,620 SR
1,541 Elo+

VS

Team Averages
Level 14
1,493 SR
1,484 Elo+
Jormungandr
Jormungandr
Erleinmayer
Jormungandr
Level 17
God Stats
26W - 22L
1,660 SR
Queue Stats
135W - 129L
1,421 Elo+
Solo
Nemesis
Nemesis
STEAMNOPS4
Nemesis
Level 25
God Stats
2W - 1L
1,709 SR
Queue Stats
87W - 81L
1,581 Elo+
Party 1
Camazotz
Camazotz
ZenosBox
Camazotz
Level 8
God Stats
2W - 3L
1,096 SR
Queue Stats
35W - 35L
1,360 Elo+
Solo
Ganesha
Ganesha
hrcx
Ganesha
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 36L
1,626 Elo+
Solo
Merlin
Merlin
nãomeagrida
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
8,968
472
8,671
13,435
9,092
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Santiska
Apollo
15
6 / 4 / 3
9,726
512
7,143
10,382
3,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
XanXus11
Tsukuyomi
15
8 / 7 / 5
9,418
496
10,297
15,986
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
lv ok vl
Scylla
12
0 / 3 / 0
7,384
389
338
7,907
2,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
santihazevp
Sun Wukong
16
3 / 2 / 3
9,454
498
11,567
16,610
11,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Erleinmayer
Jormungandr
14
3 / 6 / 3
9,070
477
7,630
12,967
8,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
STEAMNOPS4
Nemesis
17
4 / 2 / 1
10,211
537
4,541
9,702
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
ZenosBox
Camazotz
14
1 / 6 / 5
8,442
444
4,679
11,692
5,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
hrcx
Ganesha
15
1 / 5 / 6
8,991
473
10,978
14,251
9,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
19
9 / 2 / 0
11,971
630
19,031
10,372
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
21
Kills
18
18
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Erleinmayer
Jormungandr
3
6
3
0.75
L
4
2
7
3.75
W
Nemesis
STEAMNOPS4
Nemesis
4
2
1
2.25
L
Apollo
Santiska
Apollo
6
4
3
1.88
L
Tsukuyomi
XanXus11
Tsukuyomi
8
7
5
1.5
W
Camazotz
ZenosBox
Camazotz
1
6
5
0.58
W
Ganesha
hrcx
Ganesha
1
5
6
0.8
L
Scylla
lv ok vl
Scylla
0
3
0
0
W
Merlin
9
2
0
4.5
L
Sun Wukong
santihazevp
Sun Wukong
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,016
Damage
46,859
64,320
Taken
58,984
32,967
Mitigated
32,630
7,170
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Erleinmayer
Jormungandr
7,630
2,828
198
564
12,967
8,281
686
3,059
9,908
43,828
0
L
8,671
536
442
855
13,435
9,092
372
9,038
4,322
23,981
0
W
Nemesis
STEAMNOPS4
Nemesis
4,541
1,757
0
327
9,702
4,572
2,251
861
8,841
0
63,423
L
Apollo
Santiska
Apollo
7,143
4,056
0
730
10,382
3,969
820
5,767
4,575
0
42,249
L
Tsukuyomi
XanXus11
Tsukuyomi
10,297
2,334
0
3,071
15,986
6,070
613
8,354
7,410
0
42,063
W
Camazotz
ZenosBox
Camazotz
4,679
1,065
0
3,328
11,692
5,308
313
2,199
9,493
0
39,426
W
Ganesha
hrcx
Ganesha
10,978
1,576
0
2,630
14,251
9,863
691
1,221
13,030
41,414
0
L
Scylla
lv ok vl
Scylla
338
31
0
940
7,907
2,327
513
4,597
3,278
32,436
0
W
Merlin
19,031
1,908
0
2,558
10,372
4,606
434
1,669
8,703
101,297
0
L
Sun Wukong
santihazevp
Sun Wukong
11,567
3,779
0
1,132
16,610
11,509
0
8,936
7,096
0
59,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,950
Gold Earned
48,685
355
Minions Killed
485
0
Camps Cleared
0
1,691,561
Distance Traveled
1,773,370
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,070
477
73
4
0
346,877
5
L
Ares
8,968
472
37
2
0
356,426
0
W
Nemesis
10,211
537
146
8
0
339,502
1
L
Apollo
9,726
512
80
4
0
320,380
1
L
Tsukuyomi
9,418
496
68
4
0
337,248
3
W
Camazotz
8,442
444
56
3
0
383,690
5
W
Ganesha
8,991
473
35
2
0
349,927
4
L
Scylla
7,384
389
79
4
0
278,363
1
W
Merlin
11,971
630
175
9
0
353,374
0
L
Sun Wukong
9,454
498
91
5
0
399,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role