Player Matchup

Cthulhu
Cthulhu
Geoffury
Cthulhu
Level 48
God Stats
25W - 14L
1,631 SR
Queue Stats
49W - 45L
1,439 Elo+
Party 1
Vulcan
Vulcan
RandomHero69
Vulcan
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
313W - 380L
1,557 Elo+
Party 1
Neith
Neith
YeonwooIsLuv
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,441 Elo+
Party 1
Team Averages
Level 65
1,544 SR
1,479 Elo+

VS

Team Averages
Level 82
1,468 SR
1,571 Elo+
Olorun
Olorun
Alphuehuehue
Olorun
Level 66
God Stats
3W - 1L
1,398 SR
Queue Stats
38W - 48L
1,572 Elo+
Solo
Ullr
Ullr
Radix-Lekti
Ullr
Level 146
God Stats
1W - 5L
1,507 SR
Queue Stats
145W - 155L
1,575 Elo+
Party 2
Cerberus
Cerberus
ShiroSZN
Cerberus
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 168L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Geoffury
Cthulhu
17
6 / 2 / 9
12,767
638
13,104
15,107
13,714
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
16
6 / 3 / 9
12,938
647
21,381
12,078
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 1 / 10
12,248
612
8,660
8,996
3,318
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 13 / 3
11,609
580
5,799
21,403
7,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 2 / 1
12,745
637
14,777
14,934
5,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ShiroSZN
Cerberus
16
1 / 2 / 2
12,620
631
4,823
17,372
17,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
6
6
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
13
3
0.19
W
Cthulhu
Geoffury
Cthulhu
6
2
9
5.25
L
4
2
1
2.25
W
Vulcan
6
3
9
3.5
L
Cerberus
ShiroSZN
Cerberus
1
2
2
1
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,145
Damage
25,399
36,181
Taken
53,709
21,347
Mitigated
29,698
9,330
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,799
2,793
895
4,525
21,403
7,318
36
12,038
9,365
36,603
0
W
Cthulhu
Geoffury
Cthulhu
13,104
130
219
4,113
15,107
13,714
0
3,268
11,839
44,888
0
L
14,777
4,738
0
3,538
14,934
5,219
1,286
11,339
3,595
0
90,367
W
Vulcan
21,381
6,637
410
3,703
12,078
4,315
807
3,896
7,959
93,025
0
L
Cerberus
ShiroSZN
Cerberus
4,823
93
0
4,741
17,372
17,161
269
11,232
6,140
42,527
0
W
8,660
4,127
0
885
8,996
3,318
1,687
3,543
5,453
0
32,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,953
Gold Earned
36,974
224
Minions Killed
261
0
Camps Cleared
0
1,032,901
Distance Traveled
972,959
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,609
580
60
3
0
268,713
0
W
Cthulhu
12,767
638
85
4
0
381,693
5
L
Ullr
12,745
637
126
6
0
348,918
3
W
Vulcan
12,938
647
90
5
0
378,242
6
L
Cerberus
12,620
631
75
4
0
355,328
0
W
Neith
12,248
612
49
2
0
272,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role