Player Matchup

Ymir
Ymir
Bash12321
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
Rexstar988
Sun Wukong
Level 16
God Stats
5W - 5L
1,490 SR
Queue Stats
22W - 26L
1,385 Elo+
Solo
Bellona
Bellona
SevenBeetle5362
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,315 Elo+
Solo
Ra
Ra
sourapple269
Ra
Level 26
God Stats
23W - 20L
1,504 SR
Queue Stats
106W - 114L
1,415 Elo+
Solo
Cthulhu
Cthulhu
viperwolf1234567
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,237 Elo+
Solo
Team Averages
Level 12
1,499 SR
1,327 Elo+

VS

Team Averages
Level 25
1,513 SR
1,479 Elo+
Medusa
Medusa
Casandrra
Medusa
Level 2
God Stats
5W - 6L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JBcOOp11
Cthulhu
Level 12
God Stats
33W - 25L
1,403 SR
Queue Stats
93W - 77L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
JonnyWalkr
Kukulkan
Level 45
God Stats
95W - 77L
1,550 SR
Queue Stats
133W - 144L
1,449 Elo+
Party 2
Loki
Loki
W3ffff
Loki
Level 44
God Stats
10W - 8L
1,613 SR
Queue Stats
30W - 35L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
diplexbeatle
Nu Wa
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 10 / 5
11,255
804
2,845
25,589
9,833
Sun Wukong
Rexstar988
Sun Wukong
19
4 / 12 / 3
13,556
968
18,225
36,610
17,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 10 / 2
11,237
803
9,815
31,648
19,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 7 / 6
12,181
870
14,724
22,807
11,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 4
12,941
924
13,335
32,308
38,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Casandrra
Medusa
20
7 / 2 / 24
13,635
974
17,023
9,685
4,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JBcOOp11
Cthulhu
20
5 / 2 / 30
13,647
975
22,658
16,733
19,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
JonnyWalkr
Kukulkan
20
15 / 0 / 19
15,772
1,127
52,181
13,526
6,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
W3ffff
Loki
20
8 / 5 / 26
14,123
1,009
17,234
12,623
5,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
8 / 1 / 24
13,611
972
29,317
10,907
5,723
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
166
10
Kills
43
43
Deaths
10
20
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
10
5
0.25
W
Medusa
Casandrra
Medusa
7
2
24
9.5
W
Cthulhu
JBcOOp11
Cthulhu
5
2
30
10
W
Kukulkan
JonnyWalkr
Kukulkan
15
0
19
24.5
L
Sun Wukong
Rexstar988
Sun Wukong
4
12
3
0.46
L
1
10
2
0.2
W
Loki
W3ffff
Loki
8
5
26
4.2
W
8
1
24
20
L
1
7
6
0.57
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,944
Damage
138,413
148,962
Taken
63,474
96,578
Mitigated
41,878
16,205
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,845
38
0
0
25,589
9,833
0
20,486
5,103
8,857
0
W
Medusa
Casandrra
Medusa
17,023
9,626
0
809
9,685
4,218
0
3,880
5,805
0
28,685
W
Cthulhu
JBcOOp11
Cthulhu
22,658
1,690
631
2,210
16,733
19,884
0
10,057
6,676
40,922
0
W
Kukulkan
JonnyWalkr
Kukulkan
52,181
5,101
627
3,431
13,526
6,722
0
6,459
7,067
94,575
0
L
Sun Wukong
Rexstar988
Sun Wukong
18,225
5,424
0
6,529
36,610
17,634
0
20,156
16,454
176
56,343
L
9,815
5,204
0
1,071
31,648
19,463
0
21,457
10,191
15
26,275
W
Loki
W3ffff
Loki
17,234
4,314
1,977
1,775
12,623
5,331
0
6,683
5,940
0
29,950
W
29,317
9,756
0
940
10,907
5,723
0
4,016
6,891
41,813
0
L
14,724
1,869
2,530
2,551
22,807
11,491
0
17,401
5,406
53,303
0
L
13,335
477
1,470
2,054
32,308
38,157
0
24,656
7,652
39,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,170
Gold Earned
70,788
271
Minions Killed
259
6
Camps Cleared
4
1,157,839
Distance Traveled
1,328,159
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,255
804
11
1
0
168,249
0
W
Medusa
13,635
974
36
3
0
264,675
1
W
Cthulhu
13,647
975
40
3
0
293,236
1
W
Kukulkan
15,772
1,127
128
9
2
283,775
0
L
Sun Wukong
13,556
968
89
6
1
223,294
4
L
Bellona
11,237
803
17
1
1
265,133
0
W
Loki
14,123
1,009
26
2
0
269,463
0
W
Nu Wa
13,611
972
29
2
2
217,010
0
L
Ra
12,181
870
85
6
2
228,470
0
L
Cthulhu
12,941
924
69
5
2
272,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role