Player Matchup

Sol
Sol
BRYANCHACON16
Sol
Level 28
God Stats
18W - 17L
1,505 SR
Queue Stats
62W - 81L
1,430 Elo+
Party 3
Camazotz
Camazotz
DemonicAngelT6
Camazotz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
MrChefMan
Nu Wa
Level 13
God Stats
1W - 4L
1,276 SR
Queue Stats
9W - 18L
1,380 Elo+
Party 1
Ares
Ares
Themaikub
Ares
Level 73
God Stats
0W - 2L
1,323 SR
Queue Stats
77W - 91L
1,380 Elo+
Party 3
Danzaburou
Danzaburou
WatchWillPlay
Danzaburou
Level 69
God Stats
0W - 2L
1,751 SR
Queue Stats
166W - 148L
1,503 Elo+
Party 1
Team Averages
Level 54
1,471 SR
1,412 Elo+

VS

Team Averages
Level 65
1,545 SR
1,392 Elo+
Thanatos
Thanatos
DaSwedishChief
Thanatos
Level 59
God Stats
3W - 3L
1,517 SR
Queue Stats
109W - 173L
1,380 Elo+
Party 2
Vamana
Vamana
EricooCrew
Vamana
Level 104
God Stats
38W - 35L
1,565 SR
Queue Stats
123W - 126L
1,523 Elo+
Solo
Yemoja
Yemoja
Tawmuss
Yemoja
Level 68
God Stats
37W - 47L
1,495 SR
Queue Stats
150W - 203L
1,378 Elo+
Party 2
Anhur
Anhur
TreyP65
Anhur
Level 32
God Stats
3W - 3L
1,791 SR
Queue Stats
12W - 18L
1,346 Elo+
Party 2
Zhong Kui
Zhong Kui
liopmn
Zhong Kui
Level 64
God Stats
51W - 61L
1,360 SR
Queue Stats
74W - 99L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,613
392
9,542
15,972
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Camazotz
16
3 / 6 / 1
9,918
451
11,965
20,731
10,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
MrChefMan
Nu Wa
14
1 / 7 / 4
8,590
390
10,259
11,073
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
12
1 / 6 / 4
8,308
378
5,688
16,513
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
WatchWillPlay
Danzaburou
16
6 / 6 / 2
10,614
482
17,122
16,696
6,089
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
15 / 2 / 4
13,232
601
18,090
18,452
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
EricooCrew
Vamana
20
8 / 1 / 6
12,904
587
15,581
21,921
17,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Tawmuss
Yemoja
16
2 / 2 / 13
11,240
511
8,498
22,531
17,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
TreyP65
Anhur
16
3 / 4 / 3
10,836
493
4,207
10,820
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
liopmn
Zhong Kui
17
3 / 2 / 10
11,901
541
13,515
20,338
16,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
11
Kills
31
31
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Thanatos
15
2
4
8.5
L
Camazotz
3
6
1
0.58
W
Vamana
EricooCrew
Vamana
8
1
6
11
L
Nu Wa
MrChefMan
Nu Wa
1
7
4
0.43
W
Yemoja
Tawmuss
Yemoja
2
2
13
4.25
L
Ares
1
6
4
0.5
W
Anhur
TreyP65
Anhur
3
4
3
1.13
L
Danzaburou
WatchWillPlay
Danzaburou
6
6
2
1.17
W
Zhong Kui
liopmn
Zhong Kui
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,576
Damage
59,891
80,985
Taken
94,062
38,840
Mitigated
63,068
23,696
Healing
61,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,542
3,309
0
5,984
15,972
5,174
0
1,151
14,821
51,431
0
W
Thanatos
18,090
5,338
0
19,094
18,452
7,759
795
3,316
14,966
0
81,465
L
Camazotz
11,965
4,841
0
10,679
20,731
10,178
0
5,052
15,679
0
64,570
W
Vamana
EricooCrew
Vamana
15,581
7,131
0
10,381
21,921
17,748
2,750
7,671
14,048
0
90,823
L
Nu Wa
MrChefMan
Nu Wa
10,259
3,207
0
883
11,073
4,096
0
5,017
6,056
40,569
0
W
Yemoja
Tawmuss
Yemoja
8,498
2,211
4,894
11,489
22,531
17,634
898
5,309
17,044
42,150
0
L
Ares
5,688
205
0
779
16,513
13,303
0
4,944
11,569
18,783
0
W
Anhur
TreyP65
Anhur
4,207
1,103
0
3,178
10,820
3,147
2,731
2,283
8,407
0
48,380
L
Danzaburou
WatchWillPlay
Danzaburou
17,122
8,220
0
5,371
16,696
6,089
128
5,849
10,847
0
63,641
W
Zhong Kui
liopmn
Zhong Kui
13,515
1,506
0
12,137
20,338
16,780
4,499
5,666
14,108
80,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,043
Gold Earned
60,113
380
Minions Killed
565
0
Camps Cleared
0
1,890,282
Distance Traveled
1,953,841
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,613
392
104
5
0
346,532
2
W
Thanatos
13,232
601
111
5
0
475,995
1
L
Camazotz
9,918
451
103
5
0
395,298
1
W
Vamana
12,904
587
154
7
0
370,956
0
L
Nu Wa
8,590
390
67
3
0
341,890
0
W
Yemoja
11,240
511
72
3
0
402,974
1
L
Ares
8,308
378
15
1
0
434,945
5
W
Anhur
10,836
493
94
4
0
376,993
2
L
Danzaburou
10,614
482
91
4
0
371,617
4
W
Zhong Kui
11,901
541
134
6
0
326,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role