Player Matchup

Artemis
Artemis
Achering
Artemis
Level 16
God Stats
16W - 10L
1,457 SR
Queue Stats
51W - 34L
1,541 Elo+
Solo
Yemoja
Yemoja
KingJhack
Yemoja
Level 26
God Stats
23W - 25L
1,405 SR
Queue Stats
39W - 36L
1,412 Elo+
Party 1
Amaterasu
Amaterasu
Lollitta
Amaterasu
Level 27
God Stats
8W - 7L
1,409 SR
Queue Stats
48W - 47L
1,349 Elo+
Party 1
Nemesis
Nemesis
Luveck
Nemesis
Level 17
God Stats
3W - 3L
1,392 SR
Queue Stats
69W - 73L
1,299 Elo+
Party 1
Chang'e
Chang'e
panchuquer
Chang'e
Level 24
God Stats
3W - 1L
1,674 SR
Queue Stats
157W - 123L
1,534 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,427 Elo+

VS

Team Averages
Level 14
1,482 SR
1,447 Elo+
Kukulkan
Kukulkan
LuKeToo-_
Kukulkan
Level 22
God Stats
6W - 9L
1,404 SR
Queue Stats
120W - 143L
1,315 Elo+
Solo
Guan Yu
Guan Yu
PieroGamer27
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
TheBabaDook1
Mercury
Level 17
God Stats
14W - 13L
1,474 SR
Queue Stats
27W - 22L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
shermineitor191
Cthulhu
Level 12
God Stats
2W - 3L
1,717 SR
Queue Stats
16W - 16L
1,487 Elo+
Party 2
Neith
Neith
xaldairx2
Neith
Level 16
God Stats
3W - 3L
1,314 SR
Queue Stats
20W - 18L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Achering
Artemis
9
3 / 4 / 2
5,887
535
4,760
7,559
1,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
KingJhack
Yemoja
9
0 / 0 / 1
5,385
490
3,608
5,241
2,221
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
Lollitta
Amaterasu
11
2 / 3 / 4
7,077
643
3,231
7,331
3,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Luveck
Nemesis
9
2 / 1 / 2
5,960
542
1,176
3,538
759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
panchuquer
Chang'e
12
2 / 0 / 2
6,536
594
3,832
4,864
1,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LuKeToo-_
Kukulkan
10
0 / 3 / 0
5,327
484
2,707
6,530
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
PieroGamer27
Guan Yu
1
0 / 0 / 0
3,540
322
0
0
0
Mercury
TheBabaDook1
Mercury
11
4 / 2 / 0
6,548
595
5,521
7,216
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 3
4,614
419
3,635
5,004
2,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
xaldairx2
Neith
8
4 / 2 / 0
5,354
487
5,667
6,731
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
8
8
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Achering
Artemis
3
4
2
1
W
Yemoja
KingJhack
Yemoja
0
0
1
0.5
W
Amaterasu
Lollitta
Amaterasu
2
3
4
1.33
L
Kukulkan
LuKeToo-_
Kukulkan
0
3
0
0
W
Nemesis
Luveck
Nemesis
2
1
2
3
L
Guan Yu
PieroGamer27
Guan Yu
0
0
0
0
L
Mercury
TheBabaDook1
Mercury
4
2
0
2
W
Chang'e
panchuquer
Chang'e
2
0
2
3
L
0
2
3
0.75
L
Neith
xaldairx2
Neith
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,607
Damage
17,530
28,533
Taken
25,481
10,174
Mitigated
8,691
11,947
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Achering
Artemis
4,760
2,429
0
2,522
7,559
1,948
635
2,461
5,084
0
23,120
W
Yemoja
KingJhack
Yemoja
3,608
679
1,110
3,075
5,241
2,221
239
1,389
3,852
19,707
0
W
Amaterasu
Lollitta
Amaterasu
3,231
1,816
0
1,362
7,331
3,725
596
407
6,910
0
23,505
L
Kukulkan
LuKeToo-_
Kukulkan
2,707
573
0
1,886
6,530
2,096
453
2,912
3,618
26,377
0
W
Nemesis
Luveck
Nemesis
1,176
361
393
851
3,538
759
236
248
3,250
0
10,699
L
Guan Yu
PieroGamer27
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
TheBabaDook1
Mercury
5,521
3,154
0
2,135
7,216
2,228
0
199
7,017
0
36,150
W
Chang'e
panchuquer
Chang'e
3,832
467
0
2,634
4,864
1,521
132
1,617
3,095
38,482
0
L
3,635
370
0
229
5,004
2,676
128
1,932
3,072
13,215
0
L
Neith
xaldairx2
Neith
5,667
3,141
0
2,671
6,731
1,691
195
2,397
4,334
0
24,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
25,383
217
Minions Killed
209
0
Camps Cleared
0
1,016,732
Distance Traveled
769,553
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,887
535
48
4
0
173,134
4
W
Yemoja
5,385
490
29
3
0
173,704
6
W
Amaterasu
7,077
643
47
4
0
219,295
4
L
Kukulkan
5,327
484
51
5
0
188,406
1
W
Nemesis
5,960
542
25
2
0
238,585
4
L
Guan Yu
3,540
322
0
0
0
0
0
L
Mercury
6,548
595
93
8
0
211,791
2
W
Chang'e
6,536
594
68
6
0
212,014
4
L
Cthulhu
4,614
419
20
2
0
198,636
2
L
Neith
5,354
487
45
4
0
170,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role