Player Matchup

Artemis
Artemis
DocQuinn
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ErWalo_2k3
King Arthur
Level 121
God Stats
19W - 21L
1,453 SR
Queue Stats
470W - 440L
1,516 Elo+
Party 2
Mercury
Mercury
MrAfghanDelight
Mercury
Level 120
God Stats
5W - 9L
1,572 SR
Queue Stats
364W - 313L
1,492 Elo+
Solo
Ymir
Ymir
MrVonZank
Ymir
Level 61
God Stats
9W - 6L
1,717 SR
Queue Stats
81W - 96L
1,449 Elo+
Party 2
Janus
Janus
xXSw1tchXx
Janus
Level 83
God Stats
8W - 8L
1,635 SR
Queue Stats
270W - 247L
1,513 Elo+
Solo
Team Averages
Level 103
1,575 SR
1,494 Elo+

VS

Team Averages
Level 102
1,526 SR
1,460 Elo+
Izanami
Izanami
ElDiosKevin
Izanami
Level 76
God Stats
10W - 14L
1,466 SR
Queue Stats
54W - 76L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
Fearless813
Sylvanus
Level 111
God Stats
37W - 36L
1,882 SR
Queue Stats
259W - 242L
1,514 Elo+
Solo
Achilles
Achilles
JuanoElTijuano
Achilles
Level 68
God Stats
4W - 12L
1,295 SR
Queue Stats
217W - 217L
1,418 Elo+
Party 1
Chang'e
Chang'e
Matt3100
Chang'e
Level 129
God Stats
7W - 6L
1,489 SR
Queue Stats
173W - 178L
1,479 Elo+
Party 1
Athena
Athena
RamboJuanPio
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DocQuinn
Artemis
10
2 / 3 / 0
5,416
602
3,217
5,591
1,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ErWalo_2k3
King Arthur
4
0 / 1 / 0
3,881
431
1,400
3,103
1,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 2 / 0
4,856
540
3,380
6,391
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
2
0 / 0 / 0
3,357
373
0
125
45
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Janus
9
1 / 3 / 1
4,902
545
4,337
6,395
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElDiosKevin
Izanami
9
0 / 2 / 2
5,266
585
2,244
4,627
1,158
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Fearless813
Sylvanus
10
6 / 0 / 1
6,347
705
5,779
6,175
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
9
0 / 1 / 1
5,187
576
2,147
6,494
3,607
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Chang'e
Matt3100
Chang'e
5
0 / 2 / 0
4,114
457
903
2,701
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
10
3 / 0 / 1
5,650
628
2,061
5,402
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
5
Kills
9
9
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
DocQuinn
Artemis
2
3
0
0.67
W
Izanami
ElDiosKevin
Izanami
0
2
2
0.5
L
King Arthur
ErWalo_2k3
King Arthur
0
1
0
0
W
Sylvanus
Fearless813
Sylvanus
6
0
1
6.5
W
Achilles
0
1
1
0.5
W
Chang'e
Matt3100
Chang'e
0
2
0
0
L
2
2
0
1
L
Ymir
0
0
0
0
W
Athena
3
0
1
3.5
L
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,334
Damage
13,134
21,605
Taken
25,399
6,317
Mitigated
11,832
6,535
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DocQuinn
Artemis
3,217
1,187
0
1,550
5,591
1,536
648
1,909
3,682
0
28,685
W
Izanami
ElDiosKevin
Izanami
2,244
1,141
0
1,090
4,627
1,158
595
718
3,841
0
26,641
L
King Arthur
ErWalo_2k3
King Arthur
1,400
127
0
842
3,103
1,188
0
1,244
1,859
0
8,651
W
Sylvanus
Fearless813
Sylvanus
5,779
1,892
0
1,968
6,175
4,178
0
1,941
4,092
20,761
4,689
W
Achilles
2,147
764
0
1,435
6,494
3,607
576
0
6,494
0
21,501
W
Chang'e
Matt3100
Chang'e
903
302
210
983
2,701
801
243
1,350
1,233
9,017
0
L
3,380
1,354
0
1,711
6,391
1,710
0
1,566
4,825
0
20,493
L
Ymir
0
0
0
60
125
45
0
0
125
529
0
W
Athena
2,061
606
0
2,086
5,402
2,088
0
0
5,402
27,154
0
L
Janus
4,337
541
0
2,372
6,395
1,838
180
3,512
2,809
27,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,412
Gold Earned
26,564
177
Minions Killed
226
0
Camps Cleared
0
622,098
Distance Traveled
776,816
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,416
602
64
7
0
159,186
3
W
Izanami
5,266
585
70
8
0
162,044
0
L
King Arthur
3,881
431
16
2
0
72,604
1
W
Sylvanus
6,347
705
40
4
0
160,574
0
W
Achilles
5,187
576
41
5
0
168,860
2
W
Chang'e
4,114
457
13
1
0
88,418
0
L
Mercury
4,856
540
40
4
0
208,947
5
L
Ymir
3,357
373
4
0
0
14,697
0
W
Athena
5,650
628
62
7
0
196,920
2
L
Janus
4,902
545
53
6
0
166,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role