Player Matchup

Ganesha
Ganesha
Brenzie
Ganesha
Level 18
God Stats
15W - 9L
1,475 SR
Queue Stats
274W - 157L
1,642 Elo+
Party 1
King Arthur
King Arthur
InnuaxGrin
King Arthur
Level 20
God Stats
19W - 9L
1,293 SR
Queue Stats
142W - 89L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
Riku1234
Sylvanus
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 48L
1,437 Elo+
Party 1
Thoth
Thoth
Roseboy
Thoth
Level 148
God Stats
7W - 0L
1,991 SR
Queue Stats
578W - 283L
1,701 Elo+
Party 1
Chaac
Chaac
WithoutStrategy
Chaac
Level 58
God Stats
3W - 1L
1,753 SR
Queue Stats
145W - 70L
1,680 Elo+
Party 1
Team Averages
Level 50
1,602 SR
1,615 Elo+

VS

Team Averages
Level 16
1,482 SR
1,427 Elo+
Thanatos
Thanatos
Angeloskii77
Thanatos
Level 26
God Stats
25W - 21L
1,574 SR
Queue Stats
213W - 222L
1,495 Elo+
Solo
Cerberus
Cerberus
HappieJuice
Cerberus
Level 23
God Stats
0W - 2L
1,193 SR
Queue Stats
4W - 7L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
Killerbeast7231
Sun Wukong
Level 7
God Stats
2W - 1L
1,646 SR
Queue Stats
14W - 27L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
KingGleezyyy
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,379 Elo+
Solo
Fenrir
Fenrir
tunafishyfish
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brenzie
Ganesha
18
0 / 2 / 30
11,676
1,168
11,860
12,510
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
InnuaxGrin
King Arthur
17
6 / 4 / 22
10,925
1,093
16,009
21,069
12,597
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Riku1234
Sylvanus
17
9 / 4 / 17
11,361
1,136
10,219
12,720
16,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Roseboy
Thoth
19
16 / 3 / 15
14,060
1,406
28,983
7,130
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 4 / 21
11,827
1,183
23,527
15,818
21,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Angeloskii77
Thanatos
17
3 / 11 / 11
10,878
1,088
13,100
20,002
6,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
HappieJuice
Cerberus
16
5 / 4 / 9
10,769
1,077
18,411
23,224
25,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Killerbeast7231
Sun Wukong
15
0 / 11 / 8
9,327
933
8,525
16,389
10,826
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
KingGleezyyy
Ao Kuang
16
5 / 10 / 6
10,942
1,094
11,453
23,227
9,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 8
10,661
1,066
11,936
15,223
7,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
59
40
Kills
17
17
Deaths
40
105
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Angeloskii77
Thanatos
3
11
11
0.77
W
Ganesha
Brenzie
Ganesha
0
2
30
7.5
L
Cerberus
HappieJuice
Cerberus
5
4
9
2.38
W
King Arthur
InnuaxGrin
King Arthur
6
4
22
4.25
L
Sun Wukong
Killerbeast7231
Sun Wukong
0
11
8
0.36
L
Ao Kuang
KingGleezyyy
Ao Kuang
5
10
6
0.8
W
Sylvanus
Riku1234
Sylvanus
9
4
17
4.38
W
Thoth
Roseboy
Thoth
16
3
15
7.83
W
9
4
21
4.88
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,598
Damage
63,425
69,247
Taken
98,065
68,282
Mitigated
60,215
20,204
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Angeloskii77
Thanatos
13,100
3,017
0
4,046
20,002
6,872
0
8,619
11,241
0
23,706
W
Ganesha
Brenzie
Ganesha
11,860
1,761
0
1,817
12,510
14,361
0
5,640
6,870
14,766
0
L
Cerberus
HappieJuice
Cerberus
18,411
1,546
0
5,890
23,224
25,237
0
10,047
13,003
28,736
0
W
King Arthur
InnuaxGrin
King Arthur
16,009
2,386
623
4,612
21,069
12,597
0
9,947
11,122
0
24,006
L
Sun Wukong
Killerbeast7231
Sun Wukong
8,525
3,715
0
103
16,389
10,826
0
9,519
6,612
0
19,718
L
Ao Kuang
KingGleezyyy
Ao Kuang
11,453
2,025
153
3,251
23,227
9,695
0
13,802
9,093
25,406
0
W
Sylvanus
Riku1234
Sylvanus
10,219
3,979
5,641
2,861
12,720
16,996
0
5,371
7,349
17,483
0
W
Thoth
Roseboy
Thoth
28,983
1,744
0
0
7,130
3,029
0
1,532
5,598
57,335
0
W
23,527
5,374
0
4,650
15,818
21,299
0
7,374
8,444
0
48,412
L
11,936
4,436
0
558
15,223
7,585
0
7,946
7,054
0
19,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,849
Gold Earned
52,577
174
Minions Killed
140
3
Camps Cleared
4
860,272
Distance Traveled
933,925
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,878
1,088
27
3
2
198,182
1
W
Ganesha
11,676
1,168
0
0
0
180,460
0
L
Cerberus
10,769
1,077
37
4
0
212,274
0
W
King Arthur
10,925
1,093
15
2
1
185,158
1
L
Sun Wukong
9,327
933
35
4
0
126,782
1
L
Ao Kuang
10,942
1,094
29
3
0
167,817
1
W
Sylvanus
11,361
1,136
13
1
0
116,640
0
W
Thoth
14,060
1,406
82
8
1
189,632
0
W
Chaac
11,827
1,183
64
6
1
188,382
0
L
Fenrir
10,661
1,066
12
1
2
228,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role