Player Matchup

Danzaburou
Danzaburou
Gold V
BubbleonSwitch
Danzaburou
Gold V
Level 85
God Stats
5W - 3L
1,643 SR
Queue Stats
16W - 21L
1,553 MMR
Party 1
Ra
Ra
Silver III
DaBombGee
Ra
Silver III
Level 52
God Stats
0W - 1L
1,716 SR
Queue Stats
25W - 44L
1,183 MMR
Party 1
Cerberus
Cerberus
Silver II
RotRAMPAGE
Cerberus
Silver II
Level 44
God Stats
1W - 2L
1,426 SR
Queue Stats
14W - 32L
1,370 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 60
1,595 SR
1,368 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,480 SR
1,504 MMR
Zhong Kui
Zhong Kui
Silver I
BongCrits
Zhong Kui
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
DarkWait
Neith
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold III
KuzenLaw
Hercules
Gold III
Level 60
God Stats
9W - 15L
1,441 SR
Queue Stats
103W - 124L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BubbleonSwitch
Danzaburou
11
2 / 3 / 2
8,523
710
10,538
8,527
3,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 1
7,659
638
4,559
8,294
3,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RotRAMPAGE
Cerberus
10
0 / 9 / 3
7,923
660
4,476
19,135
14,429
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaPersephoneScyllaTiamat

VS

Bans
CupidThothNoxAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BongCrits
Zhong Kui
13
8 / 2 / 7
9,818
818
9,909
10,974
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
DarkWait
Neith
13
5 / 1 / 11
9,334
778
13,010
8,993
2,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
KuzenLaw
Hercules
12
3 / 1 / 12
8,804
734
8,097
11,960
6,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
16
16
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BongCrits
Zhong Kui
8
2
7
5.75
L
Danzaburou
BubbleonSwitch
Danzaburou
2
3
2
1
L
2
4
1
0.63
W
Neith
DarkWait
Neith
5
1
11
10.5
W
Hercules
KuzenLaw
Hercules
3
1
12
9
L
Cerberus
RotRAMPAGE
Cerberus
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,573
Damage
31,016
35,956
Taken
31,927
21,462
Mitigated
16,178
7,289
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BongCrits
Zhong Kui
9,909
148
0
3,427
10,974
6,707
304
1,804
9,170
39,179
0
L
Danzaburou
BubbleonSwitch
Danzaburou
10,538
4,489
0
1,136
8,527
3,258
744
3,395
5,132
0
26,857
L
4,559
525
889
618
8,294
3,775
39
2,673
5,621
23,216
0
W
Neith
DarkWait
Neith
13,010
6,805
0
1,765
8,993
2,960
2,180
2,190
6,803
0
56,165
W
Hercules
KuzenLaw
Hercules
8,097
1,551
0
4,421
11,960
6,511
618
5,164
6,796
0
26,879
L
Cerberus
RotRAMPAGE
Cerberus
4,476
227
159
4,487
19,135
14,429
14
3,937
15,198
16,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
27,956
129
Minions Killed
161
0
Camps Cleared
0
667,074
Distance Traveled
681,413
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,818
818
57
5
0
219,844
0
L
Danzaburou
8,523
710
41
3
0
223,178
2
L
Ra
7,659
638
45
4
0
229,044
2
W
Neith
9,334
778
76
6
0
208,014
1
W
Hercules
8,804
734
28
2
0
253,555
3
L
Cerberus
7,923
660
43
4
0
214,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role