Player Matchup

Ares
Ares
ObscureHercules
Ares
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
ParaY3RT
Kuzenbo
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
431W - 415L
1,492 Elo+
Solo
Sobek
Sobek
Pedroh01
Sobek
Level 160
God Stats
2W - 3L
1,706 SR
Queue Stats
373W - 367L
1,480 Elo+
Solo
Serqet
Serqet
TheVoidLord
Serqet
Level 108
God Stats
2W - 1L
1,277 SR
Queue Stats
56W - 55L
1,502 Elo+
Solo
Ra
Ra
iTs LeAd HuNtEr
Ra
Level 123
God Stats
1W - 0L
1,723 SR
Queue Stats
36W - 31L
1,505 Elo+
Party 2
Team Averages
Level 131
1,541 SR
1,497 Elo+

VS

Team Averages
Level 98
1,530 SR
1,491 Elo+
Set
Set
 
Set
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
LoneWolfChamp
Hou Yi
Level 29
God Stats
2W - 1L
1,797 SR
Queue Stats
14W - 23L
1,457 Elo+
Party 3
Baron Samedi
Baron Samedi
XxTh3-_-MeN4c3xX
Baron Samedi
Level 127
God Stats
9W - 4L
1,411 SR
Queue Stats
476W - 470L
1,473 Elo+
Party 1
Chiron
Chiron
poeschlnz
Chiron
Level 156
God Stats
0W - 1L
1,277 SR
Queue Stats
191W - 183L
1,507 Elo+
Party 3
Anhur
Anhur
roinkt
Anhur
Level 109
God Stats
0W - 1L
1,665 SR
Queue Stats
34W - 40L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 10
10,947
842
18,184
19,249
22,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
ParaY3RT
Kuzenbo
17
3 / 4 / 15
9,606
739
7,641
17,803
25,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Pedroh01
Sobek
16
3 / 4 / 12
10,627
817
5,658
24,865
36,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
15
2 / 4 / 16
9,389
722
9,463
12,793
5,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 2 / 6
10,755
827
9,575
9,216
4,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 6 / 10
9,345
719
7,085
13,136
4,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 5 / 5
9,060
697
7,896
9,294
3,696
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Baron Samedi
XxTh3-_-MeN4c3xX
Baron Samedi
15
0 / 4 / 14
8,758
674
11,597
9,153
4,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
poeschlnz
Chiron
15
3 / 4 / 8
9,045
696
14,620
9,341
3,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
roinkt
Anhur
19
8 / 5 / 7
11,391
876
12,668
14,720
5,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
62
24
Kills
18
18
Deaths
24
59
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
6
10
1.33
L
4
5
5
1.3
W
7
4
10
3
W
Kuzenbo
ParaY3RT
Kuzenbo
3
4
15
2.63
W
Sobek
Pedroh01
Sobek
3
4
12
2.25
W
Serqet
2
4
16
2.5
L
Baron Samedi
XxTh3-_-MeN4c3xX
Baron Samedi
0
4
14
1.75
W
9
2
6
6
L
Chiron
poeschlnz
Chiron
3
4
8
1.75
L
Anhur
roinkt
Anhur
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,521
Damage
53,866
83,926
Taken
55,644
94,608
Mitigated
22,279
26,758
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,085
3,012
342
3,373
13,136
4,992
0
10,632
2,305
0
12,007
L
7,896
3,659
0
0
9,294
3,696
1,868
8,031
1,263
0
20,527
W
18,184
457
0
2,006
19,249
22,878
1,096
3,031
16,218
27,007
0
W
Kuzenbo
ParaY3RT
Kuzenbo
7,641
2,230
2,638
1,801
17,803
25,287
1,036
2,411
15,392
17,854
0
W
Sobek
Pedroh01
Sobek
5,658
132
3,065
6,596
24,865
36,169
826
3,033
21,832
17,708
0
W
Serqet
9,463
924
1,138
2,342
12,793
5,947
426
1,913
10,880
0
14,710
L
Baron Samedi
XxTh3-_-MeN4c3xX
Baron Samedi
11,597
800
4,139
2,436
9,153
4,463
0
7,151
1,818
19,683
0
W
9,575
1,907
4,076
3,096
9,216
4,327
1,100
1,209
8,007
33,912
0
L
Chiron
poeschlnz
Chiron
14,620
4,174
1,751
2,387
9,341
3,428
621
5,939
2,943
0
28,763
L
Anhur
roinkt
Anhur
12,668
6,080
990
4,221
14,720
5,700
1,290
9,305
4,451
0
27,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,324
Gold Earned
47,599
123
Minions Killed
122
0
Camps Cleared
0
1,192,010
Distance Traveled
1,052,649
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,345
719
4
0
0
202,166
1
L
Hou Yi
9,060
697
29
2
0
204,913
0
W
Ares
10,947
842
22
2
0
227,673
0
W
Kuzenbo
9,606
739
11
1
0
231,792
0
W
Sobek
10,627
817
23
2
0
258,884
1
W
Serqet
9,389
722
11
1
0
249,336
0
L
Baron Samedi
8,758
674
21
2
0
219,755
1
W
Ra
10,755
827
56
4
0
224,325
3
L
Chiron
9,045
696
35
3
0
222,160
1
L
Anhur
11,391
876
33
3
0
203,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role