Player Matchup

King Arthur
King Arthur
Arrixam
King Arthur
Level 27
God Stats
8W - 3L
1,722 SR
Queue Stats
37W - 35L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
ConnieBubblebath
Baron Samedi
Level 29
God Stats
6W - 6L
1,722 SR
Queue Stats
123W - 155L
1,547 Elo+
Solo
Awilix
Awilix
LilNasF
Awilix
Level 18
God Stats
8W - 1L
1,792 SR
Queue Stats
105W - 20L
1,774 Elo+
Party 2
Freya
Freya
SpatialLlama513
Freya
Level 29
God Stats
41W - 34L
1,500 SR
Queue Stats
644W - 613L
1,569 Elo+
Solo
Eset
Eset
stormhawk32
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 22L
1,685 Elo+
Party 2
Team Averages
Level 25
1,647 SR
1,625 Elo+

VS

Team Averages
Level 19
1,608 SR
1,619 Elo+
Yemoja
Yemoja
Magaui
Yemoja
Level 9
God Stats
2W - 2L
1,650 SR
Queue Stats
8W - 6L
1,636 Elo+
Solo
Freya
Freya
Nautika
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,619 Elo+
Party 1
Chaac
Chaac
Velesbog
Chaac
Level 29
God Stats
37W - 41L
1,829 SR
Queue Stats
487W - 457L
1,579 Elo+
Solo
Mercury
Mercury
radicaaaa
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
xChurrox
Danzaburou
Level 24
God Stats
10W - 9L
1,559 SR
Queue Stats
192W - 145L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arrixam
King Arthur
10
0 / 1 / 5
5,499
458
3,330
9,451
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
ConnieBubblebath
Baron Samedi
11
5 / 1 / 0
6,252
521
8,177
5,454
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
LilNasF
Awilix
12
9 / 0 / 4
7,656
638
4,496
5,311
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 3 / 0
7,386
616
6,061
8,149
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 0 / 8
7,545
629
4,793
3,897
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Magaui
Yemoja
8
0 / 2 / 2
5,508
459
1,405
6,473
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Nautika
Freya
8
0 / 6 / 0
4,832
403
864
7,390
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Velesbog
Chaac
12
3 / 2 / 0
6,688
557
6,301
9,026
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
radicaaaa
Mercury
6
0 / 6 / 0
4,375
365
298
6,515
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
xChurrox
Danzaburou
10
2 / 3 / 0
5,802
484
8,374
8,727
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
5
5
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arrixam
King Arthur
0
1
5
2.5
W
Baron Samedi
ConnieBubblebath
Baron Samedi
5
1
0
5
W
Awilix
LilNasF
Awilix
9
0
4
11
L
Yemoja
Magaui
Yemoja
0
2
2
0.5
L
Freya
Nautika
Freya
0
6
0
0
W
3
3
0
1
L
Chaac
Velesbog
Chaac
3
2
0
1.5
L
Mercury
radicaaaa
Mercury
0
6
0
0
W
1
0
8
5
L
Danzaburou
xChurrox
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,857
Damage
17,242
32,262
Taken
38,131
13,862
Mitigated
13,951
15,966
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arrixam
King Arthur
3,330
390
294
3,983
9,451
5,180
0
670
8,781
0
20,113
W
Baron Samedi
ConnieBubblebath
Baron Samedi
8,177
439
1,044
1,952
5,454
2,166
162
735
4,719
31,395
0
W
Awilix
LilNasF
Awilix
4,496
2,059
0
2,692
5,311
1,767
0
687
4,574
0
43,088
L
Yemoja
Magaui
Yemoja
1,405
662
683
833
6,473
2,351
0
3,635
2,353
9,051
0
L
Freya
Nautika
Freya
864
414
0
949
7,390
2,230
0
3,427
3,713
13,706
1,037
W
6,061
2,340
0
4,457
8,149
3,479
0
71
7,728
38,764
3,030
L
Chaac
Velesbog
Chaac
6,301
1,151
0
3,180
9,026
5,807
0
5,406
3,620
0
37,791
L
Mercury
radicaaaa
Mercury
298
223
0
696
6,515
1,475
0
1,894
4,489
0
10,614
W
4,793
265
0
1,544
3,897
1,270
65
0
3,897
49,411
0
L
Danzaburou
xChurrox
Danzaburou
8,374
5,006
0
2,911
8,727
2,088
0
3,151
5,080
0
44,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
27,205
374
Minions Killed
223
0
Camps Cleared
0
1,154,361
Distance Traveled
1,030,461
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,499
458
26
2
0
232,992
1
W
Baron Samedi
6,252
521
60
5
0
220,022
0
W
Awilix
7,656
638
87
7
0
287,550
1
L
Yemoja
5,508
459
14
1
0
221,750
0
L
Freya
4,832
403
38
3
0
212,006
0
W
Freya
7,386
616
84
7
0
183,827
0
L
Chaac
6,688
557
71
6
0
198,920
2
L
Mercury
4,375
365
26
2
0
215,823
1
W
Eset
7,545
629
117
10
0
229,970
2
L
Danzaburou
5,802
484
74
6
0
181,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role