Player Matchup

Freya
Freya
Adrian562
Freya
Level 140
God Stats
43W - 52L
1,525 SR
Queue Stats
808W - 769L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
Jacolantern69
Gilgamesh
Level 126
God Stats
5W - 4L
1,415 SR
Queue Stats
74W - 74L
1,520 Elo+
Party 2
Terra
Terra
KRod_193
Terra
Level 108
God Stats
17W - 8L
1,624 SR
Queue Stats
48W - 38L
1,602 Elo+
Party 2
Hachiman
Hachiman
Steviewonduh
Hachiman
Level 94
God Stats
16W - 14L
1,621 SR
Queue Stats
32W - 24L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
willehammer
Tsukuyomi
Level 84
God Stats
13W - 13L
1,492 SR
Queue Stats
54W - 47L
1,535 Elo+
Party 2
Team Averages
Level 110
1,535 SR
1,541 Elo+

VS

Team Averages
Level 132
1,662 SR
1,458 Elo+
Xing Tian
Xing Tian
Bustanut1
Xing Tian
Level 98
God Stats
4W - 2L
1,658 SR
Queue Stats
116W - 99L
1,364 Elo+
Party 1
Izanami
Izanami
FurtivePygmy21
Izanami
Level 157
God Stats
14W - 10L
1,627 SR
Queue Stats
198W - 188L
1,501 Elo+
Solo
Tiamat
Tiamat
Hbitserk
Tiamat
Level 130
God Stats
24W - 28L
1,509 SR
Queue Stats
385W - 389L
1,514 Elo+
Solo
Ravana
Ravana
WhoYee
Ravana
Level 154
God Stats
2W - 2L
1,747 SR
Queue Stats
189W - 179L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
xWxzard
Gilgamesh
Level 123
God Stats
24W - 12L
1,770 SR
Queue Stats
219W - 167L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Adrian562
Freya
17
3 / 1 / 6
9,677
806
8,795
8,476
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Jacolantern69
Gilgamesh
15
3 / 3 / 8
9,519
793
10,600
14,898
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Terra
KRod_193
Terra
15
0 / 3 / 13
9,336
778
10,033
11,181
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Steviewonduh
Hachiman
17
4 / 4 / 7
10,454
871
9,697
11,097
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
willehammer
Tsukuyomi
17
4 / 1 / 6
9,894
825
10,385
10,615
4,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bustanut1
Xing Tian
14
2 / 2 / 6
8,299
692
7,106
14,638
11,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 3
9,267
772
9,029
10,653
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Hbitserk
Tiamat
15
0 / 3 / 6
8,056
671
9,328
9,480
6,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
WhoYee
Ravana
14
3 / 3 / 4
8,628
719
9,550
8,911
4,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
xWxzard
Gilgamesh
15
3 / 3 / 6
8,496
708
11,947
12,716
13,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
14
Kills
12
12
Deaths
14
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Freya
Adrian562
Freya
3
1
6
6
L
Xing Tian
Bustanut1
Xing Tian
2
2
6
2.5
L
4
3
3
1.83
L
Tiamat
Hbitserk
Tiamat
0
3
6
1
W
Gilgamesh
Jacolantern69
Gilgamesh
3
3
8
2.33
W
Terra
KRod_193
Terra
0
3
13
2.17
W
Hachiman
Steviewonduh
Hachiman
4
4
7
1.88
L
Ravana
WhoYee
Ravana
3
3
4
1.67
W
Tsukuyomi
willehammer
Tsukuyomi
4
1
6
7
L
Gilgamesh
xWxzard
Gilgamesh
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,510
Damage
46,960
56,267
Taken
56,398
28,686
Mitigated
40,446
18,607
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Adrian562
Freya
8,795
2,443
0
3,147
8,476
3,458
802
1,847
6,629
34,563
0
L
Xing Tian
Bustanut1
Xing Tian
7,106
406
1,428
1,244
14,638
11,463
0
4,944
9,500
18,931
0
L
9,029
6,094
0
2,461
10,653
4,313
1,150
5,478
4,889
0
39,426
L
Tiamat
Hbitserk
Tiamat
9,328
736
0
1,978
9,480
6,849
292
1,227
8,217
38,263
0
W
Gilgamesh
Jacolantern69
Gilgamesh
10,600
3,607
1,463
4,188
14,898
6,878
791
4,339
10,559
0
24,732
W
Terra
KRod_193
Terra
10,033
1,150
3,407
2,610
11,181
9,697
638
3,543
7,638
22,837
0
W
Hachiman
Steviewonduh
Hachiman
9,697
6,379
0
1,195
11,097
4,165
1,112
3,444
7,653
0
36,484
L
Ravana
WhoYee
Ravana
9,550
2,296
0
601
8,911
4,082
0
2,567
6,288
0
18,423
W
Tsukuyomi
willehammer
Tsukuyomi
10,385
2,148
0
2,597
10,615
4,488
1,228
3,622
6,993
0
39,100
L
Gilgamesh
xWxzard
Gilgamesh
11,947
2,843
0
952
12,716
13,739
0
3,967
8,598
0
26,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,880
Gold Earned
42,746
314
Minions Killed
249
8
Camps Cleared
7
1,183,819
Distance Traveled
1,054,705
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,677
806
76
6
3
234,550
0
L
Xing Tian
8,299
692
18
2
0
252,858
0
L
Izanami
9,267
772
85
7
4
189,162
3
L
Tiamat
8,056
671
90
8
2
204,375
3
W
Gilgamesh
9,519
793
44
4
2
236,443
1
W
Terra
9,336
778
28
2
0
255,043
1
W
Hachiman
10,454
871
85
7
1
196,620
4
L
Ravana
8,628
719
19
2
0
182,036
3
W
Tsukuyomi
9,894
825
81
7
2
261,163
3
L
Gilgamesh
8,496
708
37
3
1
226,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role