Player Matchup

Cabrakan
Cabrakan
Diamond II
AnxietyOverload
Cabrakan
Diamond II
Level 158
God Stats
3W - 0L
1,725 SR
Queue Stats
166W - 144L
2,296 MMR
Party 1
Awilix
Awilix
Masters
Genius
Awilix
Masters
Level 157
God Stats
13W - 6L
1,731 SR
Queue Stats
132W - 109L
2,330 MMR
Party 1
Apollo
Apollo
Diamond I
Gнσsτy
Apollo
Diamond I
Level 109
God Stats
6W - 3L
1,751 SR
Queue Stats
76W - 56L
2,543 MMR
Solo
Chernobog
Chernobog
Diamond III
Khuyaq
Chernobog
Diamond III
Level 160
God Stats
15W - 14L
1,557 SR
Queue Stats
310W - 296L
2,321 MMR
Solo
Sol
Sol
Diamond II
jgangel1
Sol
Diamond II
Level 160
God Stats
22W - 22L
1,606 SR
Queue Stats
148W - 130L
2,293 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,674 SR
2,357 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,574 SR
1,838 MMR
Fafnir
Fafnir
Masters
Andruww
Fafnir
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Diamond III
ByAlez
Anhur
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
NerfJung
Janus
Masters
Level 107
God Stats
6W - 9L
1,567 SR
Queue Stats
92W - 78L
2,462 MMR
Party 3
King Arthur
King Arthur
Diamond III
THORNATOR2
King Arthur
Diamond III
Level 158
God Stats
7W - 3L
1,803 SR
Queue Stats
217W - 211L
2,229 MMR
Party 2
Loki
Loki
Masters
Zerók
Loki
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
3 / 0 / 8
6,132
613
3,942
5,114
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Genius
Awilix
11
6 / 3 / 4
6,916
692
4,898
7,254
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Gнσsτy
Apollo
13
1 / 0 / 2
7,048
705
6,277
6,063
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Khuyaq
Chernobog
11
4 / 1 / 5
6,704
670
3,741
5,988
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 3
6,336
634
6,507
9,201
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatSetGuan YuSobek

VS

Bans
TsukuyomiAthenaEsetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Andruww
Fafnir
8
1 / 4 / 0
5,355
536
2,684
8,515
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
ByAlez
Anhur
10
2 / 2 / 1
6,313
631
3,511
4,063
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
NerfJung
Janus
10
3 / 2 / 2
5,624
562
7,020
6,089
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
THORNATOR2
King Arthur
9
0 / 3 / 2
5,193
519
3,007
8,766
3,638
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Zerók
Loki
10
1 / 4 / 2
5,641
564
4,211
7,307
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
7
7
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Andruww
Fafnir
1
4
0
0.25
W
Cabrakan
3
0
8
7
L
Anhur
ByAlez
Anhur
2
2
1
1.25
W
Awilix
Genius
Awilix
6
3
4
2.67
W
Apollo
Gнσsτy
Apollo
1
0
2
2
W
Chernobog
Khuyaq
Chernobog
4
1
5
6.5
L
Janus
NerfJung
Janus
3
2
2
2
L
King Arthur
THORNATOR2
King Arthur
0
3
2
0.33
L
Loki
Zerók
Loki
1
4
2
0.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
20,433
33,620
Taken
34,740
11,591
Mitigated
12,941
15,975
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Andruww
Fafnir
2,684
856
0
1,271
8,515
4,152
0
4,422
4,093
8,469
0
W
Cabrakan
3,942
857
0
3,043
5,114
3,210
0
1,997
3,016
9,313
0
L
Anhur
ByAlez
Anhur
3,511
1,454
0
602
4,063
770
0
621
3,442
0
27,687
W
Awilix
Genius
Awilix
4,898
1,753
0
2,280
7,254
1,985
0
2,183
4,949
0
32,938
W
Apollo
Gнσsτy
Apollo
6,277
3,996
0
3,540
6,063
1,988
800
0
6,063
0
52,251
W
Chernobog
Khuyaq
Chernobog
3,741
2,156
0
2,147
5,988
1,705
0
1,029
4,923
0
39,172
L
Janus
NerfJung
Janus
7,020
289
0
835
6,089
1,833
0
3,557
2,532
31,503
0
L
King Arthur
THORNATOR2
King Arthur
3,007
331
0
2,180
8,766
3,638
0
0
8,766
0
24,021
L
Loki
Zerók
Loki
4,211
814
0
1,980
7,307
2,548
0
1,849
5,458
0
30,161
W
6,507
1,319
0
4,965
9,201
2,703
514
3,950
4,965
42,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
28,126
339
Minions Killed
238
0
Camps Cleared
0
1,077,312
Distance Traveled
1,041,434
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,355
536
13
1
0
205,185
2
W
Cabrakan
6,132
613
10
1
0
225,667
6
L
Anhur
6,313
631
61
6
0
196,031
2
W
Awilix
6,916
692
77
8
0
250,658
0
W
Apollo
7,048
705
99
10
0
214,753
4
W
Chernobog
6,704
670
65
7
0
195,595
4
L
Janus
5,624
562
59
6
0
223,303
0
L
King Arthur
5,193
519
42
4
0
200,829
2
L
Loki
5,641
564
63
6
0
216,086
2
W
Sol
6,336
634
88
9
0
190,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role