Player Matchup

Yemoja
Yemoja
ChevalCR9899
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
Sex0dePENES
Apollo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 100L
1,459 Elo+
Solo
Nemesis
Nemesis
Slagernicus
Nemesis
Level 32
God Stats
0W - 2L
1,149 SR
Queue Stats
74W - 82L
1,545 Elo+
Party 3
Olorun
Olorun
frigid159
Olorun
Level 10
God Stats
0W - 1L
1,327 SR
Queue Stats
11W - 15L
1,708 Elo+
Party 3
Sun Wukong
Sun Wukong
xXxJokerxXx
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,495 Elo+
Solo
Team Averages
Level 19
1,395 SR
1,541 Elo+

VS

Team Averages
Level 24
1,545 SR
1,647 Elo+
Scylla
Scylla
 
Scylla
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GorillaManStan
Guan Yu
Level 15
God Stats
28W - 17L
1,589 SR
Queue Stats
30W - 19L
1,639 Elo+
Party 2
Rama
Rama
Hitmandan17
Rama
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 8L
1,987 Elo+
Party 2
Cerberus
Cerberus
Pruz420
Cerberus
Level 49
God Stats
33W - 20L
1,635 SR
Queue Stats
169W - 154L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShyShishka
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
4
0 / 3 / 0
3,216
459
685
3,297
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
2
0 / 1 / 0
2,917
417
259
1,215
108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Slagernicus
Nemesis
2
0 / 0 / 0
2,943
420
0
779
108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
frigid159
Olorun
5
0 / 2 / 0
3,486
498
940
3,057
821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
xXxJokerxXx
Sun Wukong
7
0 / 1 / 0
3,809
544
2,741
4,481
2,551
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 0
4,647
664
451
1,360
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 0
4,501
643
2,360
4,099
2,167
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
4 / 0 / 2
5,346
764
3,086
2,803
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Pruz420
Cerberus
8
2 / 0 / 4
5,040
720
1,884
3,938
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
ShyShishka
Tsukuyomi
8
0 / 0 / 0
4,333
619
599
3,168
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
0
0
L
Yemoja
0
3
0
0
W
1
0
0
1
W
4
0
2
5
W
Cerberus
Pruz420
Cerberus
2
0
4
4
L
Apollo
0
1
0
0
W
Tsukuyomi
ShyShishka
Tsukuyomi
0
0
0
0
L
Nemesis
Slagernicus
Nemesis
0
0
0
0
L
Olorun
frigid159
Olorun
0
2
0
0
L
Sun Wukong
xXxJokerxXx
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,625
Damage
8,380
12,829
Taken
15,368
4,436
Mitigated
5,636
2,124
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
451
37
0
901
1,360
307
462
74
1,286
19,189
0
L
Yemoja
685
254
50
34
3,297
848
0
1,309
1,988
4,815
0
W
2,360
812
85
1,468
4,099
2,167
0
0
4,099
0
17,260
W
3,086
2,466
0
1,754
2,803
748
1,450
970
1,833
0
29,742
W
Cerberus
Pruz420
Cerberus
1,884
216
0
2,475
3,938
1,666
582
581
3,357
8,157
0
L
Apollo
259
259
0
427
1,215
108
0
83
1,132
0
3,006
W
Tsukuyomi
ShyShishka
Tsukuyomi
599
143
0
1,930
3,168
748
0
0
3,168
0
17,935
L
Nemesis
Slagernicus
Nemesis
0
0
0
145
779
108
0
0
779
0
2,189
L
Olorun
frigid159
Olorun
940
649
0
428
3,057
821
0
847
2,114
8,603
0
L
Sun Wukong
xXxJokerxXx
Sun Wukong
2,741
620
0
1,040
4,481
2,551
0
0
4,481
0
15,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,371
Gold Earned
23,867
66
Minions Killed
215
0
Camps Cleared
0
351,404
Distance Traveled
613,380
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,647
664
48
7
0
130,925
1
L
Yemoja
3,216
459
9
1
0
107,118
2
W
Guan Yu
4,501
643
33
5
0
116,694
1
W
Rama
5,346
764
63
9
0
92,865
1
W
Cerberus
5,040
720
27
4
0
120,506
1
L
Apollo
2,917
417
4
1
0
25,028
0
W
Tsukuyomi
4,333
619
44
6
0
152,390
2
L
Nemesis
2,943
420
5
1
0
14,194
0
L
Olorun
3,486
498
18
3
0
98,136
0
L
Sun Wukong
3,809
544
30
4
0
106,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role