Player Matchup

Fenrir
Fenrir
Babiestfeline03
Fenrir
Level 118
God Stats
6W - 1L
1,664 SR
Queue Stats
230W - 238L
1,434 Elo+
Party 2
Anubis
Anubis
DRACOGON101
Anubis
Level 38
God Stats
18W - 45L
1,265 SR
Queue Stats
286W - 451L
1,259 Elo+
Party 2
Izanami
Izanami
TheCoolLucifer
Izanami
Level 48
God Stats
6W - 6L
1,431 SR
Queue Stats
345W - 404L
1,363 Elo+
Party 2
Mercury
Mercury
Trap-slapes
Mercury
Level 85
God Stats
6W - 12L
1,810 SR
Queue Stats
364W - 420L
1,431 Elo+
Party 2
Olorun
Olorun
TwinedZulu53657
Olorun
Level 45
God Stats
3W - 8L
1,412 SR
Queue Stats
109W - 126L
1,424 Elo+
Party 2
Team Averages
Level 67
1,517 SR
1,382 Elo+

VS

Team Averages
Level 64
1,441 SR
1,429 Elo+
Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
DankigMig69
Apollo
Level 67
God Stats
35W - 45L
1,418 SR
Queue Stats
262W - 283L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
Irmaos Berti
Hou Yi
Level 102
God Stats
3W - 3L
1,256 SR
Queue Stats
363W - 385L
1,374 Elo+
Party 3
Anubis
Anubis
LucCarv z
Anubis
Level 21
God Stats
11W - 15L
1,505 SR
Queue Stats
48W - 77L
1,349 Elo+
Party 3
Nemesis
Nemesis
Roaming-Monkey
Nemesis
Level 46
God Stats
77W - 67L
1,526 SR
Queue Stats
174W - 201L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,690
474
2,524
8,159
2,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
10
0 / 3 / 1
5,569
464
1,921
4,953
2,178
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 1
5,954
496
3,891
5,245
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Trap-slapes
Mercury
11
2 / 0 / 0
6,372
531
2,942
7,722
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 0
6,915
576
5,396
3,359
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 4
6,704
559
4,456
9,553
4,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
12
3 / 2 / 2
7,084
590
3,714
6,077
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
11
3 / 0 / 3
6,364
530
5,863
4,687
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
LucCarv z
Anubis
10
0 / 1 / 3
5,957
496
893
5,445
2,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 5
6,383
532
1,809
5,651
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
8
8
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
4
4
L
1
2
0
0.5
L
Anubis
0
3
1
0.17
W
Apollo
3
2
2
2
W
Hou Yi
3
0
3
4.5
W
Anubis
LucCarv z
Anubis
0
1
3
1.5
W
0
0
5
2.5
L
0
3
1
0.17
L
Mercury
Trap-slapes
Mercury
2
0
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,674
Damage
16,735
29,438
Taken
31,413
9,895
Mitigated
11,967
10,440
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,456
278
0
2,410
9,553
4,681
238
788
8,765
18,197
0
L
2,524
491
0
2,583
8,159
2,536
0
2,159
6,000
0
12,378
L
Anubis
1,921
126
0
1,421
4,953
2,178
227
437
4,516
22,752
0
W
Apollo
3,714
2,141
0
2,325
6,077
1,773
265
2,011
4,066
0
41,178
W
Hou Yi
5,863
2,249
0
2,134
4,687
1,406
922
863
3,824
0
32,541
W
Anubis
LucCarv z
Anubis
893
59
0
1,690
5,445
2,265
0
3,333
2,112
27,894
0
W
1,809
482
0
3,039
5,651
1,842
435
322
5,329
0
32,625
L
3,891
2,163
0
0
5,245
1,504
0
1,269
3,976
0
36,512
L
Mercury
Trap-slapes
Mercury
2,942
569
0
3,338
7,722
2,287
415
395
7,327
0
30,253
L
5,396
1,436
277
2,821
3,359
1,390
0
1,089
2,270
50,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
32,492
295
Minions Killed
313
0
Camps Cleared
0
1,104,224
Distance Traveled
1,140,107
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,704
559
29
2
0
232,626
0
L
Fenrir
5,690
474
16
1
0
232,407
3
L
Anubis
5,569
464
40
3
0
156,891
0
W
Apollo
7,084
590
70
6
0
227,965
4
W
Hou Yi
6,364
530
66
6
0
192,603
1
W
Anubis
5,957
496
62
5
0
215,284
1
W
Nemesis
6,383
532
86
7
0
271,629
2
L
Izanami
5,954
496
81
7
0
197,539
0
L
Mercury
6,372
531
71
6
0
291,585
6
L
Olorun
6,915
576
87
7
0
225,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role