Player Matchup

Ymir
Ymir
Alfredisius
Ymir
Level 89
God Stats
1W - 0L
1,521 SR
Queue Stats
18W - 16L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
SabreRunner
Heimdallr
Level 37
God Stats
4W - 5L
1,513 SR
Queue Stats
24W - 24L
1,516 Elo+
Party 1
Scylla
Scylla
VoidHoe
Scylla
Level 65
God Stats
3W - 0L
1,915 SR
Queue Stats
17W - 12L
1,608 Elo+
Party 1
Team Averages
Level 64
1,650 SR
1,566 Elo+

VS

Team Averages
Level 62
1,453 SR
1,581 Elo+
Nemesis
Nemesis
Opsea
Nemesis
Level 124
God Stats
3W - 7L
1,515 SR
Queue Stats
111W - 75L
1,761 Elo+
Party 2
Osiris
Osiris
Pib011
Osiris
Level 32
God Stats
2W - 2L
1,523 SR
Queue Stats
51W - 47L
1,523 Elo+
Party 2
Thoth
Thoth
Sjayster
Thoth
Level 29
God Stats
0W - 6L
1,321 SR
Queue Stats
2W - 8L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
11,799
694
5,700
12,589
17,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
SabreRunner
Heimdallr
15
4 / 2 / 10
11,147
656
9,114
7,848
3,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
VoidHoe
Scylla
16
8 / 4 / 7
11,743
691
15,535
10,470
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Opsea
Nemesis
14
5 / 5 / 2
11,274
663
8,584
13,690
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Pib011
Osiris
13
2 / 4 / 4
10,244
603
9,832
16,513
15,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Sjayster
Thoth
12
0 / 6 / 5
9,541
561
5,129
9,072
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
15
Kills
7
7
Deaths
15
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Nemesis
Opsea
Nemesis
5
5
2
1.2
L
Osiris
Pib011
Osiris
2
4
4
1
W
Heimdallr
SabreRunner
Heimdallr
4
2
10
4.5
L
Thoth
Sjayster
Thoth
0
6
5
0.42
W
Scylla
VoidHoe
Scylla
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,349
Damage
23,545
30,907
Taken
39,275
24,521
Mitigated
25,217
7,285
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,700
1,318
0
1,107
12,589
17,401
56
1,428
10,473
22,284
0
L
Nemesis
Opsea
Nemesis
8,584
3,003
0
2,865
13,690
6,791
1,024
5,620
7,795
0
34,975
L
Osiris
Pib011
Osiris
9,832
2,503
648
1,990
16,513
15,022
49
9,579
6,469
1,451
34,638
W
Heimdallr
SabreRunner
Heimdallr
9,114
4,746
0
3,444
7,848
3,277
1,846
1,536
6,043
0
39,705
L
Thoth
Sjayster
Thoth
5,129
88
0
500
9,072
3,404
0
5,183
3,683
33,804
0
W
Scylla
VoidHoe
Scylla
15,535
1,610
0
2,734
10,470
3,843
906
2,054
8,036
58,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,689
Gold Earned
31,059
160
Minions Killed
163
0
Camps Cleared
0
822,837
Distance Traveled
939,440
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,799
694
20
1
0
245,169
4
L
Nemesis
11,274
663
49
3
0
398,676
1
L
Osiris
10,244
603
52
3
0
312,015
0
W
Heimdallr
11,147
656
59
3
0
264,163
0
L
Thoth
9,541
561
62
4
0
228,749
3
W
Scylla
11,743
691
81
5
0
313,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role