Player Matchup

Zeus
Zeus
Gali2
Zeus
Level 7
God Stats
13W - 6L
1,556 SR
Queue Stats
226W - 176L
1,300 Elo+
Solo
Neith
Neith
Unknown1212
Neith
Level 6
God Stats
46W - 29L
1,925 SR
Queue Stats
513W - 512L
1,830 Elo+
Party 1
Achilles
Achilles
Zarbahn
Achilles
Level 28
God Stats
54W - 52L
1,544 SR
Queue Stats
182W - 193L
1,450 Elo+
Solo
Hachiman
Hachiman
justingg4711
Hachiman
Level 28
God Stats
6W - 1L
1,637 SR
Queue Stats
74W - 74L
1,453 Elo+
Solo
Sol
Sol
obadaZR
Sol
Level 122
God Stats
2W - 9L
1,500 SR
Queue Stats
248W - 254L
1,628 Elo+
Party 1
Team Averages
Level 38
1,632 SR
1,532 Elo+

VS

Team Averages
Level 13
1,460 SR
1,474 Elo+
Merlin
Merlin
ExpertGhost
Merlin
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
201W - 202L
1,827 Elo+
Solo
Gilgamesh
Gilgamesh
Midnightanubis
Gilgamesh
Level 26
God Stats
18W - 23L
1,435 SR
Queue Stats
95W - 70L
1,476 Elo+
Solo
Mercury
Mercury
iHeBi
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,330 Elo+
Party 2
Bellona
Bellona
iambahaa
Bellona
Level 8
God Stats
1W - 3L
1,382 SR
Queue Stats
5W - 10L
1,362 Elo+
Party 2
Arachne
Arachne
moe12345
Arachne
Level 15
God Stats
1W - 3L
1,483 SR
Queue Stats
18W - 29L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gali2
Zeus
19
7 / 5 / 18
12,288
1,117
15,270
7,908
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 17
11,839
1,076
16,045
8,831
4,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Zarbahn
Achilles
17
5 / 2 / 19
11,357
1,032
12,563
10,874
8,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
justingg4711
Hachiman
19
8 / 1 / 21
12,722
1,157
19,487
10,742
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
18
12 / 6 / 15
12,484
1,135
21,709
14,879
6,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

196

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 5 / 6
10,821
984
8,586
11,641
4,664
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Midnightanubis
Gilgamesh
17
7 / 4 / 7
12,083
1,098
15,980
22,090
27,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
iHeBi
Mercury
17
1 / 12 / 9
10,378
943
8,649
16,821
6,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
iambahaa
Bellona
17
7 / 9 / 7
12,420
1,129
11,399
23,119
19,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
moe12345
Arachne
17
1 / 8 / 8
10,395
945
5,575
18,449
7,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
55
38
Kills
18
18
Deaths
38
90
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
6
1
W
Zeus
Gali2
Zeus
7
5
18
3.2
L
Gilgamesh
Midnightanubis
Gilgamesh
7
4
7
2.63
W
6
4
17
3.63
W
Achilles
Zarbahn
Achilles
5
2
19
7.25
L
Mercury
iHeBi
Mercury
1
12
9
0.46
L
Bellona
iambahaa
Bellona
7
9
7
1.17
W
Hachiman
justingg4711
Hachiman
8
1
21
18.5
L
Arachne
moe12345
Arachne
1
8
8
0.63
W
Sol
12
6
15
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,074
Damage
50,189
53,234
Taken
92,120
27,635
Mitigated
65,744
8,607
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,586
1,504
0
935
11,641
4,664
0
4,872
6,769
38,569
0
W
Zeus
Gali2
Zeus
15,270
1,254
231
854
7,908
3,608
0
275
7,633
45,927
0
L
Gilgamesh
Midnightanubis
Gilgamesh
15,980
3,598
0
302
22,090
27,335
0
7,023
15,067
0
28,977
W
16,045
11,150
0
1,941
8,831
4,094
0
2,146
6,685
0
35,046
W
Achilles
Zarbahn
Achilles
12,563
5,372
0
675
10,874
8,844
0
2,181
8,693
0
23,794
L
Mercury
iHeBi
Mercury
8,649
3,052
0
315
16,821
6,456
0
7,537
9,284
0
18,902
L
Bellona
iambahaa
Bellona
11,399
4,107
0
771
23,119
19,295
0
9,503
13,616
256
25,778
W
Hachiman
justingg4711
Hachiman
19,487
9,797
0
1,256
10,742
4,824
0
1,030
9,712
0
33,837
L
Arachne
moe12345
Arachne
5,575
2,735
0
1,098
18,449
7,994
0
8,044
10,405
0
13,332
W
Sol
21,709
10,541
0
3,650
14,879
6,265
0
3,210
11,669
35,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,690
Gold Earned
56,097
216
Minions Killed
173
8
Camps Cleared
6
899,111
Distance Traveled
1,054,687
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,821
984
74
7
1
175,512
4
W
Zeus
12,288
1,117
82
7
2
146,073
3
L
Gilgamesh
12,083
1,098
22
2
1
239,379
1
W
Neith
11,839
1,076
49
4
0
182,509
2
W
Achilles
11,357
1,032
15
1
4
204,872
0
L
Mercury
10,378
943
20
2
1
206,088
0
L
Bellona
12,420
1,129
36
3
1
216,696
0
W
Hachiman
12,722
1,157
28
3
2
191,886
0
L
Arachne
10,395
945
21
2
2
217,012
1
W
Sol
12,484
1,135
42
4
0
173,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role