Player Matchup

Horus
Horus
DINOTHUNDAR
Horus
Level 69
God Stats
23W - 6L
1,860 SR
Queue Stats
220W - 170L
1,662 Elo+
Party 2
Bellona
Bellona
Dornob
Bellona
Level 46
God Stats
8W - 8L
1,534 SR
Queue Stats
189W - 130L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
FloatYurGoat
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,619 Elo+
Party 3
Scylla
Scylla
NuttyBrandz
Scylla
Level 22
God Stats
4W - 7L
1,581 SR
Queue Stats
31W - 24L
1,597 Elo+
Party 3
Hachiman
Hachiman
Shulkovar
Hachiman
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 98L
1,458 Elo+
Solo
Team Averages
Level 58
1,595 SR
1,595 Elo+

VS

Team Averages
Level 55
1,572 SR
1,599 Elo+
Artemis
Artemis
Arscents
Artemis
Level 85
God Stats
2W - 1L
1,179 SR
Queue Stats
144W - 113L
1,623 Elo+
Party 1
Chang'e
Chang'e
D00rmouse
Chang'e
Level 62
God Stats
27W - 16L
1,619 SR
Queue Stats
30W - 26L
1,522 Elo+
Solo
Osiris
Osiris
Ixanxl
Osiris
Level 96
God Stats
2W - 2L
1,721 SR
Queue Stats
139W - 106L
1,592 Elo+
Party 1
Ares
Ares
Mogedog
Ares
Level 7
God Stats
21W - 11L
1,912 SR
Queue Stats
32W - 26L
1,693 Elo+
Party 1
Discordia
Discordia
gotnobittiez
Discordia
Level 24
God Stats
33W - 24L
1,427 SR
Queue Stats
102W - 78L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 10
10,505
955
7,967
17,967
22,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Dornob
Bellona
16
5 / 9 / 9
10,965
997
11,065
19,842
19,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
FloatYurGoat
Cthulhu
16
2 / 3 / 8
10,314
938
11,368
16,387
20,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
16
0 / 5 / 10
9,922
902
7,330
10,953
4,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Shulkovar
Hachiman
17
4 / 3 / 9
11,176
1,016
9,884
13,043
5,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

142

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arscents
Artemis
20
14 / 2 / 12
14,056
1,278
27,510
6,052
3,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
D00rmouse
Chang'e
18
3 / 5 / 21
11,541
1,049
13,248
12,704
4,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Ixanxl
Osiris
17
5 / 2 / 15
11,454
1,041
8,640
13,738
12,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
Mogedog
Ares
17
1 / 4 / 19
10,295
936
5,382
13,043
14,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
gotnobittiez
Discordia
18
4 / 1 / 17
11,406
1,037
17,113
6,262
2,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
111
14
Kills
27
27
Deaths
14
46
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arscents
Artemis
14
2
12
10
W
Chang'e
D00rmouse
Chang'e
3
5
21
2.7
L
3
7
10
1.14
L
Bellona
Dornob
Bellona
5
9
9
1.06
L
Cthulhu
FloatYurGoat
Cthulhu
2
3
8
2
W
Osiris
Ixanxl
Osiris
5
2
15
6.25
W
Ares
Mogedog
Ares
1
4
19
2.63
L
Scylla
0
5
10
1
L
Hachiman
Shulkovar
Hachiman
4
3
9
2.83
W
Discordia
gotnobittiez
Discordia
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,614
Damage
71,893
78,192
Taken
51,799
73,343
Mitigated
37,465
8,914
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arscents
Artemis
27,510
12,486
0
1,852
6,052
3,054
0
1,547
4,505
0
64,178
W
Chang'e
D00rmouse
Chang'e
13,248
103
2,715
4,542
12,704
4,421
0
3,408
8,212
33,702
0
L
7,967
3,323
3,557
3,489
17,967
22,916
0
8,197
9,599
0
12,504
L
Bellona
Dornob
Bellona
11,065
3,891
0
313
19,842
19,652
0
8,676
11,091
0
23,186
L
Cthulhu
FloatYurGoat
Cthulhu
11,368
1,036
396
0
16,387
20,310
0
9,110
7,087
30,120
0
W
Osiris
Ixanxl
Osiris
8,640
1,189
0
2,844
13,738
12,933
0
5,290
8,448
0
19,627
W
Ares
Mogedog
Ares
5,382
100
0
0
13,043
14,374
0
5,375
7,668
11,285
0
L
Scylla
7,330
638
0
0
10,953
4,476
0
3,718
7,185
32,548
0
L
Hachiman
Shulkovar
Hachiman
9,884
6,112
0
1,159
13,043
5,989
0
6,042
7,001
0
37,051
W
Discordia
gotnobittiez
Discordia
17,113
612
134
399
6,262
2,683
0
3,078
3,184
36,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,882
Gold Earned
58,752
186
Minions Killed
208
5
Camps Cleared
12
1,065,998
Distance Traveled
999,206
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,056
1,278
86
8
6
205,563
2
W
Chang'e
11,541
1,049
50
5
2
217,834
0
L
Horus
10,505
955
9
1
1
210,486
0
L
Bellona
10,965
997
22
2
1
208,723
0
L
Cthulhu
10,314
938
39
4
0
220,530
0
W
Osiris
11,454
1,041
18
2
4
217,390
1
W
Ares
10,295
936
11
1
0
165,708
0
L
Scylla
9,922
902
64
6
3
204,626
1
L
Hachiman
11,176
1,016
52
5
0
221,633
0
W
Discordia
11,406
1,037
43
4
0
192,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role