Player Matchup

Da Ji
Da Ji
BLACK FOX7148
Da Ji
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Solo
Vamana
Vamana
Demoled0rgg
Vamana
Level 29
God Stats
3W - 2L
1,752 SR
Queue Stats
30W - 32L
1,564 Elo+
Solo
Anhur
Anhur
HirezToxic
Anhur
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 19L
1,598 Elo+
Solo
Kukulkan
Kukulkan
Knight4Night
Kukulkan
Level 28
God Stats
9W - 12L
1,386 SR
Queue Stats
194W - 237L
1,418 Elo+
Solo
Loki
Loki
abc123efg123
Loki
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 123L
1,702 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,584 Elo+

VS

Team Averages
Level 23
1,675 SR
1,585 Elo+
Ymir
Ymir
Raj1780
Ymir
Level 21
God Stats
1W - 2L
1,712 SR
Queue Stats
102W - 120L
1,406 Elo+
Solo
Bellona
Bellona
ShyBoy 00
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spookijabba
Ah Muzen Cab
Level 28
God Stats
6W - 2L
1,774 SR
Queue Stats
155W - 119L
1,719 Elo+
Solo
Tiamat
Tiamat
iBibingka25
Tiamat
Level 29
God Stats
39W - 31L
1,682 SR
Queue Stats
149W - 117L
1,655 Elo+
Solo
Ao Kuang
Ao Kuang
yourdefeat
Ao Kuang
Level 26
God Stats
9W - 5L
1,708 SR
Queue Stats
14W - 9L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
8,307
277
658
2,326
447
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
20
15 / 5 / 11
18,333
611
26,653
40,097
43,676
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
20
9 / 7 / 7
17,953
598
21,491
25,422
10,367
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Knight4Night
Kukulkan
20
2 / 4 / 4
14,791
493
8,186
10,875
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
20 / 3 / 9
18,691
623
30,193
29,179
17,614
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Raj1780
Ymir
20
2 / 11 / 8
13,510
450
7,816
22,866
17,019
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
ShyBoy 00
Bellona
8
0 / 7 / 1
9,042
301
3,953
6,696
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Spookijabba
Ah Muzen Cab
20
9 / 10 / 1
17,331
578
23,849
25,019
14,110
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
20
4 / 6 / 8
17,979
599
19,615
25,683
29,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
yourdefeat
Ao Kuang
20
7 / 12 / 7
15,231
508
24,807
35,919
14,527
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
46
Kills
22
23
Deaths
46
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
Vamana
15
5
11
4.1
W
Anhur
9
7
7
1.79
W
Kukulkan
Knight4Night
Kukulkan
2
4
4
1
L
Ymir
Raj1780
Ymir
2
11
8
0.55
L
Bellona
ShyBoy 00
Bellona
0
7
1
0.07
L
Ah Muzen Cab
Spookijabba
Ah Muzen Cab
9
10
1
0.95
W
20
3
9
8.17
L
Tiamat
4
6
8
1.33
L
Ao Kuang
yourdefeat
Ao Kuang
7
12
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,181
Damage
80,040
107,899
Taken
116,183
76,176
Mitigated
79,447
29,815
Healing
31,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
658
298
0
72
2,326
447
0
0
2,326
0
1,936
W
Vamana
26,653
14,559
0
15,334
40,097
43,676
284
16,468
23,629
0
147,748
W
Anhur
21,491
11,979
0
6,983
25,422
10,367
5,297
15,786
9,636
0
140,111
W
Kukulkan
Knight4Night
Kukulkan
8,186
951
0
0
10,875
4,072
1,382
9,543
1,332
84,695
0
L
Ymir
Raj1780
Ymir
7,816
1,109
0
1,535
22,866
17,019
195
3,887
18,917
42,580
1,052
L
Bellona
ShyBoy 00
Bellona
3,953
2,077
0
152
6,696
4,256
0
0
6,696
0
14,577
L
Ah Muzen Cab
Spookijabba
Ah Muzen Cab
23,849
13,492
0
4,835
25,019
14,110
3,448
810
23,969
0
129,000
W
30,193
9,600
0
7,426
29,179
17,614
0
12,698
16,481
0
156,404
L
Tiamat
19,615
2,589
0
12,650
25,683
29,535
3,071
2,315
23,288
130,598
0
L
Ao Kuang
yourdefeat
Ao Kuang
24,807
6,214
0
12,794
35,919
14,527
3,314
2,399
33,022
108,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,075
Gold Earned
73,093
908
Minions Killed
655
0
Camps Cleared
0
2,248,857
Distance Traveled
2,266,314
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,307
277
2
0
0
74,885
0
W
Vamana
18,333
611
230
8
0
556,606
4
W
Anhur
17,953
598
252
8
0
434,313
6
W
Kukulkan
14,791
493
233
8
0
546,358
0
L
Ymir
13,510
450
82
3
0
530,290
0
L
Bellona
9,042
301
26
1
0
181,495
3
L
Ah Muzen Cab
17,331
578
198
7
0
502,759
2
W
Loki
18,691
623
191
6
0
636,695
3
L
Tiamat
17,979
599
232
8
0
535,765
5
L
Ao Kuang
15,231
508
117
4
0
516,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role