Player Matchup

Neith
Neith
BiggerOlderWill
Neith
Level 2
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 3
Chaac
Chaac
DROPITPRO
Chaac
Level 16
God Stats
4W - 3L
1,713 SR
Queue Stats
25W - 31L
1,520 Elo+
Party 2
Pele
Pele
KiarrGruvur
Pele
Level 49
God Stats
4W - 2L
1,483 SR
Queue Stats
64W - 64L
1,483 Elo+
Party 2
Loki
Loki
WulfTheTrickster
Loki
Level 8
God Stats
2W - 6L
1,351 SR
Queue Stats
3W - 9L
1,394 Elo+
Party 2
Izanami
Izanami
big_Ole_wiLL
Izanami
Level 43
God Stats
7W - 18L
1,343 SR
Queue Stats
95W - 177L
1,321 Elo+
Party 3
Team Averages
Level 24
1,519 SR
1,480 Elo+

VS

Team Averages
Level 25
1,595 SR
1,512 Elo+
Sol
Sol
CrazytedMFC
Sol
Level 11
God Stats
4W - 1L
1,625 SR
Queue Stats
8W - 6L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
ErectorBeast
Aphrodite
Level 28
God Stats
2W - 0L
1,795 SR
Queue Stats
35W - 25L
1,539 Elo+
Party 1
Susano
Susano
KhakiSpiritBear
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,548 Elo+
Party 1
Anhur
Anhur
MastaGlenn
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
SlicedMemes
Osiris
Level 29
God Stats
3W - 2L
1,553 SR
Queue Stats
88W - 85L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
10,325
492
10,606
13,342
5,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
DROPITPRO
Chaac
13
0 / 6 / 8
8,289
395
8,570
17,003
17,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
13 / 5 / 1
12,052
574
14,479
17,888
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 8 / 8
9,062
432
8,178
12,413
4,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
big_Ole_wiLL
Izanami
14
2 / 7 / 9
9,087
433
8,233
13,922
4,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 13
12,208
581
14,441
12,174
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
ErectorBeast
Aphrodite
14
0 / 7 / 18
10,798
514
8,021
16,956
11,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
5 / 3 / 9
11,048
526
10,054
16,827
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
17
12 / 4 / 4
11,999
571
13,239
13,084
4,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
17
5 / 1 / 6
11,120
530
7,686
13,728
16,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
17
Kills
30
30
Deaths
17
35
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
8
2
13
7.25
L
Chaac
DROPITPRO
Chaac
0
6
8
0.67
W
Aphrodite
ErectorBeast
Aphrodite
0
7
18
1.29
W
5
3
9
3.17
L
13
5
1
2.7
W
Anhur
12
4
4
3.5
W
Osiris
5
1
6
8
L
1
8
8
0.63
L
Izanami
big_Ole_wiLL
Izanami
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,066
Damage
53,441
74,568
Taken
72,769
38,279
Mitigated
44,771
16,093
Healing
27,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,606
5,415
0
4,604
13,342
5,058
3,217
3,269
9,845
0
67,534
W
14,441
4,414
0
3,731
12,174
5,982
6,657
0
12,149
60,119
2,381
L
Chaac
DROPITPRO
Chaac
8,570
1,805
0
3,962
17,003
17,728
360
5,326
11,677
0
33,299
W
Aphrodite
ErectorBeast
Aphrodite
8,021
1,975
4,501
7,394
16,956
11,673
855
0
16,831
22,513
0
W
10,054
2,375
0
4,361
16,827
6,416
1,137
0
16,827
0
69,885
L
14,479
3,328
0
2,956
17,888
6,834
0
4,798
13,090
0
76,500
W
Anhur
13,239
6,465
0
1,880
13,084
4,659
4,311
0
13,059
0
50,400
W
Osiris
7,686
3,128
0
5,557
13,728
16,041
1,240
0
13,407
0
52,890
L
8,178
1,263
0
0
12,413
4,069
419
2,292
10,121
0
40,579
L
Izanami
big_Ole_wiLL
Izanami
8,233
5,286
941
3,630
13,922
4,590
908
6,281
7,641
0
47,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
57,173
471
Minions Killed
435
0
Camps Cleared
0
1,836,891
Distance Traveled
2,027,512
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,325
492
115
5
0
353,193
0
W
Sol
12,208
581
103
5
0
410,977
4
L
Chaac
8,289
395
75
4
0
303,460
0
W
Aphrodite
10,798
514
20
1
0
392,246
12
W
Susano
11,048
526
115
5
0
460,503
3
L
Pele
12,052
574
130
6
0
421,886
3
W
Anhur
11,999
571
96
5
0
397,001
6
W
Osiris
11,120
530
101
5
0
366,785
2
L
Loki
9,062
432
81
4
0
412,486
1
L
Izanami
9,087
433
70
3
0
345,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role