Player Matchup

Pele
Pele
Darkusmaley
Pele
Level 68
God Stats
40W - 25L
1,606 SR
Queue Stats
65W - 55L
1,533 Elo+
Party 2
Scylla
Scylla
Goopy8728
Scylla
Level 85
God Stats
0W - 2L
1,366 SR
Queue Stats
5W - 13L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
leejrahS
Gilgamesh
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 64L
1,569 Elo+
Party 2
Team Averages
Level 79
1,491 SR
1,488 Elo+

VS

Team Averages
Level 83
1,560 SR
1,560 Elo+
Zhong Kui
Zhong Kui
Fallkiller
Zhong Kui
Level 113
God Stats
1W - 3L
1,654 SR
Queue Stats
136W - 118L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
Kraken155
Gilgamesh
Level 89
God Stats
9W - 10L
1,531 SR
Queue Stats
53W - 44L
1,585 Elo+
Party 1
Neith
Neith
R0ckstar90G
Neith
Level 46
God Stats
3W - 1L
1,496 SR
Queue Stats
34W - 23L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 15 / 11
17,653
706
21,593
30,482
13,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Goopy8728
Scylla
20
6 / 5 / 10
16,994
680
24,403
21,034
8,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
leejrahS
Gilgamesh
19
7 / 11 / 11
17,690
708
20,504
31,049
28,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fallkiller
Zhong Kui
20
15 / 6 / 16
19,783
791
30,988
32,747
22,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Kraken155
Gilgamesh
20
12 / 10 / 16
18,062
722
24,813
27,567
14,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 7 / 22
16,801
672
14,866
20,646
13,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
85
23
Kills
31
31
Deaths
23
32
Assists
54
Player
Kills
Deaths
Assists
KDA
L
10
15
11
1.03
W
Zhong Kui
Fallkiller
Zhong Kui
15
6
16
3.83
L
Scylla
Goopy8728
Scylla
6
5
10
2.2
W
Gilgamesh
Kraken155
Gilgamesh
12
10
16
2
W
4
7
22
2.14
L
Gilgamesh
leejrahS
Gilgamesh
7
11
11
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,500
Damage
70,667
82,565
Taken
80,960
49,874
Mitigated
50,099
8,546
Healing
27,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,593
5,257
0
3,512
30,482
13,216
0
8,999
21,483
0
91,044
W
Zhong Kui
Fallkiller
Zhong Kui
30,988
3,703
0
20,971
32,747
22,301
2,300
9,808
22,493
158,388
0
L
Scylla
Goopy8728
Scylla
24,403
1,348
164
3,342
21,034
8,544
346
11,394
9,640
98,056
0
W
Gilgamesh
Kraken155
Gilgamesh
24,813
7,016
0
1,547
27,567
14,496
0
9,506
17,616
0
81,919
W
14,866
6,498
342
4,963
20,646
13,302
1,419
4,973
15,406
0
54,053
L
Gilgamesh
leejrahS
Gilgamesh
20,504
5,245
0
1,528
31,049
28,114
652
10,780
20,269
0
53,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,337
Gold Earned
54,646
270
Minions Killed
299
0
Camps Cleared
0
1,209,780
Distance Traveled
1,313,364
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
17,653
706
98
4
0
360,748
0
W
Zhong Kui
19,783
791
177
7
0
453,506
3
L
Scylla
16,994
680
126
5
0
436,889
1
W
Gilgamesh
18,062
722
64
3
0
437,908
4
W
Neith
16,801
672
58
2
0
421,950
4
L
Gilgamesh
17,690
708
46
2
0
412,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role