Player Matchup

Khepri
Khepri
AnimalSquare405
Khepri
Level 28
God Stats
11W - 9L
1,541 SR
Queue Stats
54W - 83L
1,315 Elo+
Party 2
Freya
Freya
AntiJean
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,022 Elo+
Solo
Thor
Thor
DevilInASkiMask
Thor
Level 7
God Stats
4W - 7L
1,816 SR
Queue Stats
108W - 100L
1,330 Elo+
Party 1
Neith
Neith
ElPatron101101
Neith
Level 18
God Stats
2W - 2L
1,783 SR
Queue Stats
28W - 32L
1,360 Elo+
Party 2
Ra
Ra
Grunchies
Ra
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,778 Elo+
Party 1
Team Averages
Level 24
1,628 SR
1,361 Elo+

VS

Team Averages
Level 12
1,406 SR
1,307 Elo+
Loki
Loki
AlvaRøck
Loki
Level 18
God Stats
32W - 33L
1,382 SR
Queue Stats
371W - 412L
1,312 Elo+
Solo
Ymir
Ymir
Hakalukanaka
Ymir
Level 5
God Stats
2W - 4L
1,144 SR
Queue Stats
19W - 24L
1,314 Elo+
Solo
Cthulhu
Cthulhu
Okoawsome
Cthulhu
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 44L
1,195 Elo+
Solo
Sun Wukong
Sun Wukong
Sharperpato09
Sun Wukong
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Solo
Olorun
Olorun
苏御sv
Olorun
Level 14
God Stats
4W - 4L
1,505 SR
Queue Stats
27W - 39L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,803
425
4,108
13,484
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
AntiJean
Freya
5
1 / 2 / 1
5,524
345
1,041
2,789
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 3 / 1
9,183
574
9,390
9,299
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 7 / 2
6,181
386
4,300
7,627
2,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 0
8,012
501
2,898
6,669
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 1 / 4
8,739
546
4,727
9,408
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
8 / 0 / 7
9,228
577
8,857
7,558
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cthulhu
Okoawsome
Cthulhu
13
5 / 2 / 6
8,386
524
6,576
11,174
6,149
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Sharperpato09
Sun Wukong
16
2 / 1 / 3
8,974
561
7,667
10,954
5,594
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
苏御sv
Olorun
13
1 / 5 / 5
8,351
522
2,949
6,985
2,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
22
22
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
6
1
4
8
L
0
8
2
0.13
L
Freya
AntiJean
Freya
1
2
1
0.75
L
7
3
1
2.5
L
0
7
2
0.14
L
1
2
0
0.5
W
8
0
7
11.5
W
Cthulhu
Okoawsome
Cthulhu
5
2
6
4
W
Sun Wukong
Sharperpato09
Sun Wukong
2
1
3
3.5
W
Olorun
苏御sv
Olorun
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,737
Damage
30,776
39,868
Taken
46,079
20,293
Mitigated
24,054
9,784
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,727
1,273
0
2,072
9,408
3,177
675
912
8,496
0
61,366
L
4,108
399
0
3,036
13,484
9,165
81
8,948
4,536
22,923
0
L
Freya
AntiJean
Freya
1,041
503
0
433
2,789
734
0
1,206
1,583
4,829
0
L
9,390
1,850
0
2,612
9,299
5,002
0
2,283
7,016
0
57,271
L
4,300
1,104
0
714
7,627
2,818
287
4,855
2,772
0
23,587
L
2,898
658
80
2,909
6,669
2,574
600
1,090
5,579
38,456
0
W
8,857
2,053
0
714
7,558
6,955
31
1,270
6,288
30,412
0
W
Cthulhu
Okoawsome
Cthulhu
6,576
1,033
0
508
11,174
6,149
156
1,542
9,632
33,616
0
W
Sun Wukong
Sharperpato09
Sun Wukong
7,667
601
0
3,081
10,954
5,594
285
2,843
7,805
0
54,593
W
Olorun
苏御sv
Olorun
2,949
925
69
1,330
6,985
2,179
2,304
1,174
5,811
35,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,703
Gold Earned
43,678
291
Minions Killed
385
0
Camps Cleared
0
1,196,864
Distance Traveled
1,539,934
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,739
546
97
6
0
307,822
0
L
Khepri
6,803
425
21
1
0
296,829
4
L
Freya
5,524
345
7
0
0
104,711
2
L
Thor
9,183
574
103
6
0
328,207
2
L
Neith
6,181
386
61
4
0
251,975
0
L
Ra
8,012
501
99
6
0
215,142
1
W
Ymir
9,228
577
46
3
0
309,502
1
W
Cthulhu
8,386
524
46
3
0
300,828
2
W
Sun Wukong
8,974
561
111
7
0
338,004
4
W
Olorun
8,351
522
85
5
0
283,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role