Player Matchup

Jormungandr
Jormungandr
FakeGHWAR19
Jormungandr
Level 62
God Stats
5W - 9L
1,645 SR
Queue Stats
25W - 47L
1,360 Elo+
Party 2
Hachiman
Hachiman
GAJAGA
Hachiman
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 54L
1,448 Elo+
Party 2
Hel
Hel
tuotrotesticulo
Hel
Level 24
God Stats
7W - 5L
1,511 SR
Queue Stats
29W - 35L
1,404 Elo+
Party 2
Team Averages
Level 52
1,552 SR
1,404 Elo+

VS

Team Averages
Level 56
1,428 SR
1,399 Elo+
Ymir
Ymir
Altus Chaos
Ymir
Level 76
God Stats
4W - 9L
1,309 SR
Queue Stats
29W - 41L
1,440 Elo+
Party 1
Tiamat
Tiamat
YesImJess22
Tiamat
Level 54
God Stats
4W - 2L
1,668 SR
Queue Stats
6W - 5L
1,486 Elo+
Party 1
Mercury
Mercury
warhawk101st
Mercury
Level 37
God Stats
0W - 1L
1,306 SR
Queue Stats
78W - 128L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FakeGHWAR19
Jormungandr
20
20 / 1 / 9
17,522
762
26,925
17,303
16,810
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
GAJAGA
Hachiman
18
8 / 3 / 19
15,714
683
16,809
19,130
7,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 8 / 21
14,391
626
11,635
18,631
7,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 8
13,365
581
16,098
28,158
20,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
17
4 / 6 / 5
13,417
583
12,178
20,487
15,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
warhawk101st
Mercury
17
3 / 12 / 5
13,718
596
10,078
19,542
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
30
Kills
10
12
Deaths
30
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
12
8
0.58
W
Jormungandr
FakeGHWAR19
Jormungandr
20
1
9
24.5
W
Hachiman
GAJAGA
Hachiman
8
3
19
5.83
L
Tiamat
4
6
5
1.08
W
2
8
21
1.56
L
Mercury
warhawk101st
Mercury
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,369
Damage
38,354
55,064
Taken
68,187
31,691
Mitigated
43,029
19,685
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,098
2,020
907
4,006
28,158
20,272
120
16,766
11,392
53,159
0
W
Jormungandr
FakeGHWAR19
Jormungandr
26,925
4,289
837
3,111
17,303
16,810
925
8,257
8,664
98,931
0
W
Hachiman
GAJAGA
Hachiman
16,809
9,202
0
2,713
19,130
7,765
2,022
9,492
9,304
0
64,209
L
Tiamat
12,178
664
447
6,959
20,487
15,133
0
12,830
7,657
44,806
0
W
11,635
1,426
5,874
7,150
18,631
7,116
426
10,297
6,660
32,913
0
L
Mercury
warhawk101st
Mercury
10,078
5,303
0
247
19,542
7,624
0
9,054
10,488
0
66,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,627
Gold Earned
40,500
202
Minions Killed
196
0
Camps Cleared
0
1,146,930
Distance Traveled
1,104,019
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,365
581
52
2
0
311,455
3
W
Jormungandr
17,522
762
102
4
0
413,770
1
W
Hachiman
15,714
683
72
3
0
370,084
1
L
Tiamat
13,417
583
62
3
0
393,442
2
W
Hel
14,391
626
28
1
0
363,076
0
L
Mercury
13,718
596
82
4
0
399,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role