Player Matchup

Cthulhu
Cthulhu
Cyral
Cthulhu
Level 49
God Stats
6W - 11L
1,500 SR
Queue Stats
143W - 130L
1,500 Elo+
Party 3
Bellona
Bellona
Glatzeltak
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 3
Fenrir
Fenrir
Joeniicorn
Fenrir
Level 24
God Stats
1W - 3L
1,390 SR
Queue Stats
78W - 91L
1,403 Elo+
Party 2
Anubis
Anubis
SuperSoldier35
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 2
Discordia
Discordia
teboxdeena
Discordia
Level 22
God Stats
50W - 77L
1,382 SR
Queue Stats
148W - 184L
1,336 Elo+
Solo
Team Averages
Level 20
1,454 SR
1,375 Elo+

VS

Team Averages
Level 23
1,562 SR
1,477 Elo+
Anubis
Anubis
Colemanfire
Anubis
Level 55
God Stats
8W - 5L
1,811 SR
Queue Stats
9W - 8L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
Crospiljr
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,183 Elo+
Solo
Baron Samedi
Baron Samedi
Gunzthegeek
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,548 Elo+
Party 1
Medusa
Medusa
MissGiggles8003
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
Smubbles
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyral
Cthulhu
16
0 / 8 / 6
9,225
1,025
11,475
21,466
18,527
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Glatzeltak
Bellona
14
2 / 10 / 3
9,234
1,026
7,584
17,763
9,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Joeniicorn
Fenrir
16
5 / 15 / 4
10,659
1,184
11,068
26,258
12,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 8 / 5
10,019
1,113
11,000
15,512
5,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
teboxdeena
Discordia
15
0 / 6 / 5
8,836
982
7,282
13,210
3,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
16 / 1 / 22
12,582
1,398
29,971
14,839
7,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Crospiljr
Cthulhu
18
2 / 1 / 23
10,679
1,187
9,237
10,067
4,148
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
Gunzthegeek
Baron Samedi
17
5 / 3 / 29
10,613
1,179
10,302
8,870
3,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
20 / 2 / 20
13,571
1,508
31,587
9,537
3,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Smubbles
Sun Wukong
16
4 / 3 / 16
9,736
1,082
5,451
10,546
7,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
157
10
Kills
47
47
Deaths
10
23
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Anubis
16
1
22
27
W
Cthulhu
Crospiljr
Cthulhu
2
1
23
13.5
L
Cthulhu
Cyral
Cthulhu
0
8
6
0.38
L
Bellona
Glatzeltak
Bellona
2
10
3
0.35
W
Baron Samedi
Gunzthegeek
Baron Samedi
5
3
29
6.5
L
Fenrir
Joeniicorn
Fenrir
5
15
4
0.47
W
20
2
20
15
W
Sun Wukong
Smubbles
Sun Wukong
4
3
16
4
L
3
8
5
0.69
L
Discordia
teboxdeena
Discordia
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,409
Damage
86,548
94,209
Taken
53,859
49,389
Mitigated
26,696
3,949
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
29,971
2,182
623
7,943
14,839
7,732
0
7,285
7,554
44,224
0
W
Cthulhu
Crospiljr
Cthulhu
9,237
671
75
1,590
10,067
4,148
0
7,074
2,993
34,666
0
L
Cthulhu
Cyral
Cthulhu
11,475
833
0
243
21,466
18,527
0
13,926
7,540
27,682
0
L
Bellona
Glatzeltak
Bellona
7,584
3,006
0
390
17,763
9,058
0
10,558
7,205
77
13,207
W
Baron Samedi
Gunzthegeek
Baron Samedi
10,302
2,366
731
1,095
8,870
3,597
0
5,172
3,698
19,797
0
L
Fenrir
Joeniicorn
Fenrir
11,068
3,582
0
1,000
26,258
12,536
0
11,514
14,744
0
17,486
W
31,587
20,177
0
3,701
9,537
3,950
0
4,943
4,594
0
41,679
W
Sun Wukong
Smubbles
Sun Wukong
5,451
1,008
0
597
10,546
7,269
0
5,360
5,186
0
15,283
L
11,000
847
0
2,307
15,512
5,764
0
8,938
6,574
26,653
0
L
Discordia
teboxdeena
Discordia
7,282
265
0
9
13,210
3,504
0
4,574
8,636
30,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
57,181
160
Minions Killed
183
4
Camps Cleared
5
723,185
Distance Traveled
821,824
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,582
1,398
42
5
1
164,077
2
W
Cthulhu
10,679
1,187
69
8
2
170,823
0
L
Cthulhu
9,225
1,025
48
5
0
167,939
2
L
Bellona
9,234
1,026
7
1
0
126,045
0
W
Baron Samedi
10,613
1,179
23
3
1
130,522
2
L
Fenrir
10,659
1,184
9
1
3
151,231
0
W
Medusa
13,571
1,508
31
3
1
183,759
0
W
Sun Wukong
9,736
1,082
18
2
0
172,643
2
L
Anubis
10,019
1,113
45
5
0
141,130
1
L
Discordia
8,836
982
51
6
1
136,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role