Player Matchup

Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Alpha-X
Agni
Level 66
God Stats
1W - 4L
1,440 SR
Queue Stats
105W - 119L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
Irmaos Berti
Danzaburou
Level 102
God Stats
18W - 14L
1,558 SR
Queue Stats
363W - 385L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
KhaZix
Gilgamesh
Level 85
God Stats
30W - 22L
1,536 SR
Queue Stats
245W - 268L
1,412 Elo+
Party 3
Amaterasu
Amaterasu
LucCarv z
Amaterasu
Level 21
God Stats
3W - 4L
1,393 SR
Queue Stats
48W - 77L
1,360 Elo+
Party 1
Team Averages
Level 72
1,486 SR
1,416 Elo+

VS

Team Averages
Level 48
1,520 SR
1,411 Elo+
Ao Kuang
Ao Kuang
CAPALOTBARZ
Ao Kuang
Level 29
God Stats
11W - 6L
1,299 SR
Queue Stats
568W - 484L
1,481 Elo+
Party 2
Izanami
Izanami
ReadyChuck
Izanami
Level 49
God Stats
131W - 88L
1,575 SR
Queue Stats
608W - 533L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
SxFxlcon
Baron Samedi
Level 69
God Stats
12W - 15L
1,522 SR
Queue Stats
115W - 126L
1,301 Elo+
Solo
Apollo
Apollo
imsmokeytheog
Apollo
Level 26
God Stats
39W - 30L
1,516 SR
Queue Stats
61W - 65L
1,439 Elo+
Party 2
Camazotz
Camazotz
xKFC_Chicken0
Camazotz
Level 69
God Stats
4W - 3L
1,685 SR
Queue Stats
262W - 257L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 3 / 3
6,750
519
4,672
13,282
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Alpha-X
Agni
11
5 / 4 / 2
6,947
534
4,638
7,615
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Irmaos Berti
Danzaburou
11
2 / 1 / 2
6,564
505
3,845
5,418
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
KhaZix
Gilgamesh
9
2 / 6 / 5
5,811
447
7,910
13,073
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
LucCarv z
Amaterasu
11
0 / 5 / 1
6,243
480
1,929
7,554
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CAPALOTBARZ
Ao Kuang
12
8 / 1 / 6
7,767
597
9,049
8,777
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ReadyChuck
Izanami
12
4 / 0 / 4
6,956
535
10,092
5,344
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SxFxlcon
Baron Samedi
11
1 / 5 / 8
6,645
511
4,106
9,239
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 3
5,438
418
2,270
5,748
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
xKFC_Chicken0
Camazotz
13
6 / 1 / 7
7,550
581
6,561
10,425
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
19
19
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
3
1.17
L
Agni
Alpha-X
Agni
5
4
2
1.5
W
Ao Kuang
CAPALOTBARZ
Ao Kuang
8
1
6
11
L
Danzaburou
Irmaos Berti
Danzaburou
2
1
2
3
L
Gilgamesh
KhaZix
Gilgamesh
2
6
5
0.75
L
Amaterasu
LucCarv z
Amaterasu
0
5
1
0.1
W
Izanami
ReadyChuck
Izanami
4
0
4
6
W
Baron Samedi
SxFxlcon
Baron Samedi
1
5
8
1
W
0
4
3
0.38
W
Camazotz
xKFC_Chicken0
Camazotz
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,994
Damage
32,078
46,942
Taken
39,533
21,756
Mitigated
16,386
11,818
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,672
212
0
5,014
13,282
9,037
170
2,793
10,389
22,808
0
L
Agni
Alpha-X
Agni
4,638
395
0
518
7,615
2,592
770
3,922
3,618
22,640
0
W
Ao Kuang
CAPALOTBARZ
Ao Kuang
9,049
1,730
0
2,410
8,777
2,761
472
1,961
6,586
37,443
0
L
Danzaburou
Irmaos Berti
Danzaburou
3,845
1,350
0
2,970
5,418
1,921
360
313
5,080
0
31,082
L
Gilgamesh
KhaZix
Gilgamesh
7,910
2,578
0
2,437
13,073
4,797
222
4,043
8,980
0
17,997
L
Amaterasu
LucCarv z
Amaterasu
1,929
1,016
0
879
7,554
3,409
1,016
2,084
5,298
0
22,611
W
Izanami
ReadyChuck
Izanami
10,092
7,218
0
2,900
5,344
1,709
1,666
740
4,604
0
47,072
W
Baron Samedi
SxFxlcon
Baron Samedi
4,106
188
550
3,400
9,239
3,112
55
3,081
5,730
33,459
0
W
2,270
1,196
0
595
5,748
1,817
580
1,411
4,337
0
14,148
W
Camazotz
xKFC_Chicken0
Camazotz
6,561
1,985
0
5,177
10,425
6,987
84
1,343
8,966
0
31,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
34,356
227
Minions Killed
293
0
Camps Cleared
0
1,140,156
Distance Traveled
1,212,079
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,750
519
31
2
0
246,270
1
L
Agni
6,947
534
38
3
0
201,784
1
W
Ao Kuang
7,767
597
65
5
0
270,280
1
L
Danzaburou
6,564
505
70
5
0
206,570
0
L
Gilgamesh
5,811
447
27
2
0
250,894
1
L
Amaterasu
6,243
480
61
5
0
234,638
0
W
Izanami
6,956
535
84
6
0
232,682
3
W
Baron Samedi
6,645
511
51
4
0
237,332
3
W
Apollo
5,438
418
42
3
0
209,917
0
W
Camazotz
7,550
581
51
4
0
261,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role