Player Matchup

Horus
Horus
Silver II
Jerly21
Horus
Silver II
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 31L
1,318 MMR
Party 1
Izanami
Izanami
Gold V
XWolfMurdorX
Izanami
Gold V
Level 128
God Stats
2W - 1L
1,552 SR
Queue Stats
58W - 48L
1,476 MMR
Party 1
Merlin
Merlin
Gold V
lxDarkJackxl
Merlin
Gold V
Level 155
God Stats
1W - 2L
1,589 SR
Queue Stats
50W - 38L
1,434 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,547 SR
1,410 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,587 SR
1,448 MMR
Scylla
Scylla
Gold V
BubbleonSwitch
Scylla
Gold V
Level 84
God Stats
0W - 1L
1,777 SR
Queue Stats
16W - 21L
1,606 MMR
Party 2
Ymir
Ymir
Silver II
DaBombGee
Ymir
Silver II
Level 52
God Stats
2W - 4L
1,484 SR
Queue Stats
25W - 44L
1,237 MMR
Party 2
Medusa
Medusa
Silver III
JORDANZG
Medusa
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jerly21
Horus
14
0 / 3 / 6
12,391
620
6,807
18,078
20,357
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
XWolfMurdorX
Izanami
16
4 / 2 / 3
12,777
639
12,193
17,914
6,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
17
3 / 1 / 4
12,604
630
25,863
11,909
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuAthenaAphroditeDanzaburouAres

VS

Bans
CupidSobekHerculesGuan YuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
11,990
600
14,540
11,318
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
0 / 2 / 5
12,727
636
4,417
22,649
24,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
JORDANZG
Medusa
16
3 / 3 / 1
12,439
622
16,608
17,039
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
7
Kills
6
6
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Ymir
0
2
5
1.25
L
Medusa
JORDANZG
Medusa
3
3
1
1.17
W
Horus
Jerly21
Horus
0
3
6
1
W
Izanami
XWolfMurdorX
Izanami
4
2
3
2.75
W
Merlin
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,863
Damage
35,565
47,901
Taken
51,006
31,476
Mitigated
36,644
20,454
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,540
906
0
647
11,318
4,441
1,131
5,029
5,860
49,984
0
L
Ymir
4,417
758
0
402
22,649
24,635
350
11,248
10,505
31,294
0
L
Medusa
JORDANZG
Medusa
16,608
8,247
0
5,922
17,039
7,568
1,474
7,731
8,688
0
92,338
W
Horus
Jerly21
Horus
6,807
3,555
3,714
5,870
18,078
20,357
195
6,591
11,189
0
13,937
W
Izanami
XWolfMurdorX
Izanami
12,193
7,202
0
6,286
17,914
6,606
3,005
9,948
7,332
0
93,622
W
Merlin
25,863
1,503
208
4,376
11,909
4,513
840
2,071
9,828
78,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
37,156
232
Minions Killed
241
0
Camps Cleared
0
1,075,224
Distance Traveled
1,134,479
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,990
600
77
4
0
394,410
5
L
Ymir
12,727
636
44
2
0
355,836
2
L
Medusa
12,439
622
120
6
0
384,233
3
W
Horus
12,391
620
9
0
0
391,959
6
W
Izanami
12,777
639
131
7
0
324,135
4
W
Merlin
12,604
630
92
5
0
359,130
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role