Player Matchup

Khepri
Khepri
AcousticMamba
Khepri
Level 17
God Stats
5W - 0L
1,943 SR
Queue Stats
7W - 3L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
Knight4Night
Kukulkan
Level 28
God Stats
9W - 12L
1,290 SR
Queue Stats
194W - 237L
1,396 Elo+
Solo
Nemesis
Nemesis
RenaWhey
Nemesis
Level 4
God Stats
2W - 0L
1,543 SR
Queue Stats
3W - 0L
1,658 Elo+
Party 1
Tiamat
Tiamat
TempehNoir
Tiamat
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,706 Elo+
Party 1
Neith
Neith
thiccpenguin
Neith
Level 13
God Stats
2W - 1L
1,854 SR
Queue Stats
3W - 2L
1,582 Elo+
Party 1
Team Averages
Level 13
1,626 SR
1,596 Elo+

VS

Team Averages
Level 37
1,660 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
FlashCamBam33
Cu Chulainn
Level 96
God Stats
3W - 2L
1,682 SR
Queue Stats
171W - 185L
1,472 Elo+
Party 2
Ao Kuang
Ao Kuang
LAKEZ-F3
Ao Kuang
Level 16
God Stats
17W - 18L
1,455 SR
Queue Stats
437W - 455L
1,333 Elo+
Solo
Anhur
Anhur
Nasty Clarity
Anhur
Level 9
God Stats
1W - 2L
1,747 SR
Queue Stats
25W - 20L
1,535 Elo+
Party 2
Zeus
Zeus
Nasty Klarity
Zeus
Level 53
God Stats
1W - 2L
1,736 SR
Queue Stats
180W - 200L
1,454 Elo+
Party 2
Ymir
Ymir
Nasty Voidz
Ymir
Level 11
God Stats
7W - 6L
1,677 SR
Queue Stats
51W - 45L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
7,568
541
3,588
8,357
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Knight4Night
Kukulkan
13
1 / 2 / 3
7,449
532
1,466
4,410
1,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
RenaWhey
Nemesis
15
12 / 2 / 4
9,304
665
10,268
8,309
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
TempehNoir
Tiamat
16
8 / 0 / 8
9,274
662
12,435
8,637
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 4
6,538
467
8,421
6,368
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FlashCamBam33
Cu Chulainn
13
2 / 4 / 0
7,881
563
4,715
9,576
4,427
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
LAKEZ-F3
Ao Kuang
12
1 / 5 / 0
7,397
528
3,330
11,711
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 5 / 1
6,167
441
4,446
10,055
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 0
7,326
523
5,725
8,516
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,809
415
2,459
12,199
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
23
Kills
5
5
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Cu Chulainn
FlashCamBam33
Cu Chulainn
2
4
0
0.5
W
Kukulkan
Knight4Night
Kukulkan
1
2
3
1.25
L
Ao Kuang
LAKEZ-F3
Ao Kuang
1
5
0
0.2
L
1
5
1
0.3
L
1
6
0
0.17
L
0
3
1
0.17
W
Nemesis
RenaWhey
Nemesis
12
2
4
7
W
Tiamat
TempehNoir
Tiamat
8
0
8
12
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,178
Damage
20,675
36,081
Taken
52,057
16,985
Mitigated
22,623
13,607
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,588
274
954
3,907
8,357
3,797
375
3,891
4,466
25,927
0
L
Cu Chulainn
FlashCamBam33
Cu Chulainn
4,715
250
0
1,431
9,576
4,427
222
1,740
7,836
0
46,164
W
Kukulkan
Knight4Night
Kukulkan
1,466
404
0
0
4,410
1,631
0
0
4,410
33,367
0
L
Ao Kuang
LAKEZ-F3
Ao Kuang
3,330
460
0
1,608
11,711
4,107
0
3,868
7,843
47,633
0
L
4,446
2,246
0
1,291
10,055
2,846
0
3,476
6,579
0
20,397
L
5,725
250
0
922
8,516
2,805
168
3,582
4,934
35,764
0
L
2,459
280
0
2,654
12,199
8,438
0
4,823
7,376
15,760
0
W
Nemesis
RenaWhey
Nemesis
10,268
4,732
0
759
8,309
3,173
1,476
1,814
6,495
0
48,075
W
Tiamat
TempehNoir
Tiamat
12,435
889
156
4,856
8,637
6,521
1,268
4,332
4,305
57,172
0
W
8,421
4,075
525
2,450
6,368
1,863
1,146
1,477
4,891
0
33,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
34,580
363
Minions Killed
375
0
Camps Cleared
0
1,412,473
Distance Traveled
1,125,611
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,568
541
34
2
0
297,248
4
L
Cu Chulainn
7,881
563
110
8
0
224,268
4
W
Kukulkan
7,449
532
87
6
0
266,891
0
L
Ao Kuang
7,397
528
84
6
0
269,194
0
L
Anhur
6,167
441
39
3
0
206,589
1
L
Zeus
7,326
523
111
8
0
225,506
2
L
Ymir
5,809
415
31
2
0
200,054
1
W
Nemesis
9,304
665
82
6
0
310,385
2
W
Tiamat
9,274
662
107
8
0
294,575
2
W
Neith
6,538
467
53
4
0
243,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role