Player Matchup

Janus
Janus
Gold V
DanniRock
Janus
Gold V
Level 154
God Stats
5W - 7L
1,839 SR
Queue Stats
110W - 114L
1,673 MMR
Solo
Rama
Rama
Bronze III
Earthwormy
Rama
Bronze III
Level 138
God Stats
2W - 2L
1,796 SR
Queue Stats
83W - 69L
1,633 MMR
Solo
Sylvanus
Sylvanus
Platinum V
LetsGoGulls
Sylvanus
Platinum V
Level 147
God Stats
97W - 62L
1,712 SR
Queue Stats
998W - 988L
1,591 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
OrtegaxD23
Ao Kuang
Gold I
Level 128
God Stats
2W - 6L
1,864 SR
Queue Stats
391W - 386L
1,580 MMR
Solo
Xing Tian
Xing Tian
Silver I
bahramflame
Xing Tian
Silver I
Level 103
God Stats
0W - 1L
1,424 SR
Queue Stats
149W - 149L
1,621 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,727 SR
1,620 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,497 SR
1,620 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
Fraxure89
Ah Muzen Cab
Gold I
Level 121
God Stats
14W - 11L
1,611 SR
Queue Stats
62W - 56L
1,597 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
GettingLoose
Tsukuyomi
Gold III
Level 43
God Stats
40W - 45L
1,549 SR
Queue Stats
393W - 389L
1,459 MMR
Party 1
Ares
Ares
Gold II
NovatoAncestral
Ares
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 147L
1,572 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Raebae
Nu Wa
Platinum V
Level 160
God Stats
6W - 5L
1,609 SR
Queue Stats
71W - 71L
1,588 MMR
Solo
Fenrir
Fenrir
Platinum II
mooboojooboo8
Fenrir
Platinum II
Level 57
God Stats
12W - 18L
1,216 SR
Queue Stats
708W - 706L
1,881 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DanniRock
Janus
13
1 / 5 / 2
7,981
443
6,809
9,277
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 1
9,821
546
6,365
11,759
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
LetsGoGulls
Sylvanus
15
4 / 5 / 2
9,214
512
10,940
23,143
18,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
OrtegaxD23
Ao Kuang
15
3 / 7 / 2
8,954
497
6,518
18,230
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
bahramflame
Xing Tian
10
0 / 7 / 2
6,981
388
4,676
18,953
12,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
PersephoneAthenaDanzaburouSetTiamat

VS

Bans
ApolloGebScyllaGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fraxure89
Ah Muzen Cab
17
5 / 1 / 4
10,753
597
8,991
13,668
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
GettingLoose
Tsukuyomi
17
9 / 1 / 8
10,820
601
12,850
12,001
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 2 / 12
10,156
564
9,011
18,219
15,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Raebae
Nu Wa
17
3 / 2 / 16
10,518
584
16,783
9,780
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 6
10,516
584
13,295
14,261
9,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
8
Kills
27
27
Deaths
8
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
DanniRock
Janus
1
5
2
0.4
L
0
3
1
0.17
W
Ah Muzen Cab
Fraxure89
Ah Muzen Cab
5
1
4
7
W
Tsukuyomi
GettingLoose
Tsukuyomi
9
1
8
13
L
Sylvanus
LetsGoGulls
Sylvanus
4
5
2
1
W
4
2
12
5
L
Ao Kuang
OrtegaxD23
Ao Kuang
3
7
2
0.57
W
Nu Wa
Raebae
Nu Wa
3
2
16
5.5
L
Xing Tian
bahramflame
Xing Tian
0
7
2
0.14
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,308
Damage
60,930
81,362
Taken
67,929
43,504
Mitigated
39,147
22,975
Healing
26,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DanniRock
Janus
6,809
82
0
528
9,277
2,787
0
3,953
5,146
58,097
0
L
6,365
4,339
0
3,520
11,759
3,798
280
2,744
8,907
0
79,150
W
Ah Muzen Cab
Fraxure89
Ah Muzen Cab
8,991
4,110
0
9,904
13,668
4,982
3,196
1,895
11,773
0
79,244
W
Tsukuyomi
GettingLoose
Tsukuyomi
12,850
2,288
0
3,242
12,001
5,021
59
4,802
7,199
0
67,760
L
Sylvanus
LetsGoGulls
Sylvanus
10,940
3,277
698
9,005
23,143
18,314
567
4,815
18,180
45,051
9,491
W
9,011
441
0
5,089
18,219
15,192
40
7,244
10,975
29,348
0
L
Ao Kuang
OrtegaxD23
Ao Kuang
6,518
1,208
0
6,061
18,230
6,394
0
6,502
11,414
59,249
0
W
Nu Wa
Raebae
Nu Wa
16,783
2,984
0
913
9,780
3,995
2,115
6,545
3,235
81,005
0
L
Xing Tian
bahramflame
Xing Tian
4,676
641
0
3,163
18,953
12,211
0
6,768
11,921
20,500
0
W
13,295
4,662
0
6,919
14,261
9,957
1,448
7,527
6,734
0
54,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,951
Gold Earned
52,763
524
Minions Killed
529
0
Camps Cleared
0
1,562,583
Distance Traveled
1,825,291
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,981
443
121
7
0
356,212
6
L
Rama
9,821
546
165
9
0
325,163
12
W
Ah Muzen Cab
10,753
597
128
7
0
343,996
2
W
Tsukuyomi
10,820
601
108
6
0
417,032
6
L
Sylvanus
9,214
512
95
5
0
256,028
2
W
Ares
10,156
564
41
2
0
373,241
5
L
Ao Kuang
8,954
497
113
6
0
314,886
2
W
Nu Wa
10,518
584
144
8
0
343,709
3
L
Xing Tian
6,981
388
30
2
0
310,294
4
W
Fenrir
10,516
584
108
6
0
347,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role