Player Matchup

Sol
Sol
DerpyStonerBunny
Sol
Level 17
God Stats
32W - 29L
1,495 SR
Queue Stats
37W - 57L
1,355 Elo+
Party 1
Bellona
Bellona
IIIad
Bellona
Level 13
God Stats
15W - 23L
1,439 SR
Queue Stats
17W - 42L
1,262 Elo+
Party 1
Guan Yu
Guan Yu
WheresDaLoots420
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,558 Elo+
Party 1
Bastet
Bastet
Yêufhoria
Bastet
Level 88
God Stats
3W - 5L
1,538 SR
Queue Stats
69W - 96L
1,420 Elo+
Party 1
Neith
Neith
kev88lam
Neith
Level 128
God Stats
2W - 0L
1,813 SR
Queue Stats
27W - 20L
1,535 Elo+
Party 1
Team Averages
Level 50
1,557 SR
1,426 Elo+

VS

Team Averages
Level 26
1,459 SR
1,434 Elo+
Neith
Neith
Chocokrispis14
Neith
Level 7
God Stats
25W - 33L
1,347 SR
Queue Stats
83W - 101L
1,301 Elo+
Party 2
Ra
Ra
Lilwick5500
Ra
Level 8
God Stats
15W - 12L
1,222 SR
Queue Stats
179W - 219L
1,420 Elo+
Solo
Ymir
Ymir
TTV_ripXgodzX
Ymir
Level 19
God Stats
2W - 2L
1,534 SR
Queue Stats
21W - 23L
1,544 Elo+
Solo
Merlin
Merlin
Xx-Kxy-xX
Merlin
Level 26
God Stats
1W - 1L
1,670 SR
Queue Stats
6W - 9L
1,485 Elo+
Solo
Guan Yu
Guan Yu
jajajavi888
Guan Yu
Level 69
God Stats
6W - 6L
1,524 SR
Queue Stats
163W - 184L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 24
13,104
1,092
18,840
14,484
4,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
IIIad
Bellona
18
2 / 2 / 21
11,290
941
14,646
16,229
12,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 28
13,035
1,086
13,471
19,303
21,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Yêufhoria
Bastet
18
6 / 4 / 16
12,106
1,009
11,564
10,884
4,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
kev88lam
Neith
20
20 / 1 / 19
15,508
1,292
36,597
11,291
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 8
11,525
960
14,278
22,315
9,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 9 / 8
11,444
954
12,550
16,238
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 10 / 6
11,468
956
17,543
27,349
30,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
Xx-Kxy-xX
Merlin
14
1 / 3 / 0
9,163
764
2,009
2,817
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
jajajavi888
Guan Yu
18
4 / 12 / 9
12,213
1,018
17,122
32,369
49,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
44
42
Kills
13
13
Deaths
42
108
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
W
7
2
24
9.5
W
Bellona
IIIad
Bellona
2
2
21
6.25
L
1
9
8
0.56
L
4
10
6
0.7
W
7
4
28
5.25
L
Merlin
Xx-Kxy-xX
Merlin
1
3
0
0.33
W
Bastet
Yêufhoria
Bastet
6
4
16
3.5
L
Guan Yu
jajajavi888
Guan Yu
4
12
9
0.71
W
Neith
kev88lam
Neith
20
1
19
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,118
Damage
63,502
72,191
Taken
101,088
47,201
Mitigated
95,837
25,367
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,278
10,475
0
1,097
22,315
9,441
0
1,897
20,418
0
29,262
W
18,840
7,078
0
5,792
14,484
4,397
0
5,677
8,707
44,272
0
W
Bellona
IIIad
Bellona
14,646
6,498
0
1,353
16,229
12,142
0
8,261
7,682
359
22,974
L
12,550
2,419
1,638
716
16,238
5,610
0
1,976
14,262
36,242
0
L
17,543
2,779
0
1,411
27,349
30,409
0
9,051
18,298
41,811
0
W
13,471
4,152
5,210
5,238
19,303
21,068
0
9,512
9,521
26
25,527
L
Merlin
Xx-Kxy-xX
Merlin
2,009
169
0
35
2,817
1,034
0
481
2,336
4,705
0
W
Bastet
Yêufhoria
Bastet
11,564
2,832
321
607
10,884
4,596
0
4,406
6,342
0
22,833
L
Guan Yu
jajajavi888
Guan Yu
17,122
1,894
4,244
5,178
32,369
49,343
0
5,820
26,549
780
39,909
W
Neith
kev88lam
Neith
36,597
25,093
1,307
5,539
11,291
4,998
0
3,918
7,128
0
70,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,043
Gold Earned
55,813
205
Minions Killed
201
3
Camps Cleared
3
1,032,764
Distance Traveled
749,135
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,525
960
32
3
1
157,257
0
W
Sol
13,104
1,092
75
6
1
187,428
0
W
Bellona
11,290
941
26
2
1
209,735
1
L
Ra
11,444
954
72
6
1
167,984
0
L
Ymir
11,468
956
46
4
0
157,383
0
W
Guan Yu
13,035
1,086
13
1
1
223,300
0
L
Merlin
9,163
764
6
1
0
38,577
0
W
Bastet
12,106
1,009
36
3
0
218,831
0
L
Guan Yu
12,213
1,018
45
4
1
227,934
0
W
Neith
15,508
1,292
55
5
0
193,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role