Player Matchup

Cabrakan
Cabrakan
Categorizes
Cabrakan
Level 29
God Stats
4W - 0L
1,966 SR
Queue Stats
138W - 52L
1,778 Elo+
Party 1
Loki
Loki
FrakturedStorm
Loki
Level 157
God Stats
13W - 7L
1,499 SR
Queue Stats
455W - 365L
1,729 Elo+
Party 1
Scylla
Scylla
GuppyTheSloth
Scylla
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 89L
1,500 Elo+
Solo
Horus
Horus
Jarbroski
Horus
Level 155
God Stats
3W - 0L
1,846 SR
Queue Stats
198W - 139L
1,758 Elo+
Party 1
Chiron
Chiron
Slim The Rebel
Chiron
Level 126
God Stats
35W - 18L
1,746 SR
Queue Stats
523W - 454L
1,732 Elo+
Party 1
Team Averages
Level 103
1,711 SR
1,699 Elo+

VS

Team Averages
Level 67
1,519 SR
1,425 Elo+
Nike
Nike
AfufuElFurro
Nike
Level 58
God Stats
2W - 5L
1,434 SR
Queue Stats
28W - 54L
1,411 Elo+
Party 2
Loki
Loki
Josedego
Loki
Level 64
God Stats
1W - 1L
1,635 SR
Queue Stats
28W - 55L
1,407 Elo+
Party 2
Xbalanque
Xbalanque
NightSG
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
WhezzeCreation
Cerberus
Level 27
God Stats
4W - 10L
1,457 SR
Queue Stats
27W - 53L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
XDjosesg955
Baron Samedi
Level 62
God Stats
4W - 2L
1,568 SR
Queue Stats
97W - 101L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Categorizes
Cabrakan
9
2 / 1 / 10
6,253
625
4,307
6,184
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 4
6,486
649
5,483
4,934
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 2
5,950
595
3,392
4,081
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
Jarbroski
Horus
11
2 / 0 / 0
5,984
598
2,270
4,353
1,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 0 / 3
6,443
644
5,848
3,699
1,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,701
570
3,410
6,575
2,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
8
0 / 3 / 1
4,897
490
1,820
5,565
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
NightSG
Xbalanque
7
0 / 3 / 0
4,265
427
2,577
6,175
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
7
0 / 4 / 0
4,356
436
1,080
6,053
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
XDjosesg955
Baron Samedi
9
2 / 5 / 0
5,410
541
3,361
7,708
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
3
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cabrakan
Categorizes
Cabrakan
2
1
10
7
W
5
0
4
7
W
3
2
2
2
W
Horus
Jarbroski
Horus
2
0
0
2
L
Loki
0
3
1
0.17
L
Xbalanque
NightSG
Xbalanque
0
3
0
0
W
5
0
3
6.5
L
Cerberus
0
4
0
0
L
Baron Samedi
XDjosesg955
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
12,248
23,251
Taken
32,076
10,850
Mitigated
10,855
12,335
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,410
605
0
1,309
6,575
2,530
292
168
6,383
0
32,183
W
Cabrakan
Categorizes
Cabrakan
4,307
388
0
2,721
6,184
5,196
0
2,072
3,940
19,937
0
W
5,483
2,072
0
2,585
4,934
1,502
0
335
4,561
0
35,985
W
3,392
409
0
670
4,081
1,237
0
1,211
2,753
27,787
0
W
Horus
Jarbroski
Horus
2,270
1,117
478
2,981
4,353
1,797
0
0
4,353
0
27,582
L
Loki
1,820
114
0
1,910
5,565
1,464
0
1,559
3,930
0
20,011
L
Xbalanque
NightSG
Xbalanque
2,577
1,101
0
1,833
6,175
1,373
0
1,894
4,237
0
18,476
W
5,848
2,933
435
2,465
3,699
1,118
257
488
3,203
0
38,890
L
Cerberus
1,080
187
0
469
6,053
2,459
0
1,734
4,313
11,629
0
L
Baron Samedi
XDjosesg955
Baron Samedi
3,361
145
50
1,879
7,708
3,029
120
2,049
5,514
24,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
24,629
334
Minions Killed
243
0
Camps Cleared
0
969,696
Distance Traveled
930,051
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,701
570
77
8
0
187,093
2
W
Cabrakan
6,253
625
30
3
0
177,903
2
W
Loki
6,486
649
78
8
0
227,439
0
W
Scylla
5,950
595
72
7
0
193,644
3
W
Horus
5,984
598
73
7
0
191,812
2
L
Loki
4,897
490
55
6
0
199,501
7
L
Xbalanque
4,265
427
38
4
0
176,280
1
W
Chiron
6,443
644
81
8
0
178,898
1
L
Cerberus
4,356
436
21
2
0
188,595
0
L
Baron Samedi
5,410
541
52
5
0
178,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role