Player Matchup

Heimdallr
Heimdallr
HolyDenimDan
Heimdallr
Level 118
God Stats
1W - 0L
1,821 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 2
Fafnir
Fafnir
SphericGhost900
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SphericRecon180
Kukulkan
Level 23
God Stats
2W - 0L
1,601 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SphericSwift720
Gilgamesh
Level 126
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 89
1,669 SR
1,500 Elo+

VS

Team Averages
Level 42
1,475 SR
1,117 Elo+
Kukulkan
Kukulkan
DracoDex1021
Kukulkan
Level 23
God Stats
0W - 5L
1,431 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 1
Ah Puch
Ah Puch
PattMacc
Ah Puch
Level 37
God Stats
0W - 4L
1,531 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 1
Danzaburou
Danzaburou
RaptormanXIII
Danzaburou
Level 67
God Stats
0W - 5L
1,478 SR
Queue Stats
0W - 6L
1,117 Elo+
Party 1
Ares
Ares
XxNoSe
Ares
Level 39
God Stats
0W - 5L
1,461 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HolyDenimDan
Heimdallr
15
4 / 0 / 7
9,126
913
6,799
5,881
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 1 / 6
9,257
926
4,546
5,746
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
2 / 2 / 4
8,558
856
5,674
4,243
1,612
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SphericSwift720
Gilgamesh
14
5 / 3 / 4
8,826
883
4,865
8,551
5,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DracoDex1021
Kukulkan
12
0 / 1 / 2
7,003
700
1,057
2,862
979
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
PattMacc
Ah Puch
14
2 / 4 / 1
8,148
815
4,340
7,549
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
RaptormanXIII
Danzaburou
13
2 / 5 / 3
7,624
762
3,536
8,255
3,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
XxNoSe
Ares
13
2 / 6 / 0
7,502
750
1,988
8,028
5,852
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
6
6
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DracoDex1021
Kukulkan
0
1
2
1
W
Heimdallr
HolyDenimDan
Heimdallr
4
0
7
7.5
L
Ah Puch
PattMacc
Ah Puch
2
4
1
0.63
L
Danzaburou
RaptormanXIII
Danzaburou
2
5
3
0.7
W
5
1
6
8
W
Kukulkan
2
2
4
2
W
Gilgamesh
SphericSwift720
Gilgamesh
5
3
4
2.33
L
Ares
XxNoSe
Ares
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
10,921
24,421
Taken
26,694
14,149
Mitigated
12,416
3,635
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DracoDex1021
Kukulkan
1,057
99
318
441
2,862
979
0
1,310
1,510
16,032
0
W
Heimdallr
HolyDenimDan
Heimdallr
6,799
2,322
0
2,072
5,881
2,400
2,699
2,230
3,599
0
35,296
L
Ah Puch
PattMacc
Ah Puch
4,340
409
0
1,669
7,549
2,463
0
1,489
5,996
30,072
0
L
Danzaburou
RaptormanXIII
Danzaburou
3,536
730
0
637
8,255
3,122
697
4,380
3,723
0
16,850
W
4,546
1,140
0
719
5,746
5,087
861
1,645
4,069
12,932
0
W
Kukulkan
5,674
609
0
134
4,243
1,612
1,550
1,376
2,733
26,425
0
W
Gilgamesh
SphericSwift720
Gilgamesh
4,865
2,043
0
710
8,551
5,050
517
2,356
6,139
0
25,615
L
Ares
XxNoSe
Ares
1,988
44
0
90
8,028
5,852
256
2,866
5,000
10,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
30,277
179
Minions Killed
156
8
Camps Cleared
6
737,647
Distance Traveled
624,129
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,003
700
37
4
1
152,129
1
W
Heimdallr
9,126
913
67
7
2
207,276
2
L
Ah Puch
8,148
815
61
6
1
135,582
0
L
Danzaburou
7,624
762
38
4
3
171,386
1
W
Fafnir
9,257
926
25
3
1
168,214
2
W
Kukulkan
8,558
856
55
6
1
168,014
0
W
Gilgamesh
8,826
883
32
3
4
194,143
1
L
Ares
7,502
750
20
2
1
165,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role