Player Matchup

Artemis
Artemis
AlQweeda
Artemis
Level 84
God Stats
30W - 18L
1,643 SR
Queue Stats
42W - 31L
1,571 Elo+
Party 1
Hel
Hel
CarJanx
Hel
Level 15
God Stats
3W - 3L
1,806 SR
Queue Stats
84W - 62L
1,545 Elo+
Party 1
Ah Puch
Ah Puch
JakeFromSTfarm
Ah Puch
Level 62
God Stats
45W - 35L
1,682 SR
Queue Stats
132W - 153L
1,520 Elo+
Party 1
Vamana
Vamana
Kalivela
Vamana
Level 15
God Stats
4W - 1L
1,835 SR
Queue Stats
58W - 45L
1,548 Elo+
Party 1
Discordia
Discordia
Suorin12
Discordia
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,652 Elo+
Party 1
Team Averages
Level 36
1,693 SR
1,567 Elo+

VS

Team Averages
Level 38
1,464 SR
1,430 Elo+
Yemoja
Yemoja
AsorsisSword
Yemoja
Level 5
God Stats
8W - 8L
1,343 SR
Queue Stats
11W - 15L
1,324 Elo+
Party 2
Tiamat
Tiamat
DixieTM
Tiamat
Level 14
God Stats
9W - 12L
1,530 SR
Queue Stats
56W - 45L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
NurseDiagnosis
Heimdallr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 84L
1,420 Elo+
Party 2
Ne Zha
Ne Zha
SaddaMoon
Ne Zha
Level 10
God Stats
2W - 3L
1,441 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 2
Athena
Athena
taysauce2
Athena
Level 22
God Stats
19W - 17L
1,505 SR
Queue Stats
104W - 92L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlQweeda
Artemis
20
11 / 3 / 17
13,669
1,139
28,104
15,595
8,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
20
13 / 2 / 22
14,694
1,225
28,399
20,180
12,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 3 / 21
12,044
1,004
12,562
12,550
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
Kalivela
Vamana
20
8 / 0 / 21
13,100
1,092
18,263
19,890
19,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Suorin12
Discordia
18
3 / 5 / 15
11,230
936
9,198
10,891
4,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 6 / 9
11,619
968
2,048
18,267
19,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
DixieTM
Tiamat
18
3 / 6 / 6
11,730
978
21,192
17,836
14,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
NurseDiagnosis
Heimdallr
17
6 / 7 / 5
12,437
1,036
28,411
19,596
9,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
SaddaMoon
Ne Zha
16
1 / 11 / 6
10,446
871
7,058
21,083
9,322
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
taysauce2
Athena
17
3 / 11 / 6
11,723
977
15,140
28,600
33,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
45
39
Kills
13
13
Deaths
41
96
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlQweeda
Artemis
11
3
17
6.5
L
Yemoja
0
6
9
0.75
W
Hel
13
2
22
12
L
Tiamat
DixieTM
Tiamat
3
6
6
1
W
4
3
21
4.83
W
Vamana
Kalivela
Vamana
8
0
21
18.5
L
Heimdallr
NurseDiagnosis
Heimdallr
6
7
5
1.21
L
Ne Zha
SaddaMoon
Ne Zha
1
11
6
0.36
W
Discordia
Suorin12
Discordia
3
5
15
2.1
L
Athena
taysauce2
Athena
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,526
Damage
73,849
79,106
Taken
105,382
51,481
Mitigated
85,926
39,209
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlQweeda
Artemis
28,104
16,900
563
3,151
15,595
8,357
0
6,158
9,437
0
48,508
L
Yemoja
2,048
668
10,648
3,960
18,267
19,421
0
11,024
7,118
7,080
0
W
Hel
28,399
1,347
14,164
11,144
20,180
12,974
0
9,649
10,531
59,823
0
L
Tiamat
DixieTM
Tiamat
21,192
766
0
1,762
17,836
14,422
0
8,289
9,492
37,395
0
W
12,562
1,638
2,487
2,919
12,550
5,522
0
7,567
4,983
21,690
0
W
Vamana
Kalivela
Vamana
18,263
9,761
0
4,594
19,890
19,808
0
10,458
9,432
139
36,640
L
Heimdallr
NurseDiagnosis
Heimdallr
28,411
13,787
0
2,226
19,596
9,069
0
11,759
7,737
0
64,826
L
Ne Zha
SaddaMoon
Ne Zha
7,058
1,849
0
328
21,083
9,322
0
8,087
12,881
0
26,725
W
Discordia
Suorin12
Discordia
9,198
1,400
0
187
10,891
4,820
0
4,548
6,342
16,543
0
L
Athena
taysauce2
Athena
15,140
2,029
0
0
28,600
33,692
0
11,139
17,047
25,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,737
Gold Earned
57,955
216
Minions Killed
192
4
Camps Cleared
3
1,197,280
Distance Traveled
1,078,184
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,669
1,139
48
4
2
221,532
2
L
Yemoja
11,619
968
15
1
0
198,545
1
W
Hel
14,694
1,225
96
8
2
337,639
0
L
Tiamat
11,730
978
26
2
0
228,883
0
W
Ah Puch
12,044
1,004
20
2
0
153,597
0
W
Vamana
13,100
1,092
38
3
0
276,864
0
L
Heimdallr
12,437
1,036
88
7
1
235,399
1
L
Ne Zha
10,446
871
40
3
2
202,983
0
W
Discordia
11,230
936
14
1
0
207,648
0
L
Athena
11,723
977
23
2
0
212,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role