Player Matchup

Osiris
Osiris
Platinum III
DtheSavage
Osiris
Platinum III
Level 100
God Stats
15W - 12L
1,430 SR
Queue Stats
499W - 484L
1,862 MMR
Solo
Anhur
Anhur
Diamond IV
Sunadokeii
Anhur
Diamond IV
Level 62
God Stats
8W - 4L
1,681 SR
Queue Stats
82W - 77L
2,005 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Ushaahh
Tsukuyomi
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond V
llReignll
Eset
Diamond V
Level 147
God Stats
98W - 69L
1,695 SR
Queue Stats
569W - 560L
2,017 MMR
Solo
Ares
Ares
Gold I
omerthepomer
Ares
Gold I
Level 59
God Stats
2W - 1L
1,713 SR
Queue Stats
41W - 35L
1,896 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,604 SR
1,856 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,581 SR
1,937 MMR
Ravana
Ravana
Platinum III
Flυx
Ravana
Platinum III
Level 129
God Stats
11W - 16L
1,824 SR
Queue Stats
315W - 298L
1,951 MMR
Solo
Hera
Hera
Platinum I
Locofan890
Hera
Platinum I
Level 147
God Stats
15W - 17L
1,792 SR
Queue Stats
174W - 159L
1,995 MMR
Solo
Ymir
Ymir
Platinum II
Mi1t
Ymir
Platinum II
Level 108
God Stats
1W - 8L
1,205 SR
Queue Stats
512W - 499L
1,861 MMR
Solo
Chernobog
Chernobog
Platinum I
RaccAttacc
Chernobog
Platinum I
Level 159
God Stats
0W - 2L
1,697 SR
Queue Stats
58W - 52L
1,992 MMR
Solo
King Arthur
King Arthur
Platinum II
averGarrett01
King Arthur
Platinum II
Level 156
God Stats
5W - 8L
1,389 SR
Queue Stats
459W - 443L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DtheSavage
Osiris
20
5 / 5 / 7
15,316
613
14,333
23,690
28,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
20
11 / 2 / 9
17,672
707
21,946
18,004
8,663
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Ushaahh
Tsukuyomi
20
9 / 4 / 8
15,503
620
17,537
16,379
7,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eset
19
4 / 6 / 9
14,258
570
13,495
15,368
6,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 6 / 18
13,690
548
15,369
21,206
22,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TiamatScyllaAthenaJanusApollo

VS

Bans
SetMerlinNemesisPersephoneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Flυx
Ravana
20
7 / 2 / 9
13,884
555
10,913
13,844
7,272
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 9 / 8
11,605
464
10,583
15,244
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Mi1t
Ymir
15
3 / 10 / 10
10,961
438
9,220
26,356
26,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
RaccAttacc
Chernobog
19
7 / 8 / 8
13,193
528
10,448
17,361
6,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
averGarrett01
King Arthur
20
3 / 6 / 8
12,933
517
14,918
31,115
28,815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
34
Kills
23
23
Deaths
35
51
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Osiris
DtheSavage
Osiris
5
5
7
1.7
L
Ravana
Flυx
Ravana
7
2
9
5.75
L
3
9
8
0.78
L
Ymir
Mi1t
Ymir
3
10
10
0.8
L
Chernobog
RaccAttacc
Chernobog
7
8
8
1.38
W
Anhur
11
2
9
7.75
W
Tsukuyomi
Ushaahh
Tsukuyomi
9
4
8
3.25
L
King Arthur
averGarrett01
King Arthur
3
6
8
1.17
W
Eset
4
6
9
1.42
W
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,680
Damage
56,082
94,647
Taken
103,920
73,982
Mitigated
75,012
35,339
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DtheSavage
Osiris
14,333
3,416
0
5,960
23,690
28,178
3,387
1,250
22,440
0
99,928
L
Ravana
Flυx
Ravana
10,913
3,431
0
4,494
13,844
7,272
0
3,583
10,120
0
100,764
L
10,583
2,628
0
3,360
15,244
5,312
159
3,900
11,226
59,035
0
L
Ymir
Mi1t
Ymir
9,220
2,345
0
1,960
26,356
26,762
133
9,591
16,484
21,926
0
L
Chernobog
RaccAttacc
Chernobog
10,448
6,970
0
3,113
17,361
6,851
2,324
5,738
11,597
0
73,869
W
Anhur
21,946
15,081
0
10,225
18,004
8,663
5,023
3,938
14,066
0
167,607
W
Tsukuyomi
Ushaahh
Tsukuyomi
17,537
4,259
0
6,793
16,379
7,810
4,483
5,474
10,905
0
108,822
L
King Arthur
averGarrett01
King Arthur
14,918
1,845
0
9,729
31,115
28,815
74
5,347
25,629
1,063
99,637
W
Eset
13,495
1,382
2,740
3,810
15,368
6,724
1,890
6,341
8,939
90,573
0
W
15,369
1,129
0
5,811
21,206
22,607
280
5,415
15,711
30,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,439
Gold Earned
62,576
712
Minions Killed
624
0
Camps Cleared
0
2,453,438
Distance Traveled
2,332,570
39
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,316
613
185
7
0
475,762
10
L
Ravana
13,884
555
158
6
0
568,736
7
L
Hera
11,605
464
110
4
0
455,071
16
L
Ymir
10,961
438
23
1
0
427,067
7
L
Chernobog
13,193
528
148
6
0
421,785
5
W
Anhur
17,672
707
195
8
0
457,167
3
W
Tsukuyomi
15,503
620
154
6
0
543,170
12
L
King Arthur
12,933
517
185
7
0
459,911
2
W
Eset
14,258
570
151
6
0
481,587
5
W
Ares
13,690
548
27
1
0
495,752
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role