Player Matchup

Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
 
Danzaburou
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
MioHonda
Terra
Level 17
God Stats
2W - 3L
1,470 SR
Queue Stats
19W - 20L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SlootShooter
Tsukuyomi
Level 15
God Stats
2W - 1L
1,876 SR
Queue Stats
7W - 8L
1,647 Elo+
Party 4
The Morrigan
The Morrigan
medexter
The Morrigan
Level 89
God Stats
4W - 4L
1,464 SR
Queue Stats
88W - 102L
1,487 Elo+
Party 1
Team Averages
Level 47
1,562 SR
1,508 Elo+

VS

Team Averages
Level 62
1,469 SR
1,445 Elo+
Terra
Terra
CanHazName
Terra
Level 25
God Stats
23W - 37L
1,373 SR
Queue Stats
34W - 49L
1,365 Elo+
Party 2
Sylvanus
Sylvanus
IAmAlyahs
Sylvanus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
NusterButs
Ao Kuang
Level 26
God Stats
13W - 16L
1,320 SR
Queue Stats
90W - 81L
1,435 Elo+
Party 3
Hachiman
Hachiman
TechDecker
Hachiman
Level 52
God Stats
23W - 20L
1,544 SR
Queue Stats
426W - 473L
1,396 Elo+
Party 2
Skadi
Skadi
thenotoriousaak
Skadi
Level 108
God Stats
16W - 13L
1,606 SR
Queue Stats
38W - 40L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 7 / 3
11,178
532
10,328
23,201
19,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
 
Danzaburou
12
1 / 7 / 2
8,247
393
5,883
12,363
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
MioHonda
Terra
12
0 / 6 / 3
7,238
345
2,584
9,131
5,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
SlootShooter
Tsukuyomi
18
5 / 8 / 6
11,554
550
12,664
18,037
8,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
medexter
The Morrigan
16
8 / 7 / 2
10,826
516
12,766
12,083
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 1 / 9
9,807
467
5,304
11,193
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
IAmAlyahs
Sylvanus
19
4 / 8 / 4
12,332
587
12,491
19,179
16,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
NusterButs
Ao Kuang
20
8 / 4 / 11
13,065
622
10,797
19,672
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
TechDecker
Hachiman
17
7 / 2 / 3
10,881
518
6,371
15,333
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
15 / 5 / 6
14,696
700
21,966
14,873
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
19
Kills
35
35
Deaths
20
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
7
3
0.93
L
Danzaburou
 
Danzaburou
1
7
2
0.29
W
Terra
1
1
9
5.5
W
Sylvanus
IAmAlyahs
Sylvanus
4
8
4
0.75
L
Terra
MioHonda
Terra
0
6
3
0.25
W
Ao Kuang
NusterButs
Ao Kuang
8
4
11
3.38
L
Tsukuyomi
SlootShooter
Tsukuyomi
5
8
6
1
W
Hachiman
TechDecker
Hachiman
7
2
3
4.25
L
The Morrigan
medexter
The Morrigan
8
7
2
1.29
W
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,225
Damage
56,929
74,815
Taken
80,250
41,537
Mitigated
41,691
20,311
Healing
33,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,328
3,524
0
8,652
23,201
19,087
922
12,588
10,613
0
59,333
L
Danzaburou
 
Danzaburou
5,883
2,100
0
3,154
12,363
3,781
0
2,456
9,907
0
40,338
W
Terra
5,304
216
3,201
5,039
11,193
5,171
348
1,720
9,415
32,552
0
W
Sylvanus
IAmAlyahs
Sylvanus
12,491
4,112
0
4,799
19,179
16,924
404
1,343
17,804
72,306
11,371
L
Terra
MioHonda
Terra
2,584
812
783
1,090
9,131
5,082
0
2,626
6,505
10,709
0
W
Ao Kuang
NusterButs
Ao Kuang
10,797
1,926
0
10,400
19,672
7,624
1,318
3,774
15,532
73,465
0
L
Tsukuyomi
SlootShooter
Tsukuyomi
12,664
2,000
0
4,670
18,037
8,980
0
6,466
11,571
0
68,286
W
Hachiman
TechDecker
Hachiman
6,371
3,434
0
7,329
15,333
5,292
1,546
2,579
12,670
0
97,072
L
The Morrigan
medexter
The Morrigan
12,766
2,410
0
1,962
12,083
4,607
0
3,576
8,486
49,019
2,110
W
21,966
12,163
0
3,088
14,873
6,680
2,906
3,032
11,589
0
119,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
60,781
400
Minions Killed
666
0
Camps Cleared
0
1,871,606
Distance Traveled
1,934,969
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,178
532
96
5
0
387,518
2
L
Danzaburou
8,247
393
52
2
0
346,195
10
W
Terra
9,807
467
69
3
0
431,666
3
W
Sylvanus
12,332
587
154
7
0
325,413
0
L
Terra
7,238
345
25
1
0
375,388
2
W
Ao Kuang
13,065
622
109
5
0
410,797
0
L
Tsukuyomi
11,554
550
127
6
0
403,023
11
W
Hachiman
10,881
518
134
6
0
362,858
10
L
The Morrigan
10,826
516
100
5
0
359,482
1
W
Skadi
14,696
700
200
10
0
404,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role