Player Matchup

Tsukuyomi
Tsukuyomi
Choppadown
Tsukuyomi
Level 22
God Stats
39W - 33L
1,490 SR
Queue Stats
254W - 232L
1,467 Elo+
Party 2
Set
Set
DROPITPRO
Set
Level 16
God Stats
11W - 12L
1,654 SR
Queue Stats
25W - 31L
1,534 Elo+
Party 1
Zeus
Zeus
KiarrGruvur
Zeus
Level 49
God Stats
3W - 6L
1,501 SR
Queue Stats
64W - 64L
1,492 Elo+
Party 1
Loki
Loki
WulfTheTrickster
Loki
Level 7
God Stats
2W - 6L
1,401 SR
Queue Stats
3W - 9L
1,424 Elo+
Party 1
Scylla
Scylla
imboxy
Scylla
Level 17
God Stats
35W - 39L
1,519 SR
Queue Stats
247W - 228L
1,476 Elo+
Party 2
Team Averages
Level 22
1,513 SR
1,479 Elo+

VS

Team Averages
Level 29
1,571 SR
1,538 Elo+
Cerberus
Cerberus
Alex890x
Cerberus
Level 29
God Stats
31W - 23L
1,637 SR
Queue Stats
58W - 52L
1,567 Elo+
Party 3
Apollo
Apollo
DemyAdrian
Apollo
Level 28
God Stats
4W - 4L
1,616 SR
Queue Stats
231W - 248L
1,493 Elo+
Solo
Amaterasu
Amaterasu
Sesshouseki
Amaterasu
Level 34
God Stats
7W - 5L
1,447 SR
Queue Stats
54W - 51L
1,558 Elo+
Party 3
Kukulkan
Kukulkan
devilmayrule
Kukulkan
Level 27
God Stats
30W - 20L
1,634 SR
Queue Stats
50W - 43L
1,557 Elo+
Party 3
Danzaburou
Danzaburou
joshmeyde
Danzaburou
Level 27
God Stats
49W - 47L
1,520 SR
Queue Stats
72W - 63L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Choppadown
Tsukuyomi
15
4 / 6 / 4
9,889
471
12,057
16,037
5,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 7 / 0
9,599
457
7,569
13,721
10,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 8 / 3
9,901
471
13,140
15,714
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
3 / 8 / 6
8,940
426
9,054
11,345
3,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
imboxy
Scylla
10
0 / 9 / 3
7,401
352
1,507
9,233
2,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alex890x
Cerberus
16
3 / 4 / 16
11,308
538
8,790
16,710
17,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
DemyAdrian
Apollo
19
10 / 2 / 8
12,484
594
10,895
15,230
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Sesshouseki
Amaterasu
18
5 / 1 / 10
12,161
579
9,770
11,800
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
devilmayrule
Kukulkan
18
11 / 2 / 8
12,608
600
12,937
10,234
4,524
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
joshmeyde
Danzaburou
17
9 / 4 / 7
11,772
561
10,170
12,368
4,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
13
Kills
38
38
Deaths
13
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alex890x
Cerberus
3
4
16
2.75
L
Tsukuyomi
Choppadown
Tsukuyomi
4
6
4
1
L
3
7
0
0.43
W
Apollo
DemyAdrian
Apollo
10
2
8
7
L
3
8
3
0.56
W
Amaterasu
Sesshouseki
Amaterasu
5
1
10
10
L
3
8
6
0.75
W
Kukulkan
devilmayrule
Kukulkan
11
2
8
7.5
L
Scylla
imboxy
Scylla
0
9
3
0.17
W
Danzaburou
joshmeyde
Danzaburou
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,327
Damage
52,562
66,050
Taken
66,342
26,078
Mitigated
41,873
9,864
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alex890x
Cerberus
8,790
753
0
2,795
16,710
17,836
1,495
6,151
10,519
30,709
0
L
Tsukuyomi
Choppadown
Tsukuyomi
12,057
1,861
0
3,955
16,037
5,931
34
2,513
13,524
0
66,684
L
7,569
3,596
0
860
13,721
10,096
1,166
3,878
9,843
0
54,149
W
Apollo
DemyAdrian
Apollo
10,895
5,401
0
5,846
15,230
6,240
2,108
1,703
13,487
0
83,528
L
13,140
3,039
472
4,028
15,714
4,245
0
7,097
8,617
61,627
0
W
Amaterasu
Sesshouseki
Amaterasu
9,770
3,621
0
7,144
11,800
8,418
4,541
903
10,897
0
55,527
L
9,054
1,771
0
0
11,345
3,243
0
4,336
7,009
0
20,720
W
Kukulkan
devilmayrule
Kukulkan
12,937
1,356
0
3,759
10,234
4,524
4,468
2,517
7,603
72,242
0
L
Scylla
imboxy
Scylla
1,507
293
0
549
9,233
2,563
132
3,903
5,330
21,155
0
W
Danzaburou
joshmeyde
Danzaburou
10,170
4,829
0
5,653
12,368
4,855
3,965
3,179
9,189
0
68,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
60,333
412
Minions Killed
545
0
Camps Cleared
0
1,794,309
Distance Traveled
2,026,980
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,308
538
61
3
0
400,127
4
L
Tsukuyomi
9,889
471
93
4
0
395,424
0
L
Set
9,599
457
118
6
0
342,222
2
W
Apollo
12,484
594
127
6
0
417,750
2
L
Zeus
9,901
471
114
5
0
335,694
2
W
Amaterasu
12,161
579
113
5
0
418,440
1
L
Loki
8,940
426
36
2
0
376,278
4
W
Kukulkan
12,608
600
135
6
0
392,395
2
L
Scylla
7,401
352
51
2
0
344,691
0
W
Danzaburou
11,772
561
109
5
0
398,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role