Player Matchup

Cernunnos
Cernunnos
Gold V
DeadliestYautja
Cernunnos
Gold V
Level 149
God Stats
5W - 5L
1,335 SR
Queue Stats
277W - 290L
1,375 MMR
Solo
Raijin
Raijin
Gold V
Sailor2Soldier
Raijin
Gold V
Level 145
God Stats
15W - 15L
1,500 SR
Queue Stats
461W - 465L
1,364 MMR
Solo
Bastet
Bastet
Gold IV
SwsSCHeeZ
Bastet
Gold IV
Level 121
God Stats
6W - 3L
1,652 SR
Queue Stats
305W - 300L
1,390 MMR
Solo
Chaac
Chaac
Silver I
TMOAB45
Chaac
Silver I
Level 123
God Stats
6W - 4L
1,538 SR
Queue Stats
19W - 19L
1,358 MMR
Solo
Ares
Ares
Bronze IV
lammsking
Ares
Bronze IV
Level 38
God Stats
2W - 9L
1,432 SR
Queue Stats
20W - 36L
1,376 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,491 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,545 SR
1,373 MMR
Izanami
Izanami
Silver III
Dusk_Archon
Izanami
Silver III
Level 40
God Stats
12W - 5L
1,611 SR
Queue Stats
128W - 132L
1,354 MMR
Solo
Hercules
Hercules
Gold IV
Nicodemoose
Hercules
Gold IV
Level 127
God Stats
0W - 1L
1,460 SR
Queue Stats
88W - 87L
1,359 MMR
Solo
Ymir
Ymir
Gold IV
PaDrE dOg85
Ymir
Gold IV
Level 103
God Stats
21W - 15L
1,500 SR
Queue Stats
285W - 281L
1,358 MMR
Solo
Ne Zha
Ne Zha
Bronze III
RuDe Boi Waxy
Ne Zha
Bronze III
Level 85
God Stats
2W - 3L
1,680 SR
Queue Stats
2W - 5L
1,420 MMR
Solo
Tiamat
Tiamat
Gold V
xX-Tpa954-Xx
Tiamat
Gold V
Level 149
God Stats
22W - 20L
1,473 SR
Queue Stats
436W - 452L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeadliestYautja
Cernunnos
20
7 / 5 / 8
18,398
613
24,796
26,125
12,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 2 / 5
18,145
605
26,456
20,447
10,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bastet
SwsSCHeeZ
Bastet
20
13 / 5 / 12
18,051
602
36,947
29,215
15,937
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
TMOAB45
Chaac
20
4 / 1 / 9
17,813
594
27,490
41,066
57,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
20
2 / 8 / 20
14,939
498
12,523
28,584
32,981
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TsukuyomiAthenaSetAnhurDanzaburou

VS

Bans
The MorriganApolloCu ChulainnRamaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dusk_Archon
Izanami
20
3 / 12 / 11
15,108
504
25,970
30,084
13,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Nicodemoose
Hercules
20
1 / 4 / 0
14,510
484
26,064
41,597
60,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 8
14,203
473
11,829
33,405
45,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 6 / 4
15,239
508
13,471
27,261
15,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
20
1 / 6 / 5
12,353
412
16,486
22,358
16,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
32
Kills
21
21
Deaths
32
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DeadliestYautja
Cernunnos
7
5
8
2.2
L
Izanami
Dusk_Archon
Izanami
3
12
11
0.71
L
Hercules
Nicodemoose
Hercules
1
4
0
0.25
L
7
4
8
2.75
L
9
6
4
1.83
W
6
2
5
4.25
W
Bastet
SwsSCHeeZ
Bastet
13
5
12
3.8
W
Chaac
TMOAB45
Chaac
4
1
9
8.5
W
Ares
2
8
20
1.5
L
Tiamat
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,212
Damage
93,820
145,437
Taken
154,705
128,933
Mitigated
152,035
61,507
Healing
44,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DeadliestYautja
Cernunnos
24,796
14,882
0
13,688
26,125
12,023
7,956
4,762
21,363
0
182,074
L
Izanami
Dusk_Archon
Izanami
25,970
16,694
0
4,320
30,084
13,718
2,212
7,349
22,735
0
135,350
L
Hercules
Nicodemoose
Hercules
26,064
8,295
0
16,800
41,597
60,578
0
7,447
33,794
0
124,520
L
11,829
1,936
0
5,594
33,405
45,840
0
11,606
21,503
41,487
0
L
13,471
4,832
1,233
9,286
27,261
15,621
114
5,050
22,131
0
107,238
W
26,456
2,949
344
6,928
20,447
10,172
1,777
4,273
16,174
152,324
0
W
Bastet
SwsSCHeeZ
Bastet
36,947
13,400
0
10,983
29,215
15,937
1,217
8,433
20,782
0
162,971
W
Chaac
TMOAB45
Chaac
27,490
4,563
0
24,613
41,066
57,820
812
4,757
36,309
0
131,107
W
Ares
12,523
969
0
4,951
28,584
32,981
0
9,955
18,629
36,820
0
L
Tiamat
16,486
557
162
6,982
22,358
16,278
0
8,211
14,147
88,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,346
Gold Earned
71,413
949
Minions Killed
848
0
Camps Cleared
0
2,858,324
Distance Traveled
2,512,092
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
18,398
613
235
8
0
522,084
11
L
Izanami
15,108
504
217
7
0
444,346
2
L
Hercules
14,510
484
248
8
0
463,348
1
L
Ymir
14,203
473
50
2
0
556,839
1
L
Ne Zha
15,239
508
163
5
0
543,520
4
W
Raijin
18,145
605
273
9
0
542,210
8
W
Bastet
18,051
602
183
6
0
639,159
3
W
Chaac
17,813
594
223
7
0
589,199
3
W
Ares
14,939
498
35
1
0
565,672
5
L
Tiamat
12,353
412
170
6
0
504,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role