Player Matchup

Agni
Agni
Mind_Of_Hades
Agni
Level 42
God Stats
1W - 3L
1,407 SR
Queue Stats
289W - 295L
1,609 Elo+
Party 2
Kukulkan
Kukulkan
cottonball41
Kukulkan
Level 43
God Stats
9W - 9L
1,812 SR
Queue Stats
335W - 345L
1,638 Elo+
Party 2
Merlin
Merlin
j_smith1006
Merlin
Level 14
God Stats
11W - 5L
1,726 SR
Queue Stats
16W - 12L
1,662 Elo+
Party 2
Team Averages
Level 33
1,648 SR
1,636 Elo+

VS

Team Averages
Level 98
1,561 SR
1,697 Elo+
Gilgamesh
Gilgamesh
MarkDaLord
Gilgamesh
Level 136
God Stats
2W - 2L
1,711 SR
Queue Stats
28W - 14L
1,825 Elo+
Party 1
Zeus
Zeus
joerealdaddy
Zeus
Level 129
God Stats
300W - 250L
1,472 SR
Queue Stats
415W - 374L
1,465 Elo+
Solo
Ullr
Ullr
xk7chris
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
9,349
623
7,421
10,254
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
cottonball41
Kukulkan
13
2 / 9 / 1
9,787
652
6,707
15,171
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
11
1 / 9 / 0
8,424
562
5,275
12,223
3,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MarkDaLord
Gilgamesh
15
11 / 1 / 9
11,969
798
13,916
12,899
5,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 0 / 12
11,295
753
11,557
5,763
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
14
6 / 3 / 8
11,194
746
9,290
14,095
4,895
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
23
23
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MarkDaLord
Gilgamesh
11
1
9
15.5
L
1
5
2
0.4
L
Kukulkan
cottonball41
Kukulkan
2
9
1
0.28
L
Merlin
1
9
0
0.11
W
6
0
12
12
W
Ullr
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
34,763
37,648
Taken
32,757
12,430
Mitigated
12,532
2,977
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MarkDaLord
Gilgamesh
13,916
4,053
0
1,718
12,899
5,730
687
6,163
6,328
0
46,801
L
7,421
172
123
1,052
10,254
3,654
0
2,949
7,183
26,602
0
L
Kukulkan
cottonball41
Kukulkan
6,707
174
0
1,047
15,171
5,091
70
4,368
10,597
42,746
0
L
Merlin
5,275
0
278
477
12,223
3,685
58
3,824
8,263
20,474
0
W
11,557
327
304
2,408
5,763
1,907
1,037
3,448
2,165
62,585
0
W
Ullr
9,290
3,003
0
1,989
14,095
4,895
1,272
9,165
4,466
0
48,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
34,458
141
Minions Killed
216
0
Camps Cleared
0
692,272
Distance Traveled
878,491
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,969
798
53
4
0
314,780
6
L
Agni
9,349
623
47
3
0
256,317
2
L
Kukulkan
9,787
652
66
4
0
235,351
3
L
Merlin
8,424
562
28
2
0
200,604
0
W
Zeus
11,295
753
88
6
0
298,394
3
W
Ullr
11,194
746
75
5
0
265,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role